Resident Evil Remake Path Tracing Mod Improves Graphics

A popular mod for the Resident Evil remake games has been updated to include new path tracing technology. While the Resident Evil remakes—including RE2, RE3, and RE4—already featured ray-traced lighting, modders have enhanced the graphics even further than Capcom’s original updates to these classic survival horror titles. PC gamers can look forward to significantly improved visuals in familiar RE locations like Raccoon City and the Spanish countryside.

The recent remakes of Resident Evil use a rendering technique called ray tracing, which creates realistic lighting effects by simulating how light behaves in the real world – bouncing off objects, creating shadows, and passing through glass. This aims for a highly realistic look. Path tracing takes this a step further by more accurately calculating how light interacts with everything, mimicking real-world physics. A good example of path tracing in action is the visual upgrade seen in Cyberpunk 2077.

Resident Evil Remake Path Tracing Mod Experiments With Lighting

Despite the already stunning graphics in the Resident Evil remakes, a modder named ‘praydog’ continues to enhance their visuals with the REframework mod. The latest update introduces experimental full path tracing, which creates more realistic lighting and shadows than the original games offer. Players with powerful PCs and graphics cards will notice significant improvements, like more detailed reflections in water and more nuanced lighting. The mod also now works with NVIDIA DLSS 4.5, allowing players with RTX graphics cards to enjoy smoother gameplay even with these enhanced visuals.

Because this is a modification, it might not always run perfectly, and some players may experience varying results or minor technical issues. YouTuber MxBenchmarkPC recently shared gameplay videos of all three Resident Evil remakes to demonstrate how path tracing performs on a powerful gaming PC. Their video highlights how Resident Evil 2 greatly improves with path tracing, featuring impressive lighting effects within the Raccoon City Police Department, offering a preview of what players can anticipate when Leon returns in Resident Evil Requiem. However, RE3 and RE4 don’t consistently deliver the same quality, with players noting missing shadows and strange white spots in certain parts of RE4.

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REFramework is a mod still in progress, so any visual glitches are likely to be fixed in future updates by its creator. While Capcom’s remakes already look fantastic, this mod showcases what the RE Engine is capable of with path tracing. Although path tracing is demanding on computer hardware and can impact performance, this Resident Evil mod offers a preview of what future games could look like. Mods like this might encourage developers to officially add similar advanced rendering features, like those seen with NVIDIA RTX on PCs, as the gaming industry strives for even more realistic graphics.

Image via Capcom

As a big fan, I’m always looking for ways to make my favorite games look even better, and REFramework is seriously impressive. It doesn’t try to change the original art style, but it does show that even beautiful modern games can be pushed further visually. If you’re excited about the upcoming 4K path tracing in Resident Evil Requiem and want a little taste of that kind of quality now, this mod is fantastic. It’s amazing what modders can do with older titles, and projects like this aren’t just cool technical achievements – they give you a glimpse of the stunning graphics we can expect from future Resident Evil games and other big titles.

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2026-02-14 17:34