The latest version of “God of War” stands out for numerous reasons, among them being its bold move from the Greek pantheon to the world of Norse gods. Looking back, this decision by Santa Monica Studios was both clever and innovative, as it introduced a wealth of intriguing new concepts into the God of War universe while simultaneously avoiding repetition of familiar themes from previous installments in the series.
It seems that the world of God of War is being revisited, as per reports from Jeff Grubb at Giant Bomb. He suggests a new God of War game set in Greece is under development, distinct from the ongoing speculation about remasters of the original trilogy. Grubb describes this upcoming Greece-based game as a “side-story,” which could make it more feasible following Ragnarok and potentially act as a bridge to the next major installment in the series. While there’s excitement about this development, there are also potential pitfalls, such as a storyline that feels repetitive or cautious given Kratos’ previous narrative arcs, including the Valhalla DLC. However, another challenge may prove more significant for this alleged project: technical and practical issues could pose a greater hurdle.
This lesser-known Greek tale could fit seamlessly with previous whispers about a potential spin-off of the God of War series, which some speculated might mirror the scale and ambition of Spider-Man: Miles Morales.
God of War’s Return to Greece Could Come With a Combat Problem




God of War’s Greek Pantheon Doesn’t Have Many Villains Left
As Kratos progresses through the Norse epic, he accepts his wrongdoings and vows to be a more conscientious man in the future, reflecting on his past misdeeds while ultimately granting himself forgiveness. The modern version of God of War reflects this transformation, and returning to Greece might provide a satisfying conclusion to this personal odyssey: Kratos could apply the lessons he’s learned in a tangible way, repairing the damage he caused and potentially making amends with those he hurt. This could lead to an engaging narrative, but what about gameplay?
Fundamentally, the success of God of War hinges significantly on its combat system. While elements like puzzles and narrative are valuable additions, if Kratos doesn’t have adversaries to battle, there won’t be much substance left, metaphorically speaking. The challenge lies in the fact that Kratos has already ravaged most of the Greek pantheon, leaving Greece in ruins. Consequently, there are very few formidable enemies for Kratos to confront. Engaging with remaining deities like Artemis or Aphrodite could potentially weaken his narrative arc in the Norse saga, as it would simply perpetuate more destruction on his home territory.
A Greek God of War Could Introduce a New Pantheon
There might be an ingenious approach to addressing the storyline and combat challenges in the previously mentioned narrative: by introducing a fresh collection of deities. For quite some time, there have been discussions about where the God of War series could lead players next, given that it has already established multiple simultaneous mythologies while indirectly referencing them. If another Greek God of War is indeed in the works, Santa Monica Studio might choose to make these new pantheons the antagonists, exploiting Greece’s weakened state, which would necessitate Kratos’ return as a savior.
Adopting this strategy serves a dual purpose: Kratos would encounter fresh adversaries to battle, and he’d have an opportunity to transform from a destructive force into a hero. Simultaneously, Santa Monica could set the stage for the next chapter in the God of War saga, blending another rich mythology into the narrative.
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2025-04-01 23:05