The Hardest Endings To Unlock In FromSoftware Games

The Hardest Endings To Unlock In FromSoftware Games

As a seasoned Soulsborne veteran with countless hours spent traversing the dark and twisted realms of these games, I can confidently say that the journey to achieve the elusive endings has been both challenging and rewarding. From the enigmatic Childhood’s Beginning in Bloodborne to the laborious Usurpation of Fire in Dark Souls 3, each ending presents a unique puzzle that demands patience and meticulous attention to detail.


From the onset, games within the Souls series by FromSoftware have incorporated various conclusions to maintain interest and stimulate repeated plays. However, it’s often challenging to attain these alternate endings due to their difficulty level.

This list categorizes challenge level based on the ease of overlooking specific requirements for various outcomes, the extent of work involved, and any unforeseen complications encountered during play. This could manifest as a tricky NPC mission that’s easy to botch, or it might entail mastering the game like never before.

7 Demon’s Souls – Good Ending

World Tendency Troubles

Demons’ Souls, a pioneer in the esteemed lineage of Souls games from FromSoftware, is frequently recognized as one of the toughest games due to its harsh checkpoints and scarcity of health supplies. It also introduces several legendary weapons that have become synonymous with the series.

To achieve the challenging Good Ending in this game, unlike its sequels, players simply need to complete the game as usual, and then decline the power offered by The Old One when faced with the Maiden In Black at the end. This choice initiates the good ending sequence. Thankfully, it doesn’t rely on world tendency, making it less challenging overall.

6 Dark Souls 2 – Leave The Throne

Assemble The Crowns

Dark Souls II stands out as somewhat of an unconventional gem within the FromSoftware collection, yet it boasts a dedicated fanbase who appreciate its attempts at alteration and innovation. These enthusiasts adore it for the unique twists it brings to the table, particularly in its diverse ending scenarios.

Similar to Demon’s Souls, Dark Souls 2 offers two conclusions, provided that the player is on an updated version or owns the Scholar of the First Sin DLC. Upon defeating Nashandra and then Aldia, the Scholar of the First Sin, players must merely step away from the throne they’ve been pursuing throughout the game and venture out into the world in search of a fresh approach to lift the franchise’s eternal undead affliction.

5 Dark Souls – Age Of Dark

Break The Cycle

While not the initial Souls game from FromSoftware, “Dark Souls” significantly expanded the popularity of this subgenre, reaching unprecedented heights that persist even today. Similar to its precursor, “Demon’s Souls”, it offers two main endings; however, the Age Of Dark ending is notably more challenging, demanding strategic thinking and the most powerful weapons available in the game.

To get the Age of Dark ending, it’s crucial not to place the Lordvessel before defeating the Four Kings boss. Only after vanquishing these foes can you encounter the serpent Kaathe, who enables you to depart from the fire at the story’s end, thereby initiating an era of darkness.

4 Elden Ring – Age Of Stars

Usurp The Very Cosmos

The game Elden Ring boasts an unprecedented number of potential conclusions, each requiring unique and distinct conditions to achieve. While many endings involve a series of tasks, none are as intricate or extensive as the Age of Stars finale.

To reach this finale, players should finish Ranni’s quest entirely, which takes them across The Lands Between and involves battling fearsome creatures such as Astel. Along the way, they must also eliminate a specific group called Two Fingers to secure the role of Ranni’s consort. This journey is lengthy with numerous stages, making it helpful to follow a guide to reach the end. Additionally, it involves overcoming multiple challenging bosses that the game offers.

3 Bloodborne – Childhood’s Beginning

Born An Old One

Bloodborne is often recognized for significantly advancing the Souls series formula and showcasing the full potential of the entire subgenre thanks to its challenging gameplay and formidable collection of terrifying bosses. Additionally, it introduced novelty in endings, featuring two primary conclusions, as well as a hidden third ending known as Childhood’s Beginning.

As a dedicated gamer, I found myself on a quest to achieve the game’s intriguing ending. To do this, I had to ingest three instances of the enigmatic One Third of Umbilical Cord in a single playthrough. These cords are subtly hidden throughout the game, sometimes as items, other times as rewards for quests. It’s not always clear to the player that this is an option to pursue. Fortunately, there are more than three umbilical cords in the game, but not many more, so careful planning is key. I had to decide strategically which items to gather and consume before the game reached its climax.

2 Sekiro – Return

Journey Westwards

In a number of unique aspects, Sekiro: Shadows Die Twice stands out, particularly with its remarkably fluid and innovative combat system that significantly departed from the somewhat slow-paced battles found in previous Soulslike games. However, achieving Sekiro’s final and fourth ending, called return, can be quite tricky and demands effort beyond conquering the game’s formidable bosses.

Essentially, this conclusion entails playing through the game, declining to transform into Shura, and instead pursuing The Divine Child’s extensive quest, which becomes accessible following the Folding Screen Monkeys. This journey involves acquiring a variety of items such as Fresh Serpent Viscera and Dried Serpent Viscera, among others. It’s a lengthy and intricate path that culminates in Frozen Tears, which can be presented to Kuro at the game’s end.

1 Dark Souls 3 – Usurpation Of Fire

The End Of It All

The challenging video game Dark Souls 3 faced the difficult job of wrapping up one of gaming’s most significant trilogies. While some players found it satisfying, others felt let down by the game. Yet, both groups agree that the endings are tricky and can be easily missed without careful guidance throughout the gameplay.

The worst for this is the Usurpation of Fire ending. This involves finding Yoel of Londor (missable), using his free level up five times (missable), finding Anri at Halfway Fortress (missable), then finding Anri in the Catacombs (missable), making sure that Horace does not kill Anri by choosing the wrong dialogue options, then finding Yuria and exhausting her dialogue after Pontiff Sulyvahn, then performing the wedding. Each of these steps is easy to miss and become locked out if the player goes too far in the game, making it an exercise in frustration if a player isn’t following a guide carefully.

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2024-10-30 07:34