As a seasoned Call of Duty player with years of gaming under my belt, I must say that Black Ops Cold War has some truly exhilarating game modes that cater to every type of gamer out there. From the fast-paced and adrenaline-pumping Nuketown 24/7, where you never know what mode is coming next, to the nail-biting tension of Gunfight, where one round can make all the difference – this game has it all!
In the revamped Call of Duty: Black Ops 6, classic Multiplayer modes that have captivated players for years return, along with fresh innovations and novel elements to shake up not only social gameplay but also the competitive landscape within the entirety of Black Ops 6.
In Black Ops 6 Multiplayer, players have the freedom to select their preferred game modes, ensuring an enjoyable experience as they bring out their top gear in combat across numerous battlefields. This could mean engaging in one-on-one combats, earning tags for Kill Confirmed, or holding off the zombie horde with Infected. Here’s a rundown of all the game modes and their mechanics.
12 Team Deathmatch
The Classic 6v6 Where the First to 100 Kills Wins
Eliminate enemy players to earn score for your team.
Match Time | 10 Minutes |
Score Limit | 100 |
Party Size | 1-6 |
In Black Ops 6, it’s no wonder that Team Deathmatch, the timeless multiplayer mode, reigns supreme. This classic gameplay style is an ideal choice for both solo adventurers and those seeking a thrilling, competitive experience while experimenting with fresh weapons or striving to rack up the highest number of kills and maintain a favorable kill/death ratio (k/d). The primary goal: eliminate opponents while avoiding being eliminated yourself. The team that reaches 100 eliminations first emerges victorious.
11 Kill Order
Defend HVTs and Destroy Enemy HVTs to Win Through Tactics
Eliminate the enemy HVT while keeping your HVT alive. HVT kills earn bonus score for your team.
Match Time | 10 Minutes |
Score Limit | 150 |
Party Size | 1-6 |
In “Kill Order,” it’s not just about eliminating enemies; cooperation can be more effective than a group of deadly assassins. The goal isn’t merely to slaughter opponents, but to safeguard and attack High-Value Targets (HVT) while also attempting to dismantle the enemy’s equivalent targets. Victory goes to the team that successfully destroys the HVT first, making it a game of strategy over raw shooting skill.
10 Domination
Hold Specific Zones Against Infinite Respawns Until the Best Team Wins
Capture, hold and defend objectives to earn score for your team.
Match Time | Unlimited |
Score Limit | 200 |
Party Size | 1-6 |
In a game called Domination, two groups of six players engage in combat, aiming to control designated areas by occupying them and keeping opponents at bay. The longer a team stays within these zones, the higher their score increases, eventually propelling them towards victory.
9 Hardpoint
Hold Alternating Zones to Earn as Much Score as Possible
Capture and hold the Hardpoint zone to earn score for your team.
Match Time | 5 Minutes |
Score Limit | 250 |
Party Size | 1-6 |
A rapid-fire game setting, Hardpoint, may be challenging for those unfamiliar with the maps. To excel, players must grasp the spawn points’ dynamics to strategically maneuver the Hardpoints, enabling them to reach and seize control before their opponents, ensuring they hold onto it as the Hardpoint shifts to a new location.
8 Search and Destroy
A Single-Spawn for Everyone as They Plant and Defuse Bombs
Teams alternate between detonating and defusing a bomb. No respawns.
Round Time | 2 Minutes |
Round Limit | 6 |
Party Size | 1-6 |
In the thrilling game called Search and Destroy, one team aims to protect a bomb location while the others strive to demolish it. Teamwork is crucial as there are no second chances in each turn, and just one skilled player can tip the scales in their favor, securing the win.
7 Control
Keep Hold of Specific Zones Through Defending or Attacking
Take turns attacking and defending the zones.
Round Time | 1.5 Minutes |
Round Limit | 3 |
Party Size | 1-6 |
In this strategy game, players aim to capture designated areas shown on the map. They can either defend these zones or attack them. The team that manages to accumulate the highest number of points by successfully maintaining their controlled area and preventing the opposing team from approaching it, wins the game.
6 Headquarters
Capture an HQ to Disable Respawns and Obtain Score
As a dedicated player, I eagerly strive to seize the Base, then fortify my position to protect it. Once our team controls the Base, respawns cease for the opposing squad.
Match Time | 5 Minutes |
Score Limit | 200 |
Party Size | 1-6 |
In this scenario, you aim to seize a particular Headquarters site. Once seized, it’s crucial to note that respawns will no longer be available until the Headquarters changes hands again. The advantage of possessing the HQ is an increase in your score, so stand firm and show strength for as long as the game continues.
5 Kill Confirmed
Capture Dog Tags After a Kill to Build Score and Claim Victory
Recover dog tags to score for your team and deny enemy scores.
Match Time | 10 Minutes |
Score Limit | 75 |
Party Size | 1-6 |
In Kill Confirmed, players engage in a refined form of Team Deathmatch where they must authenticate their own kills by retrieving their fallen opponents’ dog tags, which float nearby. Retrieving these tags validates the kill, grants extra points, and contributes to winning the match. Additionally, players can nullify an enemy’s kill by collecting their teammates’ tags.
4 Free-For-All
Battle Against an Equal Playing Field of Enemies to be the Very Best
Eliminate enemies to earn score. The first to reach the score limit will achieve victory.
Match Time | 10 Minutes |
Score Limit | 30 |
Party Size | 1-6 |
In a Free-for-All setting, there’s just one individual who can claim first place. This is an excellent opportunity to demonstrate superiority by selecting your preferred equipment setup and engaging in battle without any allied teams. The ultimate victor, proving their dominance, will be the one with the greatest skill and unyielding determination for victory.
3 Infected
Fight Undead Players or Join Their Forces
Eliminated survivors become infected. Infect everyone, or survive the game to win.
Team Size | 6 |
Max Players | 24 |
Map Size | Small |
In “Infected” game mode, players face a thrilling challenge where they must endure for extended periods, battling against waves of infected characters who aim to annihilate them using their escalating numbers and increasing speeds. The objective is to survive as long as possible, with teamwork or hiding being essential strategies to stay alive amidst the relentless horde of the undead.
2 Nuketown 24/7
Nothing But the Map Nuketown Across Various Game Modes
Nuketown. All day. All night.
Team Size | 6 |
Max Players | 12 |
Map Size | Small |
24/7 Nuketown is a cherished game mode because of its quick-paced action and consistency – it’s always and only the timeless classic Nuketown map from the past. Although it uses the same map, it rotates between several game modes such as Domination, Hardpoint, Kill Confirmed, and Team Deathmatch.
1 Gunfight
A Fight of Pure Skill and Resilience Where One Round Makes All the Difference
Eliminate all enemy players using pre-determined classes to win the round. No respawns.
Team Size | 2 |
Max Players | 4 |
Map Size | Small |
A gunfight is an exciting event that appeals to those who seek challenges. It’s for those who wish to test their skills against unpredictable opponents, without relying too much on predetermined equipment or advantages. The setting varies in each round, altering the balance of weapons, special abilities, and spawn points. In this way, Gunfight serves as a testament to which team member possesses the most adaptability and strategic prowess, ultimately determining who can lead their team to victory.
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2024-11-07 22:04