Guerrilla’s Horizon Multiplayer Game Could Change How Certain Machines Behave

Guerrilla's Horizon Multiplayer Game Could Change How Certain Machines Behave

Key Takeaways

  • A job listing suggests the upcoming Horizon multiplayer game will change how Machines behave against teams of players.
  • Guerrilla Games is looking for a Senior Machine Combat Designer to work on Horizon multiplayer.
  • There is potential for new Machines, player-vs-player combat, and revamped single-player features in the new multiplayer game.

As a die-hard Horizon fan with countless hours spent traversing the post-apocalyptic wastelands of Zero Dawn and Forbidden West, I couldn’t be more thrilled about Guerrilla Games’ upcoming multiplayer spin-off! The prospect of facing off against Machines in a team setting is an exhilarating proposition that has me eagerly awaiting the day when my fellow scavengers and I can join forces to take on these mechanical titans.


If a new job listing indicates, the upcoming Horizon multiplayer game might alter the way certain machines interact with multiple scavengers. One of the numerous projects related to Horizon in development is an online multiplayer spin-off that will enable fans to explore the post-apocalyptic world of Horizon jointly using gameplay from the last two installments. The exact unveiling and release date for this Horizon multiplayer version are yet unknown, with many still speculating about how the single-player format of Horizon Zero Dawn and Horizon Forbidden West will adapt to a multiplayer setting.

A key aspect of the Horizon series is the colossal, beast-like Machines that Aloy encounters and interacts with during her adventure. These mechanical creatures in the post-apocalyptic world of Horizon exhibit unique behaviors and roles, necessitating players to adapt their strategies when facing each one due to its distinct movements, powers, and vulnerabilities. While both Horizon Zero Dawn and Horizon Forbidden West were crafted for a lone player to confront these Machines, with the occasional support from NPCs, the upcoming multiplayer Horizon title might need adjustments to maintain difficulty when multiple human-controlled players team up for raids.

Based on a recent job posting, the game development company Guerrilla Games, known for creating the Horizon series, is seeking a Senior Machine Combat Designer. This role involves revising the behavior of classic machines from the Horizon franchise and creating new ones. Although the specific project this Senior Machine Combat Designer will be involved with isn’t explicitly stated, the job description hints at providing various challenges against multiple players, suggesting that it might be related to Guerrilla’s ongoing work on a multiplayer spin-off of the Horizon game.

Guerrilla is Hiring Senior Machine Combat Designer for a New Horizon Game

Guerrilla's Horizon Multiplayer Game Could Change How Certain Machines Behave

As a fervent admirer, I can’t help but be thrilled by the suggestion that the multiplayer version of Horizon will indeed introduce fresh Machines, joining the ranks of beloved classics like the Thunderjaws and Tallnecks. The age-old conflict between humans and Machines might take a new twist in this spin-off, with player-versus-player combat potentially making an appearance due to the numerous feuding tribes within the Horizon universe.

Previous Horizon games have laid a strong groundwork for an engaging multiplayer experience in terms of atmosphere and gameplay mechanics, making it intriguing to observe how Guerrilla Games will adapt the aspects of their single-player games for their upcoming online title. This adaptation encompasses the distinctive Machines of the Horizon series, with the possibility that player squads might face novel challenges from these colossal mechanical creatures.

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2024-11-04 21:43