As a seasoned gamer with countless hours spent traversing the mystical lands of Hyrule, I can confidently say that tackling the dungeons in “Zelda: Echoes of Wisdom” is no walk in the park. The order in which you approach these challenges significantly impacts your journey, and it’s crucial to make informed decisions.
Once you finish the “Still Missing” mission within the game “Zelda: Echoes of Wisdom“, your adventure carries on. Similar to the Gerudo Desert and Jabul Waters, you’re given the freedom to decide where to head next. Your task is to locate the Prime Energy. To do this, you should explore Eldin Volcano, Hebra Mountain (Lanayru), and Faron Wetlands. Although you can pick your destination in “Echoes of Wisdom“, it might be wise to start with an easier dungeon to obtain your first Sanction first.
Best Dungeon Order in Echoes of Wisdom
Eldin, Faron, Lanayru
It’s suggested that you begin your journey with Eldin and conclude in Lanayru. The primary advantage is that you can acquire bombs for Swordfighter Mode, which reduces your dependence on the Bombfish Echo. Eldin’s volcano dungeon has simpler puzzles compared to both Lanayru and Faron dungeons.
Eldin
In comparison, you might discover the Eldin Rift boss less challenging than those found in Faron and Lanayru regions. Preceding your entry into the Eldin Rift, you’ll encounter numerous enemies that could potentially aid you in the final dungeons. Additionally, some valuable Echoes are hidden within Eldin.
- There’s the Lizalfos Lv. 2 and the Twelus. Lizalfos are fast, which makes them perfect for fighting equally-swift enemies. Tweelus are stone creatures (like the Stone Talus enemies in Breath of the Wild/Tears of the Kingdom) that are good to have if you need a hard-hitting Echo with sturdier defense.
- There’s also the Fire Keese, which will come in handy when you get to the rift in Lanayru.
- Finally, the Fire Wizzrobe is the easiest of the three Wizzrobes you can get. It can burn Zelda, but burn effects are much easier to shake off than shock and freeze. Wizzrobes are great to have for the latter half of Echoes of Wisdom.
Faron
Next up is the Faron Wetlands, a place teeming with electric-wielding monsters that prey upon their victims. Compared to Goron City, Scrubton offers more activities as you’ll need a membership card to explore the area with the Faron rift. In the tranquil Faron Wetlands, you’ll require Fire Echoes to clear away webs and light torches throughout the dungeon. If you previously explored Eldin, you’ll likely have enough Fire Echoes on hand. Otherwise, you can utilize the Ignizol you collected at the start of your adventure. Here are some intriguing Fire Echoes you might encounter in Faron Wetlands:
- Electric Wizzrobe, who you can find south of the ruins where you fight Smog for the second time.
- Electric Keese are the same as Fire Keese, only they will temporarily paralyze the target rather than burn them.
- You can also get the Level 3 Darknut in a cave east of Scrubton. Darknut Level 3 is one of the most powerful Echoes you can get in the game, but it costs 5 triangles to use it.
Lanayru
In Lanayru, the final region you visit, you’ll encounter chilly conditions due to its climate. To traverse it, you’ll have to ascend Hebra Mountain. The initial part of this region is cold and harsh, potentially draining Zelda’s health if she isn’t equipped with cold-resistant gear. To combat the frost, prepare a warm smoothie using two Hot Peppers.
Additionally, you could create a Warm Spicy Blend by merging a Hot Pepper with cool, crisp Grapes or Fresh Milk.
Venture through the chilly gusts of Hebra Mountain at your own risk, but ensure you’re well-equipped with ample health and vitality. The tranquil Hebra Mountain poses a challenge due to its demanding jumps and climbs to access the dungeon zone. Once there, be prepared for intricate puzzles that surpass the complexity of the previous two regions. Having an Echo such as the Fire Wizzrobe’s clone can be beneficial when confronting the Hebra Mountain boss. Here are some Echos you might discover in the Lanayru region:
- Ice Wizzrobe completes the trinity of Wizzrobes, and it fires a wave of ice that can freeze your opponent. It’s highly recommended you have this Echo or the Ice Keese when fighting the Stilled Hebra Mountain miniboss.
- As you climb the mountains, you’ll reach a cave with Temper Tweelus, which may come in handy in the Hebra rift.
- Moa is a flying eyeball monster that shoots lasers much like the Beamos. Being able to attack from a distance and fly means they can be potentially more useful than Echoes like the Crows or Keese, as they don’t have to physically touch their opponent to deal damage.
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2024-10-07 23:35