
In Dragon Quest 7 Reimagined, vocations are like jobs or character classes. To become strong enough to beat the game’s bosses, players need to understand how vocations work – including how to unlock them all and switch between different classes.
This guide covers all the classes you can choose from in DQ7 Reimagined. It explains how to unlock each one and suggests the best combinations to use with the game’s dual-class system, called Moonlighter.
How To Unlock All Vocations in Dragon Quest VII
Dragon Quest 7 Reimagined features 26 different character classes, including the 6 you begin with. Here’s a guide to all of them, and how to unlock each one.
| Vocation | Summary | Let Loose Skill | How To Unlock |
|---|---|---|---|
| Fledgling Fisherman | Hero’s Starter Job, has a variety of support and attack skills from Pirate, Sailor, Priest, and Warrior. | Ocean’s Devotion: Protects the whole party with a shield that negates damage for 1 hit. | Starting Vocation of Hero |
| Heir Apparent | Kiefer’s Starter Job, has a combo of gladiator, warrior, and paladin skills. | Royal Flush: Lowers the defense and maximizes attack for the next 3 turns. | Starting Vocation of Kiefer |
| Mini Mayoress | Maribel’s Starter Job, has a combination of basic spellcaster skills. | Shrew Operator: Empowers elemental attacks, especially those that overcome the enemies’ resistance. | Starting Vocation of Maribel |
| Wolf Boy | Ruff’s Starter Job, similar to Shepherd but with wolves. Summons them to attack, causing physical damage. | Born to be Wild: Causes the user to perform two arbitrary actions per turn, before tiring and falling asleep. | Starting Vocation of Ruff |
| Destiny’s Dancer | Aishe’s Starter Job, similar to a dancer and warrior combined. | Perfect Lockstep: Allows a portion of the user’s status effects to be passed on to a neighboring ally. | Starting Vocation of Aishe |
| Chevalier | Sir Mervyn’s Starter Job, a combination of warrior, paladin, and priest abilities. | True Chivalry: Provides cover for the ally with the lowest HP, and then delivers a counter-attack. | Starting Vocation of Sir Mervyn |
| Warrior | Frontline Vocation, has a decent amount of Physical Attack and Defense. | Art of Chivalry: Provides cover for the ally with the lowest HP, and then delivers a counter-attack. | Beginner Vocation, change with Vocation Orb |
| Martial Artist | Frontline Attacker causes severe damage and enhanced damage to certain enemies. | Critical Stance: Adopts a supremely powerful pose that ensures a critical hit. | Beginner Vocation, change with Vocation Orb |
| Mage | Spellcaster class, has a variety of lesser spells, and AoE spells. | Mage’s Rage: Guarantees that all of the user’s spells will land critical hits for a few turns. | Beginner Vocation, change with Vocation Orb |
| Priest | Healer class, ensures the survival of the party and buffs them. | Born Again: Restores all allies’ HP, removes any status ailments, and revives any unconscious allies with a 100% success rate. | Beginner Vocation, change with Vocation Orb |
| Dancer | Support class, buffs the whole party, provides regeneration, and moderate AoE damage. | Tender Twostep: Allows a portion of the user’s positive status effects to be passed on to a neighboring ally. | Beginner Vocation, change with Vocation Orb |
| Thief | Frontline attacker, specialist at dodging, causing status effects, and stealing items. | Repeat Offender: Allows another action to be performed every time a status ailment is inflicted on an enemy. | Beginner Vocation, change with Vocation Orb |
| Troubador | Support combat class, buffs the party, reduces spell cost, and causes moderate AoE damage. | Encore: A potent performance that temporarily reduces all allies’ MP consumption to 0. | Beginner Vocation, change with Vocation Orb |
| Sailor | Hybrid damage dealer, that specializes in physical one-target attacks and AoE blasts. | Gritty Ditty: Significantly increases all allies’ attack power and agility. | Beginner Vocation, change with Vocation Orb |
| Shepherd | Basic summoner class, calls sheep to cause damage and status effects. | Woolly Bullies: Summons a flock of sheep that will merrily join in with the user’s attacks. | Beginner Vocation, change with Vocation Orb |
| Jester | Basic debuffer, trickster class, causes AoE status effects, and dodges attacks. | Play the Fool: Prat about to deftly dodge attacks from enemies who will also be easier to provoke into fits of laughter. | Beginner Vocation, change with Vocation Orb |
| Gladiator | Advanced Combat Class, deals tons of damage, both single target and AoE, and forsakes defense to buff damage | Flashback: Abandons all attempts at defense to dramatically increase the power of physical attacks. | Master Warrior and Martial Artist |
| Sage | Advanced Caster Class, deals AoE and single target elemental damage with powerful spells, heals, can double cast spells | Twocus Pocus: Every spell cast is cast a second time for a short duration. | Master Mage and Priest |
| Armamentalist | Advanced Hybrid Class, a combination of spell and sorcery that deals both elemental and physical damage | Elementary: Makes use of a mastery of the elements to significantly increase elemental attack power and elemental resistance. | Master Mage and Warrior |
| Pirate | Advanced Hybrid Class, enhances their allies’ attacks, deals powerful single target blows, and AoE bursts | Deck the Swabs: Boosts attack power and defence with every attack that is unleashed and also restores HP to boot. | Master Thief and Sailor |
| Luminary | Advanced Support Class, buffs allies, confuses enemies, and provides various bonuses to follow-up attacks | Showtime: Makes it easier for all allies besides the user to get worked up. | Master Dancer, Troubador, and Jester |
| Paladin | Advanced Tank Class, maximizes damage and counterattacks, protects allies, and deals sacred damage | Knight Watch: Adopts a knightly stance that reduces damage taken while increasing the likelihood of blocking attacks to its absolute maximum. | Master Priest and Warrior |
| Monster Wrangler | Advanced Summoner Class, calls forth monsters of every type to deal tons of damage | Positive Reinforcement: Makes it more likely that a powerful monster will answer the call when performing a summon. | Master Shepherd and Thief |
| Champion | Ultimate Melee Class, the epitome of Martial Arts, melee attacks, criticals, and multi-attacks | Divide: Creates two dopplegangers and triples the effects of attacks (including damage). | Master Gladiator and Paladin |
| Druid | Ultimate Hybrid Class, summons allies, provides buffs, healing, and deals elemental damage | That Special Summon: Summons a powerful spirit at the start of each turn for the next four turns. | Master any two of the following:
|
| Hero | Ultimate Hybrid Class, deals tons of damage, buffs allies, heals, does single target melee sweeps, and causes several AoE elemental effects and debuffs | Mark of the Hero: Allows the user to perform special abilities that are off-limits to anyone but true heroes. | Master any three of the following:
|
Dragon Quest VII Reimagined Moonlighter (Multi-Class) Explained

Dragon Quest VII lets you choose up to two character classes (called Vocations or Jobs) at once, thanks to a system called Moonlighter. You unlock this ability by rescuing Jacqueline from the Pit of Silence and then returning to the present to give her message to the next person in line.
Okay, so I’ve figured out that if my character trains in two different professions, I get the stat boosts from both of them, which is awesome. But here’s the catch – it also kinda messes with my other stats, so I have to really think about what I’m prioritizing. It’s all about finding that sweet spot where I’m powerful and still well-rounded, you know?
Players can choose one of two classes as their primary role, gaining its unique ability, while still being able to use attacks and skills from both classes they have equipped.
Both professions will increase in level simultaneously, earning the same number of skill points. However, if you have a fully mastered profession alongside one you’re still learning, the learning profession will gain levels more quickly thanks to a +3 bonus.
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2026-02-08 01:41