Shroud Reveals What He ‘Hates’ About Call of Duty Games

Shroud Reveals What He 'Hates' About Call of Duty Games

Key Takeaways

  • Shroud dislikes unlocking weapons in CoD, labeling it as forcing players to be the worst until they earn good gear.
  • Some players prefer a mode where all weapons are unlocked to experiment with builds from the start.
  • The progression system in Black Ops 6 can be a way to prevent the game from getting stale too quickly for players.

As a long-time gamer with countless hours clocked in Call of Duty games, I can empathize with Shroud’s sentiments about the weapon progression system in Black Ops 6. Grinding to unlock weapons has always felt like an unnecessary hurdle for me too. However, I understand that this system is designed to keep players engaged and returning to the game.


Player ‘Shroud’ finds issue with the weapon advancement system in “Call of Duty: Black Ops 6”. Many consider this latest “Call of Duty” release as a rejuvenation of the series, including maintaining traditional progression methods. While some gamers might find the process of unlocking weapons reminiscent of RPG mechanics and lose interest in initial equipment, others may appreciate it for offering a clear objective with valuable rewards in “Call of Duty: Black Ops 6”.

With the release of the game, Black Ops 6, numerous players have embarked on a journey to unlock various weapons within it. As gamers immerse themselves in the game and earn more experience points during matches, their weapon inventory will grow, leading some players to question the value of returning to earlier weapons. It’s important to note that they aren’t the only ones experiencing this sentiment.

During a heated match in Black Ops 6, popular Twitch Streamer Shroud voiced his discontent with the progression system in the Call of Duty series. Specifically, Shroud found the process of “unlocking items” to be his major gripe, showing some frustration at being saddled with inferior weapons that he was less inclined to employ as better ones became available later on. This endless grind for improved weapons and attachments doesn’t seem to align with what Shroud desires from these types of games.

Shroud “Hates” Call of Duty’s Progression System

In response to this video, it’s been noted by many that games like “Black Ops 6” follow a pattern of development where progression is key, and Shroud agrees with this observation. However, some players echo Shroud’s sentiments, expressing dissatisfaction and a desire for a mode that offers everything unlocked from the start. These gamers claim they find no pleasure in the process of unlocking items, but they do appreciate playing a game where all their tools are readily available, enabling them to focus on experimenting with different builds instead. On the flip side, some argue that the progression system in “Black Ops 6” might be one of the strategies employed by developers to keep the game from feeling stale for players too quickly.

In the world of professional gamers such as Shroud, his disdain towards the current weapon distribution system sparks a debate. The suggestion is that if all players were given access to all weapons from the start, it could lead to each weapon being evenly balanced, thus emphasizing a player’s skill over their time commitment for grinding. Some gamers have noted that Black Ops 6’s private matches cater to Shroud’s preference. However, the choice of weapons in each game ultimately boils down to personal preference, and some players might find success with starting weapons just as easily.

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2024-11-04 06:06