Call of Duty: Black Ops 6 Reveals Patch Notes for New Update

Call of Duty: Black Ops 6 Reveals Patch Notes for New Update

Key Takeaways

  • Treyarch released an update for Black Ops 6 with increased XP rates on certain game modes and fixes for map exploits.
  • Despite some issues like spawn points and flashbang bugs, gamers are praising the game’s new omni-movement mechanics.

As a seasoned gamer with decades of experience under my belt, I must say that this latest patch seems to be quite the comprehensive fix for various issues plaguing Call of Duty: Black Ops Cold War. From addressing exploits in Lowtown and Red Card, to improving stability across multiple modes, it’s clear that the developers are working tirelessly to ensure a smooth gaming experience for us players.


Treyarch recently rolled out an update for Call of Duty: Black Ops VI, enhancing several maps and addressing a significant issue with XP accumulation in specific game modes. Despite the game being fresh off its release, Treyarch has been swift in their efforts to improve the gaming experience for players.

Players continue to uncover all the features in the latest edition, “Call of Duty: Black Ops 6.” Though there have been some criticisms, overall reactions have been favorable, and the revolutionary omni-movement mechanics are being hailed as a significant leap for the franchise moving forward. However, some persistent problems that have long troubled the series remain unsolved in this latest release from Treyarch; players of “Call of Duty: Black Ops 6” express their dissatisfaction with certain multiplayer respawn locations, but this is an issue that has been prevalent for years within the game.

As a diehard Black Ops 6 fan, I’ve been thrilled to see Treyarch acting swiftly after the recent update. The latest patch brings some delightful improvements that every gamer will surely applaud. Notably, the XP rates for game modes like Team Deathmatch, Control, Search and Destroy, and Gunfight have been boosted. Previously, these modes were doling out less XP than anticipated. Moreover, exploits in the out-of-bounds areas of maps such as Babylon, Lowtown, and Red Card have been rectified. Lastly, a long-awaited fix for Twitch streamers: the “Mute Licensed Music” setting is now functioning correctly.

One notable omission from the list of patch notes is a fix for the bug that allows Call of Duty: Black Ops 6 players to see through flashbangs. It’s worth remembering that while Treyarch will undoubtedly have individuals working tirelessly to solve some of the game’s most pressing issues, some could take time to solve. As players discover more bugs in the game, some will take priority over others.

Currently, we’re still in the pre-season phase for Call of Duty: Black Ops 6. There are whispers that Season 1 will debut around mid-November, but Treyarch hasn’t confirmed an exact start date yet. If this is true, it means the developers have some extra time to roll out minor updates like this one to fix any lingering issues in the game. In the interim, gamers can enjoy the classic map Nuketown from November 1st, which offers a taste of fresh content ahead of Season 1’s grand arrival.

Call of Duty: Black Ops 6 October 26 Patch Notes

GLOBAL

Loadouts

  • The last-selected loadout will properly be highlighted when opening the Loadouts menu in-game.

Operators

  • Addressed an issue with Bailey’s animation in the Operators menu.

Settings

  • The ‘Mute Licensed Music’ setting now functions properly.

MULTIPLAYER

Maps

  • Babylon
    • Closed an exploit where players could get outside of the intended playspace on Babylon.
  • Lowtown
    • Closed an exploit where players could get outside of the intended playspace on Lowtown.
  • Red Card
    • Closed an exploit where players could get outside of the intended playspace on Red Card.
    • Improved stability in Red Card.
  • General
    • Adressed an issue with stability when using in-game interacts.

Modes

  • Increased XP and Weapon XP rates for modes that were awarding less XP than expected.
    • Team Deathmatch
    • Control
    • Search & Destroy
    • Gunfight

Matchmaking

  • Addressed an issue that was occasionally preventing matches from quickly finding a replacement player in the case that another player quit the match.

Firing Range

  • Players can now select a Loadout in Firing Range, regardless of level progression.

Private Matches

  • Private Match will no longer forfeit if one team has zero players.

Theater

  • Improved performance when watching clips in Theater.

Training Course

  • Improved server stability in the Training Course.

Equipment

  • Tactical Equipment
    • Decoy
      • Removed XP gain for Decoys.
    • Smoke
      • Resolved an issue with stability when using the Smoke Grenade.

Scorestreaks

  • Dreadnought
    • Addressed an issue where the incoming missile sound from the Dreadnought would continuously play.

Medals

  • Fixed an issue where the Ace Medal was being incorrectly awarded during certain conditions.

ZOMBIES

Terminus

  • Addressed an issue with a Side Quest in Terminus sometimes not ending properly.

Liberty Falls

  • Addressed an issue that could cause zombies to stop spawning in Liberty Falls.

GobbleGums

  • The Wonderbar! GobbleGum now grants the Player a Wonder Weapon appropriately.

Gameplay

  • S.A.M. Trials
    • Corrected text in S.A.M. trials to properly reference the LDBR.
    • Fixed an issue with S.A.M. Trials not spawning during matches in certain instances.

Stability

  • Added various crash and stability fixes.

UI/UX

  • Addressed an issue where player progression levels were incorrect on the Scoreboard.
  • Addressed an issue where the interface wouldn’t display the player’s correct progression level in main menus.
  • Improved stability in the main menus.

STORE

  • Store will properly update after the C.O.D.E. Endeavor Pack has been purchased.

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2024-10-27 19:13