Destiny 2 Revenant Makes Major Change to Player Vaults

Destiny 2 Revenant Makes Major Change to Player Vaults

Key Takeaways

  • Destiny 2 introduces two more quality of life changes, including increased Armor Synthesis Bounties.
  • Players can also now access their Vault from anywhere, even during activities, allowing for easier gear management.
  • The removal of deepsight from Episode Revenant weapons challenges players to earn drops instead of crafting, reviving the gear chase.

As a seasoned Guardian with countless hours logged in the Destiny universe, I must say, Bungie has outdone themselves yet again with the latest Episode Revenant update. The quality of life improvements, while seemingly small, have a significant impact on my gaming experience. Being able to access my Vault from anywhere during activities is nothing short of revolutionary – no more pausing mid-raid to swap gear or adjust loadouts!


Bungie unveiled two additional improvements in user experience specifically for Destiny 2, which weren’t mentioned in the patch notes for Episode Revenant. One alteration substantially modifies the way players manage their storage spaces in their vaults. The day long-awaited by many Destiny 2 enthusiasts has finally come, with the latest content and update, brimming with numerous changes and exciting activities.

In Episode Revenant, the villainous Fikrul – who mysteriously acquired an Echo that emerged post-destruction of The Witness within The Traveler – returns to wreak havoc. Simultaneously, players are tasked with thwarting his schemes. This installment is rich with new experiences, such as brewing concoctions for temporary power-ups, tackling the Vesper’s Host Dungeon and World First race, and refining Onslaught activity with three fresh maps, plus enhanced upgrades, defenses, and enemy types.

After the launch of the significant Destiny 2 Episode Revenant update, it seems some adjustments were overlooked in the patch notes. The official Destiny 2 Team shared a few enhancements that didn’t get included, such as an increase in the number of Armor Synthesis bounties available during each episode. Since these bounties are crucial for players to gather materials required to unlock new armor styles within Destiny 2‘s transmog system, there was a strict limit of 10 that could be obtained per season or episode. Although the post doesn’t explicitly state the new cap, it appears to have been raised from 10 to approximately 18.

Destiny 2 Makes Player Vault Accessible from Anywhere

For numerous enthusiasts, the significant update is that they can now access the Vault anywhere. To emphasize this further, the Tweet clarifies that players are able to utilize the vault even during gameplay, granting Destiny 2 players greater autonomy over their equipment without requiring them to switch between the app and making adjustments directly in-game. The excitement was palpable among fans, who were taken aback that this change wasn’t included in the Destiny 2 Episode Revenant patch notes.

Although these updates in the patch notes are generally well-received, certain modifications have sparked disagreement among the player base, particularly regarding crafting. Some players appreciate that it offers an easier route to obtain desired weapons, while others criticize it for essentially rendering the quest for gear unnecessary. In a bid to restore the thrill of weapon hunting, Bungie is eliminating Deep Sight from Episode Revenant weapons in Destiny 2. This means that players can no longer craft these weapons and will instead have to play activities to acquire them as random drops. The intention here is to re-establish the significance of gear chasing, making it necessary for players to keep farming drops if they wish to secure their desired weapon roll.

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2024-10-09 17:53