How DP Battles Work in Dragon Ball: Sparking! Zero

How DP Battles Work in Dragon Ball: Sparking! Zero

As a seasoned Dragon Ball fan with countless hours spent mastering the art of team building, I must say that the DP Battle system in Dragon Ball: Sparking! Zero has truly taken my strategy skills to new heights. This unique point limit mechanism not only adds an exciting layer of complexity but also forces us players to think outside the box when selecting our teams.


In the game “Dragon Ball: Sparking! Zero,” there are distinct sets of rules and limitations for multiplayer battles. For instance, DP Battles restrict each player’s team construction to 15 “Destruction Points.” Since different characters have varying costs in terms of DP, this rule seems designed to discourage overpowering strategies by forcing players to incorporate weaker characters into their teams, in return for a larger team and increased versatility.

The effectiveness of the DP Battles in fostering creative team building within the game Dragon Ball: Sparking! Zero is open to interpretation, but this guide will delve into the workings of the DP System itself. Continue reading to learn about the fundamental aspects of the DP System and strategies for overcoming the point limit to field stronger characters.

How DP Battles Work in Dragon Ball: Sparking! Zero

How DP Battles Work in Dragon Ball: Sparking! Zero

In the game Dragon Ball: Sparking! Zero, you’ll find an extensive array of playable characters, though their strength varies greatly. Some characters are significantly more powerful than others. To prevent any single strong team from taking over ranked matches, the developers implemented a system called DP Battle. This system is designed to balance things out by assigning a “Destruction Point” (DP) value to each character based on their power level. Players have a set limit of 15 Points, with weaker characters costing 1 point and stronger ones up to 10 points.

When choosing their team, players must exercise caution due to powerhouses like Ultra Instinct Goku requiring a substantial amount of points to account for their immense power. To illustrate how DP Limits impact team construction, let me explain using the examples provided in the images below.

In the first picture, Team 1 features Goku (Ultra Instinct -Sign-) and Vegeta (Super Saiyan God), with the rest of the team slots vacant. The reason being, these two characters together consume all 15 points of the team’s DP Limit. In contrast, Team 2 (depicted in the second picture) comprises Spopovich, a teenage Goku, a Saibaman, Babidi, and another Goku (GT). Notably, excluding Goku (GT), all characters in this team cost 3 DP or less, allowing them to fill every available slot.

How to Work Around the DP Limit in Dragon Ball: Sparking! Zero

How DP Battles Work in Dragon Ball: Sparking! Zero

Here’s one way to rephrase the given text in a natural and easy-to-read manner:

In a similar manner, certain enhanced characters can be pricier than their separate components, making it economically wise to field each character independently. This strategy also offers an advantage as you can substitute the fusion duo with another character, while they recuperate passively on the sidelines. Later in the battle, you can combine them to create a stronger character, leveraging the combined health of both.

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2024-10-18 06:43