
The highly anticipated sequel, Subnautica 2, is scheduled for early access release this year. Building on the success of the original Subnautica, which debuted in 2014, the new game promises a bigger, more immersive, and more captivating underwater survival experience, despite some internal disagreements between the developers and publisher. It aims to be a worthy addition to the series, expanding on the established world and gameplay.
Similar to the first two Subnautica games, Subnautica 2 will feature a variety of underwater areas for players to discover. Last year, a developer video shared on the Subnautica YouTube channel unintentionally revealed some of these environments. A Reddit user, gamegeek292, noticed biome names within the video’s files, and combined with other promotional content, this gives us a glimpse of the diverse underwater world Subnautica 2 will offer.
Start Zone
The name “Start Zone” is probably just a temporary placeholder, and it pretty much describes what it is. While we didn’t see this area in the recent development video, reports suggest that Subnautica 2 will be different from the first game: players will begin in the deep ocean and gradually make their way to the surface. This could increase the feeling of dread that Subnautica is known for, and might also make the game harder to learn at the beginning. However, we can assume the Start Zone will act as a tutorial and establish the overall mood of the game.
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Coral Gardens
Not much is known about the Coral Gardens biome yet, but its name suggests a connection to the Grand Reef from the original Subnautica. The use of the word “gardens” is notable, as the Grand Reef is a dark, deep-sea environment lit by glowing creatures. This might mean the Coral Gardens will be located closer to the surface, potentially as a vibrant, coral-rich area with thicker plant life.
Dolerite Spires
The video identifying different biomes includes two folders labeled with “CG,” suggesting they are parts of the Coral Gardens. One of these is called Dolerite Spires, referencing a type of volcanic rock. This likely means there’s a section within the Coral Gardens featuring tall, spire-like formations made either of dolerite rock or coral that looks similar.
Graveyard Spires
The folder labeled “CG” – which sounds quite foreboding – is actually called Graveyard Spires. If, like Coral Gardens, it’s part of a larger area, it could be a dangerous part of the biome, perhaps filled with hazards or a lot of decaying remains. Alternatively, the name might simply refer to tall, spire-like formations that look like headstones.
Kelp Forest
Many fans will be happy to hear that Subnautica 2 appears to be bringing back the Kelp Forest from the original game. While details are still scarce, if the sequel’s version is similar to the first, players can likely expect a relatively peaceful and useful environment for collecting resources.
The Kelp Forest is a biome players encounter early in the first Subnautica, making it a favorite among fans. Since Subnautica 2 takes place on a different planet, the new Kelp Forest will probably be quite different from what players remember. We can expect to see unique plants and creatures there.
Void
In the original Subnautica, the Void is the name for the area at the very edge of the map. As its name suggests, the Void is a seemingly limitless, empty space with almost no life or useful materials. The only creatures found there are massive, dangerous Leviathans that will attack on sight.
As a big fan of Subnautica, I’m really excited to hear that the developers, Unknown Worlds Entertainment, are planning to make the Void in Subnautica 2 a much more lively place! They don’t want it to feel empty and lifeless like it did in the first game, which is awesome. It sounds like exploring the Void in the sequel will be a totally different experience, and maybe even useful! But don’t worry, they’re not leaving out the massive creatures – we’re definitely getting Leviathans again, and they’ve already shown off a brand new one specifically for the Void!
Other Confirmed Subnautica 2 Biomes
We’ve already discussed some of the biomes found in Subnautica, and they have clear connections to areas in the first game. However, other biomes are more mysterious. These areas will likely appear in Subnautica 2, but their exact appearance and how they function are still largely unknown.
Safe Shallows Equivalent
While this area doesn’t have an official name yet (aside from possibly being one of the already announced biomes like the Start Zone), gameplay and trailers for Subnautica 2 show a lot of peaceful, sandy environments close to the water’s surface. It looks similar to the Safe Shallows from the original game and will probably function as a starting area for players.
Jelly Plateaus
Games set underwater often feature jellyfish because they’re so intriguing, and Subnautica is no different – it includes several jellyfish-like creatures and a whole cave filled with glowing, jellyfish-shaped plants. Fans are speculating that a similar area, called the Jelly Plateaus, might appear in the upcoming game Subnautica 2.
Overgrown Ruins
The “Take a Deep Breath” trailer for Subnautica 2 shows what looks like underwater ruins, possibly the ‘Overgrown Ruins.’ This name is particularly intriguing and suggests a rich history hidden beneath the waves.
Sparse Plains
Okay, so the ‘Sparse Plains’ biome? The name pretty much tells you what to expect – a really empty area. But honestly, it’s got me thinking… maybe the developers are trying to trick us! It could be totally barren on the surface, but hiding a bunch of cool stuff underneath, or maybe it’ll actually be full of life, and the name is just a joke. I’m definitely keeping an open mind when I explore this one!
VepZone
Because the text is poorly formatted and strangely worded, most people assume it’s just temporary filler. Therefore, there isn’t much point in trying to understand what “VepZone” refers to right now.
World Tree
One of the most intriguing biome names from the potential Subnautica 2 list is this one. It could just be a temporary code name, but it’s interesting to consider what it might mean. The name hints at a connection to the ‘World Tree’ concept found in many myths. Perhaps this biome will be a massive, tree-like structure, or maybe it will lead to deeper, more philosophical themes in the game.
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2026-03-23 21:37