Suicide Squad: Kill the Justice League Launches Episode 6

Suicide Squad: Kill the Justice League Launches Episode 6

Key Takeaways

  • Season 3, Episode 6 of Suicide Squad: Kill the Justice League brings new locations in Gotham City.
  • Quality of life updates for players include streamlined loot rewards, more gear, weapons, and legendary contracts in Suicide Squad: Kill the Justice League.
  • Rocksteady is looking to make up for initial game disappointments in Suicide Squad: Kill the Justice League’s latest episode.

As a seasoned gamer with over two decades under my belt, I’ve seen my fair share of patch notes. But this one, dear friends, is a veritable smorgasbord of fixes, tweaks, and improvements! From obscuring forms during rival taunts (because who needs that drama?) to squashing bugs that caused enemies to hover above downed characters like some bizarre, pixelated ballet, this update has got it all.


Currently, you can dive into Episode 6 of Season 3 for the game “Suicide Squad: Kill the Justice League,” which has just been made available within the game. This latest installment brings a host of fresh updates to the Arkham Universe created by Rocksteady. The much-awaited “Suicide Squad: Kill the Justice League” was initially launched in February 2024, and Rocksteady continues to regularly introduce new features to this engaging title.

Right from the start, Rocksteady encountered criticism for Suicide Squad: Kill the Justice League when it was revealed as a live service game. In the time following its launch, the creators have gradually added new characters and broadened the game’s original storyline. The most recent installment of Suicide Squad: Kill the Justice League further develops this foundation.

In the latest episode of Season 3 titled “Scoundrels” for the game Suicide Squad: Kill the Justice League, it’s now available to play on PC, PS5, and Xbox Series X/S consoles. This installment presents players with a fresh Mayhem Mission, set in an alternate reality called Elseworld, where they must thwart Brainiac. In Season 3, a new character named Lawless was introduced, expanding the roster for the Suicide Squad. Players can now explore newly added locations within Gotham City, including the Batcave, Chinatown, and the Ace Chemicals Factory, which has been transformed into a toxic floating island. To help players tackle these new challenges, Scarecrow and Two-Face-themed weapons have reappeared as top-tier Infamy Gear.

The relentless suffering inflicted upon Scarecrow can cause the Suicide Squad to instill terror in Brainiac’s troops, dealing massive amounts of toxic damage. However, this ability drains the Shield at a quicker rate, so players need to plan their attacks thoughtfully. Conversely, Two-Face’s Crime and Punishment collection strengthens shields and melee damage, making it ideal for those who favor close-quarters fighting styles.

Despite not living up to expectations with the game “Suicide Squad: Kill the Justice League,” Rocksteady is still making improvements for the players’ experience. They are swapping Resource Rewards for additional gear and weapons, aiming to simplify looting and leveling-up processes so players can acquire high-powered equipment sooner. Additionally, Legendary contracts will appear more often, providing extra rewards for gamers, while new Notorious contracts offer a greater challenge but reward players with more Notorious equipment.

The start of Season 3 for the video game “Suicide Squad: Kill the Justice League” has faced some turbulence, mostly because fans weren’t thrilled with Lawless becoming part of the team. They were hoping for a more popular character like Deathstroke to join instead. However, developers at Rocksteady are steering the game towards new territories that might help recover from the initial letdown.

Suicide Squad: Kill the Justice League Patch Notes

It’s high time we reveal the darker, more menacing side of Gotham City than ever before in Episode 6: Scoundrels.

This episode will see the return of several renowned antagonists, each equipped with an enhanced arsenal, alongside fresh missions and unexplored realms within the Elseworlds.

In Episode 6, instead of just one, there are three antagonists contributing to the Infamy Set, each significantly boosting their respective sets with the addition of a formidable Tier 4 – Bane, Scarecrow, and Two-Face all included.

As a gamer, here’s my take:

As a gaming enthusiast, I can’t wait to get my hands on three cunning trinkets that the Riddler has crafted especially for us players. These Notorious items will surely add an extra layer of challenge to our gaming experience!

You’ll find even more of Gotham City to discover in Episode 6, as the Elseworld missions delve into fresh, legendary spots such as the Ace Chemicals factory.

More details on all new content can be found in our Episode 6 Blog Post.

Changes and Improvements

In the launch of Episode 6, we’ll make some adjustments primarily focusing on simplifying the loot rewards and ongoing activities.

  • Improved quality of loot received in the earlier Rank Rewards, removing resource rewards and replacing them with more gear and weapons.
  • Increased how much time killing an enemy subtracts from the timer to the next Mastery Level in Killing time.
  • Decreased the number of tasks in Raising Hell Playlists.
  • Added ‘Notorious Contracts’, which provide a higher quality of reward when completed, but pose a greater challenge.
  • Increased likelihood of receiving Legendary Contracts.
  • Decreased the Promethium cost to start a Mayhem Mission from 1500 to 1000.
  • Increased the Mastery Level offset from +5 to +7, allowing for quicker climbing of Mastery Levels while playing Incursion missions.
  • Increased the amount of Episode Rank Points gained from completing Assault Missions and from defeating Patrols or Skirmishes.

