Disco Elysium Remains An Innovative Use of One Trope, 5 Years Later

Disco Elysium Remains An Innovative Use of One Trope, 5 Years Later

Key Takeaways

  • Disco Elysium stands out for its depiction of a character battling amnesia, offering a fresh take on a commonly used device.
  • The game’s exploration of amnesia deeply intertwines with its narrative and gameplay, allowing players to shape the protagonist’s identity in new and unique ways.
  • Despite legal obstacles hindering hopes for a sequel, Disco Elysium’s innovative approach to the amnesiac protagonist trope remains an excellent example within gaming.

As a seasoned gamer with decades of experience under my belt, I can confidently say that Disco Elysium stands head and shoulders above most games I’ve played, and its unique portrayal of an amnesiac protagonist is a significant part of why it resonates so deeply.


Today marks the fifth anniversary of Disco Elysium, a game developed by ZA/UM that revolutionized the CRPG format with its intricately designed setting for its first release. The game was widely acclaimed as a groundbreaking accomplishment and has since become one of the most cherished (and highly-rated) video games ever made. Disco Elysium’s popularity stems from several aspects, including its compelling portrayal of a complex character wrestling with their identity and their role in a world that is both intriguing and reminiscent of our own, despite being marred by numerous disasters, both natural and man-made.

In a nutshell, the setup of the game Disco Elysium resembles familiar territory for many gamers, as it follows a detective grappling with a tragic past. The protagonist is dealing with severe amnesia, caused by excessive alcohol and drug abuse that has essentially erased his memory and identity. However, what makes Disco Elysium stand out is the creative way it weaves this amnesia into its central storyline and mechanics, while challenging norms and conventions. This unique blend of narrative and gameplay elements keeps players captivated and continues to be one of the most intriguing and engaging uses of amnesia in gaming.

Despite enthusiasts’ anticipation for a follow-up, ZA/UM and its principal team found themselves entangled in a complicated legal dispute, making such an outcome appear improbable under the present circumstances.

Disco Elysium’s Use and Integration of Amnesia Remains Incredibly Unique, 5 Years Later

The Amnesia Trope Has Long Been a Standard in Gaming

In the early era of video games, especially point-and-click adventure games, but also in other genres, the “character with amnesia” plot device was frequently employed. This setup might seem like a convenient means to introduce players to the game’s setting, but it can also feel like a shortcut for delivering exposition. Instead of creating a fully fleshed-out character with a rich background, this trope often leads to shallow characters who should already know the details. Ironically, this can actually hinder immersion rather than enhance it.

In most instances, the reason behind a character developing amnesia is often not well-explained or convincing, serving merely as a plot device. However, the game Disco Elysium flipped this trope on its head, skillfully integrating this common narrative element into its unique game mechanics in a way that was both unexpected and satisfyingly deep.

How Disco Elysium Embraced and Subverted the Amnesiac Protagonist Cliche

In essence, the main character of Disco Elysium is Detective Harry Du Bois, a once-distinguished officer who has fallen on hard times. However, by bestowing upon Harry the condition of amnesia, leaving him clueless about his own past, and keeping players equally in the dark, Disco Elysium crafts a more intricate yet accessible narrative structure. The enigma surrounding Harry Du Bois’s memory is deeply entwined with the game’s storyline and mechanics, setting it apart from many other portrayals, showcasing the game’s creativity in employing this device. Fans are encouraged to piece together the puzzle of Harry’s past, shaping their interpretation of his inner self, psyche, and personality traits from scratch, which in turn influences the overarching mystery and numerous dialogue choices.

In the game Disco Elysium, Harry’s struggle with self-discovery is subtly portrayed via the various options players have to shape his thoughts, abilities, and actions. This flexibility allows for unique and imaginative interpretations of Harry throughout the storyline. At times, players can even transform him into completely different characters, such as Raphael Ambrosius Costeau or Guillaume le Million. As these choices unfold, the narrative skillfully adapts, frequently resulting in humorous and unexpected encounters. The innovative and engaging way Disco Elysium reimagines the common amnesiac protagonist trope remains one of the most impressive examples in gaming today.

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2024-10-15 12:53