As a seasoned player who’s been through countless hours of gaming, I can confidently say that the Demon’s Test from Throne and Liberty is one of those quests that leave you scratching your head in confusion, but ultimately satisfying when you finally crack the code.
Occasionally, during gameplay in Throne and Liberty, players might stumble upon Codex side missions designed to challenge them in fresh ways. While many of these missions focus on assessing their combat skills or in-game dexterity, some require mental gymnastics instead. One such mission is the Demon’s Test, a Codex entry found in the Manawastes region of the map, northeast of Sanctuary Oasis. This area is most effectively explored when the player reaches levels 44 or 45, but the quest itself can be completed even earlier.
Thankfully, this mission doesn’t necessitate engaging in battles with potentially formidable enemies that could overwhelm the character. Instead, it centers around solving intricate puzzles – there are three of them, to be precise – and these brainteasers can prove to be equally challenging. It is not uncommon for a player to find themselves at a loss, desperately trying various solutions without success. Fortunately, this guide aims to provide a step-by-step approach on how a player can crack these puzzles and ultimately conclude the quest.
How To Complete Demon’s Test
Over the course of the Demon’s Test quest, players will have to complete five objectives:
- Examine Junobote’s Experiment Log at Manawastes
- Pass the first test by Junobote
- Pass the second test by Junobote
- Pass the third test by Junobote
- Acquire the reward left behind by Junobote
Here is how to do each of these:
Examine Junobote’s Experiment Log
The log initiating your adventure can be discovered in the Manawastes region, overlooking a mini-arena-like location. It lies to the west of the Manawastes Waystone. To reach it, players must scale the rock adjacent to the spot and then drop down to where the Experiment Log is situated.
The object stands proudly on a pedestal, ready for interaction. By engaging with it, you’ll initiate the quest. It all begins when Junobote addresses you and transports you into another dimension.
Pass The First Test
The initial challenge asks players to decipher a puzzle and create a shadow shape representing a specific animal using three distinct items placed on rotatable stands. For convenience, let me clarify that the solution to the riddle is a unicorn, allowing them to focus on arranging the objects accordingly.
Initially, rotate the equine statue so that its shadow falls to the left side. This serves as the central element in our composition, making it simpler to determine the arrangement of the other objects from this point onward.
Afterward, adjust the eagle so it’s just its wings that show up, with them being attached to the horse’s back. Now, this position has been achieved.
To correctly solve the puzzle and move on to the next stage, adjust the final statue so that its shadow resembles a horn emerging from the horse’s head. This will create a teleportation circle for the player.
Pass The Second Test
The second challenge is more complex than the first one and requires you to engage with the statue nearby to produce a sequence of tunes. When it performs these melodies, variously colored symbols will emerge before it. These colors match up to the seven crystals positioned by the statue.
The objective is to recall the color associated with each note and subsequently tap the crystals in the exact sequence as the statue performs them, thus harmonizing with its melody and beat.
As a gamer, I’d say: “Alright, let me break it down for you. Picture each crystal with a number from 1 to 7, starting from the left. Now, here’s the sequence to play the crystals: 2, 5, 6, 4, 3, 1, 3, 2.” Good luck!
Once the notes have been played, another teleportation circle will appear for players to use.
Pass The Third Test
In this final challenge of the journey, the task becomes significantly harder as it requires you to manipulate five distinct crystals. Each crystal has the power to either elevate or diminish specific golems positioned before the player. The objective is to balance them out equally, but the challenge lies in that each crystal affects more than one golem, making it all the more complex to achieve a level balance among them.
In a manner similar to our previous test, let’s pretend each crystal has a number, ranging from 1 to 5, arranged left to right. The correct sequence is as follows: 2, 4, 3, 3, 5, 5.
This will trigger another teleportation circle that players can take to the last step.
Acquire The Reward
The last action is straightforward; the player gets moved up to the golems’ peak, where they should continue along the route they previously set. This will lead them to an area where they can interact with an item for another encounter with Junobote.
Following this quick chat, they’re free to grab the item nearby, which will transport them right back into the game realm, concluding the quest.
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2024-10-23 12:03