Zelda: Echoes of Wisdom’s Hyrule Succeeds Where BotW, TotK Struggled

Zelda: Echoes of Wisdom's Hyrule Succeeds Where BotW, TotK Struggled

Key Takeaways

  • Echoes of Wisdom’s Hyrule is more densely populated with towns than its predecessors, adding life and energy.
  • BotW and TotK’s open world feels empty due to vast spaces without many populated towns or villages to fill those spaces.
  • Echoes of Wisdom introduces a new Hyrule with a bustling Castle Town and other populated areas, creating a more vibrant experience.

As a seasoned gamer who has traversed countless iterations of Hyrule since its humble beginnings, I must admit that The Legend of Zelda: Echoes of Wisdom has truly stolen my heart with its bustling new take on the iconic world. After years of roaming empty landscapes in Breath of the Wild and Tears of the Kingdom, it’s a breath of fresh air (pun intended) to find myself surrounded by vibrant towns teeming with life.


For nearly four decades, the world of Hyrule in The Legend of Zelda series has been presented in various forms, ranging from sparsely populated to densely packed landscapes. The latest addition to this storied franchise is The Legend of Zelda: Echoes of Wisdom, which offers a fresh take on the classic world, filled with new sights, quirky characters, and beloved side quests reminiscent of the original series.

Because The Legend of Zelda: Echoes of Wisdom is a self-contained journey, the version of Hyrule presented in this game differs significantly from the series’ recent installments, namely Breath of the Wild and Tears of the Kingdom. Unlike its predecessors with their expansive open worlds, Echoes of Wisdom adopts a unique strategy due to its smaller scale. This different approach might have been beneficial since it allowed the game to excel in an area where the last two Zelda games seemed to struggle.

Echoes of Wisdom’s Hyrule Feels More Densely Populated Than Its Predecessors’

BotW and TotK’s Hyrule Feels Empty and Barren

In the expansive universe created for Breath of the Wild and Tears of the Kingdom, critics have lauded its innovative take on the overused open-world concept, as it stimulates exploration by sparking player curiosity instead of providing every goal and collectible prepackaged. However, despite its widespread acclaim, this shift from linear game design to an open-world format did bring some drawbacks, some of which are inherent in open-world games.

In many open-world games, the worlds can appear barren and devoid of life because there’s simply too much space to fill with engaging content, leading to a repetitive experience if it’s all packed in. However, Breath of the Wild and Tears of the Kingdom‘s Hyrule avoid feeling overly repetitive but still seem empty due to the vast expanses between locations. While there are numerous enemies dotting their Hyrule, a true sense of civilization is rarely felt because of the scarcity of populated towns and villages, which is more noticeable post-Echoes of Wisdom, with its densely inhabited Hyrule.

In both The Legend of Zelda: Breath of the Wild and its successor, Tears of the Kingdom, the open-world design tends to take a step back from the story, giving it less emphasis at times. This can make the narrative feel somewhat less engaging or dynamic in these games.

Echoes of Wisdom’s Hyrule Features Plenty of Populated Towns

One advantage that “Zelda: Echoes of Wisdom” holds over “Breath of the Wild” and “Tears of the Kingdom” is its more populated Hyrule, which allows players to engage in meaningful NPC interactions, enjoy side quests, and avoid feeling isolated within the game world. The Castle Town in “Echoes of Wisdom”, for instance, is one of the busiest locations in all of Hyrule, particularly after players defeat Ganon a second time and clear the rifts that have covered the town. Notably, this is the first time since “Zelda: Spirit Tracks” in 2009 that a Zelda game has included a fully-realized Castle Town.

In the game “Echoes of Wisdom,” Castle Town is not the sole significant inhabited location. Instead, various populated areas can be found spread across the overworld map, including the following examples:

  • Gerudo Town
  • Kakariko Village
  • Goron Town
  • Suthorn Village
  • Seesyde Village
  • River Zora Village
  • Sea Zora Village

Indeed, both Breath of the Wild and Tears of the Kingdom boast numerous inhabited settlements such as Kakariko Village, Tarrey Town, Lurelin Village, and Hateno Village. However, the expansiveness of each game’s open world can make it seem less densely populated compared to the smaller but bustling Hyrule from Echoes of Wisdom. The compactness of Echoes of Wisdom‘s Hyrule, despite its historical predecessors being larger, contributes to a more crowded sensation, thereby enriching its atmosphere and possibly preventing players from feeling isolated during their adventure. Here’s hoping that the series will continue to produce Hyrule-like worlds similar to Echoes of Wisdom in future installments.

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2024-11-10 20:04