Like many roguelite fans, I’ve recently become really hooked on Mewgenics. I’m almost embarrassed to admit how addicted I’ve become, constantly wanting to play just one more run โ something I haven’t felt since playing Hades 2 last year. It’s early days, but I think Mewgenics could be a contender for my Game of the Year. However, it’s also been incredibly frustrating at times, mainly because the game has so many intricate systems that it’s hard to predict how everything will play out when I’m planning a strategy.
I really enjoy turn-based strategy RPGs and roguelites, so Mewgenics is the perfect game for me. As a big Pokemon fan, I love the breeding system โ it lets you improve your units and build a powerful cat army to easily progress through the game. I got a bit carried away with how strong my team was, though, and almost put myself in a situation I couldn’t win!
My Mewgenics Run Almost Ended Because of an Interaction I Could Have Never Seen Coming
Mewgenics is a surprisingly complex game with a lot of interacting systems. Between buffs, debuffs, stat changes, character abilities, and even the physics of the environment, it’s challenging to keep your cats alive! I’ve only begun to explore the game’s mutations, but I expect to discover some incredibly powerful combinations as I play more. Right now, I’m still working my way through the different Acts and Areas, and I’ve already identified one that I don’t particularly enjoy.
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One Mewgenics Enemy in The Crater is the Bane of My Existence
In the game Mewgenics, The Crater is a location you unlock in Act 2 after finishing The Desert. It immediately challenged me with a miniboss, hinting at the difficult enemies to come. The Crater is home to some of the most frustrating opponents in the entire game, such as:
- Amoeba
- Birthwort
- Bramble Baby
- Carnibulb
- GeoLad
- Crater Creeper
- Hemlock
- Infested Kitten
- Nettle
- Headless
- Rock Head
- Tremblo
The most annoying enemy by far is the Infested Kitten. Normal kittens aren’t much of a threat, but this version can inflict ‘Possessed’ with its attack. This temporarily turns one of your units against your team for a turn. I first saw this ability used by the boss Dybbuk in The Graveyard โ he possesses a cat, forcing you to fight your own teammate. Even though the effect is short-lived, the Infested Kitten’s possession ability lets the enemy control one of your units, and in my game, this caused a series of events that almost froze the entire game.
How Mewgenics Wasted My Time and Almost Made Me Rage Quit
The problem started with a Necromancer on my team who could use the Flesh Golem skill. This skill doesn’t cost any Mana, but it summons a friendly unit by taking 10 health from each of the other units on the team. As a trade-off, the summoned Flesh Golem learns one skill from each of the units that contributed health.
Image via Edmund McMillen, Tyler Glaiel Okay, so having extra teammates is super helpful in Mewgenics, especially when fighting the bosses. But here’s what happened to me in The Crater: my Necromancer got attacked by an Infested Kitten, and it ended up possessing him for a turn. While possessed, my Necromancer cast Flesh Golem, and I didn’t realize it, but that actually created an enemy Flesh Golem! It pulled health and skills from both the kitten and my Necromancer to make it, which was a nasty surprise.
Image via Edmund McMillen, Tyler Glaiel The Flesh Golem I created only had a simple attack and the standard Flesh Golem ability. This caused the enemy to endlessly move and keep summoning new Golems, though thankfully only two could exist at once. Because each Golem had so little health โ only 20 HP โ casting the skill twice quickly defeated them. However, this process was incredibly slow, taking around five minutes per turn as it tried to find space, summon a Golem, and then destroy both the new and old one. In the end, my screen was covered in Golem corpses, and a fight I expected to be easy โ a Mewgenics encounter โ had wasted about half an hour of my time.
Mewgenics’ Mechanics Are So Deep that I Feel Like I’m Constantly Learning About New Ones
That frustrating experience taught me a valuable lesson in Mewgenics: when enemies create minions, those minions will attack you. Despite the annoyance, I really admire how intricate the game’s mechanics are, and I enjoy seeing clever strategies that make boss fights surprisingly easy. I’m a little hesitant to return to The Crater, but I now know to avoid using a Necromancer in my team and to steer clear of Infested Kittens whenever possible.
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2026-02-24 16:04