In my gaming experience, Bowser Jr. is hands-down the Jamboree Buddy that causes the most chaos! As someone who’s had more than one unfortunate encounter with his trap-happy antics, I can attest to the mayhem he brings. With his ability activating at the end of the turn, it feels like every time Bowser Jr. gets swiped from one player, he leaves a trail of deadly traps behind, making it a minefield on the game board. Even after he’s gone, his impact on the game remains felt.
If your friends aren’t there, what’s the point of a gathering? But even if they aren’t chosen, there’s always a possibility that ten others could join you, acting as your Jamboree Companion.
Regardless of winning a round in the Buddy’s Showdown mini-game, your rivals can overtake you on the gameboard and snatch the victory from you if they move ahead. However, refrain from intensely focusing on Showdown mini-games for now.
As a dedicated gamer, I can vouch that every Jamboree Buddy has its purpose, but some stand out when it comes to mastering the game. So, let’s delve into the top-tier Jamboree Buddies that could give you an edge in the gaming world.
10 Wario
Spare Change
Showdown Minigame | Wario’s Buzzer Beater |
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Ability | You gain 3–8 coins at the start of each turn. |
Ineffective Buddies are those that provide a perk at the start of your turn. Winning the Showdown mini-game is pointless if an opponent takes control of your Buddy beforehand, denying you the advantage!
While Wario’s bonus Coins can be beneficial, they don’t usually lead to significant changes in the game. On rare instances, these coins might help you purchase a crucial item (or Star), but even if you maintain Wario for all three turns, the additional funds aren’t typically decisive for winning the game.
9 Rosalina
Mushrooms Galore
Showdown Minigame | Rosalina’s Radical Race |
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Ability | You gain a cheap item—like a Mushroom—at the start of each turn. |
It’s perfectly appropriate for a beloved character from one of the Wii’s top games utilizing motion controls to have a mini-game that necessitates activating motion control. Defeat Rosalina in her snowboard race, and she’ll ensure your supply never runs low.
As a gamer, I can tell you that if no one snatches her, having Rosalina on my team is quite beneficial. It’s relatively easy to maintain a well-stocked inventory with her items, but should I find myself in a stretch without shops, Rosalina helps me keep the momentum going.
When you’re close to a shop with Rosalina as your buddy, her ability becomes somewhat redundant because she allows you to purchase two items in one turn. This means that there’s a high chance you’ll discard Rosalina’s gift during your next turn.
8 Donkey Kong
Fire Away!
Showdown Minigame | DK’s Konga Line |
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Ability | Offers to launch you to a random spot on the board at the start of each turn. |
DK’s role as the Jamboree Buddy is heavily influenced by Random Number Generation (RNG), leading to extremely beneficial or inconsequential outcomes when employing his abilities.
When you’re in a difficult situation, having Donkey Kong is equivalent to receiving an advantageous bonus item (a pipe) at the beginning of your round. However, if your current state is favorable, his abilities have minimal influence on the game’s progression.
At least using the ability isn’t mandatory!
7 Waluigi
Swipe Coins From Foes
Showdown Minigame | Waluigi’s Pinball Arcade |
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Ability | Steals 3–8 coins each time you pass an opponent. |
Waluigi’s talent for hoarding coins often goes unrealized since when you manage to surpass an opponent, it’s likely they will outmaneuver you instead. The main challenge lies in this reversal of fortunes.
Therefore, whenever you gain an advantage using Waluigi’s skill, there’s a chance that your opponent could seize the Buddy. Luckily, seizing the Buddy does not activate Waluigi’s ability for the opponent.
Should you employ the Triple Dice or any other tool for covering large distances on the board, Waluigi will efficiently deplete your rivals’ funds. Don’t forget to accumulate supplies whenever you come across a store!
6 Mario
Consistency Is Key
Showdown Minigame | Mario’s Three-Peat |
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Ability | You gain 3–8 on every die you roll. |
Among the Jamboree Buddies, Mario might not be the most thrilling one—despite his Showdown offering three fantastic minigames from Mario Party‘s past—but he is the initial character on this list whose Showdown minigame I’ve found it worth practicing. The recurring boost to dice rolls decreases the likelihood of being unfairly disadvantaged by Random Number Generation (RNG).
As a dedicated fan, let me share this exciting perk: The bonus isn’t limited to the die rolled at the beginning of your turn. In fact, it extends to every roll you make! Mario’s unique ability lessens the impact of Creepy Dice, amplifies Triple Dice, and even offers an edge during board events, such as those thrilling encounters with the Mechakoopas on King Bowser’s Keep.
