“Great RPGs Are About Agency”: Exodus Developers Talk The Importance of Choice

I recently read an interview with the team behind Exodus – Chad Robertson, Drew Karpyshyn, and Chris King – and they really highlighted how important choices will be in the game. Apparently, a lot of decisions won’t be simple right-or-wrong answers, but more about navigating morally grey areas. What’s really interesting is they’re factoring in time dilation, so you’ll have to think about how your choices affect things both now and in the future. The developers are super excited to see what players think about the different paths they take, and they’ve built in a lot of replayability because your decisions truly matter and have lasting consequences. It sounds like there will be a lot to discuss!








