Ghost of Yotei Should Rein in a Red Dead Redemption 2 Feature

Ghost of Yotei Should Rein in a Red Dead Redemption 2 Feature

Key Takeaways

  • Ghost of Yotei sets the stage for innovation over a direct sequel like Ghost of Tsushima 2.
  • Implementing Red Dead Redemption 2’s horse-taming could enhance Ghost of Yotei’s gaming experience.
  • Allowing players to tame wild horses in Ghost of Yotei would deepen the bond between players and their mounts.

As a seasoned gamer with years of experience under my belt, I can’t help but be intrigued by the prospect of Ghost of Yotei. While I was initially hoping for a direct sequel to Ghost of Tsushima, the idea of innovation over repetition has certainly piqued my interest.


The Spirit of Yotei, contrary to what fans of Ghost of Tsushima 2 might anticipate, may not resemble its predecessor as expected. However, this opens up possibilities for it to introduce new elements that the original game might have been restricted from doing. The Spirit of Yotei transports players to the region surrounding Mount Yotei, in what is currently known as Hokkaido, for a fresh origin tale.

The spectral tale of Yotei seems to share many traits with Red Dead Redemption 2, much like Ghost of Tsushima did before it. However, while Ghost of Tsushima maintained a more traditional samurai narrative, Ghost of Yotei appears to be further embracing the Western ambiance often found in samurai stories, making its protagonist, Atsu, something of a rogue reminiscent of Arthur Morgan from Red Dead Redemption 2. Given these similarities, it wouldn’t be surprising if Ghost of Yotei were to delve even further into the rich world of Red Dead Redemption 2 and adopt one of its most notable characteristics.

Ghost of Yotei Should Implement Red Dead 2’s Horse Taming

Red Dead Redemption 2 Allows Players to Tame Wild Horses

In the rugged landscape of Red Dead Redemption 2, there are moments of breathtaking realism and heart-wrenching storylines that leave an indelible mark. Yet, amidst this vast frontier, one captivating activity for gamers like myself is the taming of wild horses. Believe it or not, this seemingly daunting task becomes manageable with a touch of patience.

One of the reasons the horse-taming feature in “Red Dead Redemption 2” is valuable is that it provides players with the option to select from a diverse array of horses, instead of just being given one. This process deepens the connection players form with their horses, as they must invest more time and effort into acquiring one compared to buying one. Additionally, the horse mechanics in “Red Dead Redemption 2” mean that some horses are superior to others, encouraging players to seek out the best horse in the game and endeavor to tame it.

In the game Red Dead Redemption 2, the White Arabian horse stands out due to its impressive statistics, and it can be considered one of the most visually appealing horses as well.

In a unique twist, the acclaimed game Red Dead Redemption 2 and the upcoming title Ghost of Yotei share striking similarities, with one potential innovation being that Ghost of Yotei could adopt a feature from its counterpart – the ability for players to tame wild horses. This element, which sets Red Dead Redemption 2 apart, could offer players a fresh gameplay experience different from what they’ve encountered in Ghost of Tsushima, while significantly enhancing this feature in the new game.

Ghost of Yotei Could Enhance Its Mounts by Allowing Players to Tame Wild Horses

In the preview trailer for “Ghost of Yotei,” character Atsu is depicted riding her personal steed amidst a group of untamed horses. This scene hints at a possible gameplay aspect akin to the horse-breaking feature found in “Red Dead Redemption 2.” The most significant hurdle would be devising an engaging and realistic horse-taming minigame, but it’s certainly achievable.

One reason why the horse-taming feature in Red Dead Redemption 2 stands out is because it gives players the freedom to select their own horse from a variety of options, instead of being assigned one automatically.

One advantage of including a horse-taming feature in the game “Ghost of Yotei” would be that players could develop a stronger emotional connection with their own mount, as opposed to merely bonding with Jin’s horse in “Ghost of Tsushima.” If they were able to tame a wild horse and nurture the relationship over time, the mount might become more significant to players than Jin’s horse was in “Ghost of Tsushima.” It’s my hope that Sucker Punch has given this idea some thought for the gameplay of “Ghost of Yotei,” as it seems like it could enhance the overall player experience.

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2024-10-09 21:34