5 Yoshi
Copycat Copycat
Showdown Minigame | Yoshi’s Mountain Race |
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Ability | Copies an item each time you pass an opponent. |
Much like Waluigi, Yoshi’s skills can be tricky to utilize tactically as they rely on exchanging items with opponents. However, let me rephrase that for better understanding: Yoshi is an effective teammate in Jamboree due to his ability to provide you with strong or uncommon items without any charge.
When I’m playing with the Pro Rules and find myself in Mario’s Rainbow Castle, it’s important to note that each shop has a restricted stock. If I ever run low on Tower Turners, Yoshi can miraculously duplicate one for me!
Yet, it’s worth noting that Yoshi’s skill retains a substantial degree of unpredictability. When your adversaries lack items, you won’t be able to mimic one—and in cases where they possess several, the item you replicate will be selected at random.
4 Luigi
Sonic Impersonator
Showdown Minigame | Luigi Rescue Operation |
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Ability | Has a chance to maximize your dice rolls. |
At the beginning of your turn, if you roll the die, there’s a chance that Luigi’s exceptional talent kicks in. The likelihood of this happening is determined by how high or low your roll is. If Luigi manages to pull it off, your roll will be replaced with the highest possible value instead.
Regardless of initiating at the beginning of the turn or having an occasion where the ability seems ineffective, Luigi stands out as an exceptional Jamboree partner for just one key factor: His ability harmonizes effectively with items.
Transform a roll of 6 with triple dice to a total of 30, thanks to Luigi’s power, as he propels you swiftly across the game board, increasing your chances significantly for landing on the Star not once, but twice within a single turn.
Although you’ll never earn the Slowpoke Bonus Star with Luigi by your side, who cares? The more spaces you go, the more shops you visit, and the better your odds of getting two Stars thanks to having a Buddy.
Luigi’s rank could be higher if his skill was more consistently useful, but here’s the twist: You actually hope for bad rolls with Luigi because he can transform those misfortunes into advantages instead.
Luigi’s talent makes it simple to earn the “Luck’s Preferred Student” achievement. With his skill, a Triple Dice outcome becomes three rolls of ten, granting extra coins and the achievement just as if those numbers had been rolled normally.
3 Bowser Jr.
Landmines Across The Board
Showdown Minigame | Jr.’s Jauntlet |
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Ability | Puts a Half-Coin Steal Trap on your space at the end of your turn. |
From my perspective, Bowser Jr., as the Jamboree Buddy, tends to create the most turmoil in the game. Because this character’s potent skill triggers at the end of a turn, whenever Bowser Jr. is taken by one player, they’ll place an extra trap on the board.
When everyone clusters closely, it becomes simpler for Bowser Jr. to inadvertently leave a whole part of the game map laced with lethal traps. It’s worth noting that even after Buddy departs, his influence can still significantly affect the course of the game.
As you have fewer turns remaining, it suggests that your Buddy is stronger, since additional turns boost the likelihood of someone losing their coins.
2 Daisy
Shop Til You Drop
Showdown Minigame | Daisy’s Field Day |
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Ability | All items cost half price. |
As a gamer diving into Super Mario Party Jamboree, I’ve found that stockpiling as many items as I can is a game-changer. The more Dice blocks I accumulate, the higher my chances of zipping across the board to grab Stars, drop by Boo, and amass even more items. It’s all about the power of possession in this party!
Daisy’s skill is effective as it complements the built-in “double everything” features of all Jamboree Buddies. This not only reduces the cost of items by half, but also allows you to purchase twice as many.
As a gamer, I find that Daisy’s power level significantly varies based on the game’s regulations and the specific board we’re using. To illustrate, in Rainbow Galleria, where numerous stores are scattered around, Daisy truly shines like a beacon of energy and dynamism.
Can I secure her position within party regulations at this final stage? If you have enough coins, go ahead and buy two Gold Pipes which will most likely add two or more stars to your tally.
1 Peach
Super Sales On Stars
Showdown Minigame | Peach’s Day Out |
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Ability | Stars cost half price. |
Peach is our preferred choice for being your Jamboree Buddy as she significantly boosts your chances of securing the essential item needed to triumph in a game, given the right strategies and a dash of good fortune. In other words, Peach simplifies the path to victory by providing key advantages when it comes to acquiring crucial game elements.
Not only is it simpler to purchase a single Star, but as a Jamboree Buddy, you have the opportunity to acquire two Stars when partnered with Peach, and that costs just 20 Coins!
To touch the Star on two separate occasions equals a total of four Stars. This gives you ample opportunity to either overtake another’s dominating position or establish such a strong lead that others will struggle to keep up with you.
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2024-10-29 17:39