Bug Fixes

  • Fixed a bug that sometimes caused players who had purchased the Deluxe Edition of the game to not receive the Deluxe Edition bonus content.
  • Fixed a crash that occurred when players entered the Stash after depositing Heat Wave’s Molten Coat Traversal Mod.
  • Fixed a bug that sometimes caused players to disconnect from the server when transitioning from single to multiplayer.
  • Fixed a bug that caused error messages to display over AI Squad members during the Demolition Squad mission.
  • Fixed a bug that prevented weapons from earning XP towards Nano-Enhancements during missions.
  • Fixed a bug that prevented Green Lantern Infused Tanks from counting towards the relevant Codex entry when destroyed outside of Episode 2.
  • Fixed a bug that caused error messages to display over AI Squad members during the Demolition Squad mission.
  • Fixed a bug that prevented subtitles from displaying during the conversation between Deadshot and Lawless in the Criminal Records mission.
  • Fixed a bug that allowed Lawless to escape from Green Lantern’s arena when fighting him in Chapter 4.
  • Fixed a bug that caused players to get stuck in the ground after getting their neck bomb detonated and respawning during the Early Release Incursion mission.
  • Fixed a visual bug that caused the background image for the first Episode Rank Reward to display incorrectly.
  • Infamy Set items with unique Status Effects (Scarecrow, Two-Face, Catwoman) now explain the Status Effects in the descriptions.
  • Fixed a bug that caused players to unlock additional Codex Entries when leaving a multiplayer session, without having met any more criteria for those Entries.
  • Fixed a bug that caused the Augment from Catwoman’s Nine Lives to persist even after unequipping the item.
  • Fixed a bug whereby Codex Entries were unlocked during the wrong episode.
  • Fixed a bug that caused the Become Ungovernable Trinket to unlock without meeting the proper criteria.
  • Fixed a bug that prevented the Notorious Lucky Charm ‘Fiddler’s Fiddle’ from dropping in mission rewards.
  • Fixed a bug that caused players to disconnect while escorting Lex’s Truck in Chapter 4.
  • Fixed a bug that caused players to receive an incorrect amount of rewards when finishing Killing Time Incursions.
  • Fixed a bug that caused subtitles to keep playing too long after skipping certain cutscenes.
  • Fixed a bug that caused enemies to clip inside Corrupted SAM Turrets.
  • Fixed a bug that caused players to be stuck in walk mode during missions while a Hit Squad was active.
  • Fixed a boundary issue with a cave in the side of the Gotham City Elseworld that allowed players to go out of bounds.
  • Fixed a bug that caused a Rival’s name to be obscured during Rival Taunts.
  • Fixed a bug whereby the Sandstorm does not start inflicting damage on the player right away.
  • Fixed a bug that caused enemies to push certain Elites out of bounds.
  • Fixed a bug that caused a transition cinematic to skip during the Episode 5 Mayhem mission.
  • Fixed a bug that caused AI Squad members to to hover above characters in a downed pose when reviving them.
  • Fixed a bug that caused Harley Quinn’s model to clip with characters when she is reviving them.
  • Fixed a bug that caused the wrong Win Pose to preview when trying to preview Captain Boomerang’s ‘All Wet’ Win Pose.
  • Fixed a VFX problem that caused Lawless’s backpack to obstruct the player’s view while aiming down sights.
  • Fixed a bug that caused the wrong villain image to display during the lobby screen in Episode 5.
  • Fixed a bug with Doctor Phosphorous’ Radiating Heat Notorious weapon that caused it to appear as a locked item slot when equipped.
  • Fixed a bug whereby players were unable to regain stacks of Rat Pack with Rat Catcher’s Rat Pack after 10 stacks had been gained and then lost.
  • Fixed a bug with Weather Wizard’s Snow Globe whereby it had a placeholder description.
  • Fixed a Text-to-Speech issue whereby it refers to the L2 and R2 buttons by the wrong name.
  • Fixed a bug in the Gotham City Elseworld whereby players could get stuck between two benches.
  • Fixed a bug that caused players to respawn in the Dust Storm when they die to its damage.
  • Fixed a missing bridge asset linking the two Lexcorp buildings.
  • Fixed a bug that caused Combat Assault missions to give the wrong amount of resource rewards.
  • Fixed a bug that caused Incursion missions to disappear from the map when exiting and re-entering Episode 5 from the Nexus.
  • Fixed a bug that caused a Rooftop Shield to clip with the building it’s on in the Episode 5 Killing Time mission.
  • Fixed a bug that caused the ‘Hit Squad Enemies Remaining’ text to display on top of the Weather emblem in Raising Hell.
  • Fixed a bug that caused Brainiac’s dialogue to not play when in a long play session.
  • Fixed a bug that sometimes caused players to not receive XP for killing enemies while on a mission.
  • Fixed a bug that caused enemies to fail to spawn during the Dockside Rumble mission in Chapter 2.
  • Fixed a bug in the Episode 5 Mayhem mission that caused the distraction truck to disappear without playing the proper ending animation.
  • Fixed a bug that caused characters to be in the wrong location during cutscenes.
  • Epic Games Store – Fixed a bug that caused thumbnails for certain Outfit packs in the Store to not load.
  • Epic Games Store – Fixed a bug that prevented players from disbanding their Epic Games Store Party after a Squad invite has been accepted.
  • Fixed several untranslated or incorrect text strings.
  • Fixed several missing or incorrect polygons.
  • Fixed several incorrect item and Talent descriptions.
  • Fixed several issues with Lava not working as intended.
  • Fixed several issues causing Lawless’s broadcast screens to work incorrectly.
  • Fixed several issues that prevented The Riddler-based Codex entries from completing properly
  • Various UI fixes.
  • Various crash fixes.
  • Various cinematic fixes
  • Various audio fixes.
  • Various AI fixes.
  • Various performance fixes.
  • Various localisation fixes.

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2024-11-06 03:44