As an old-timer spacefarer with more than a decade under my helmet, I’ve seen New Eden evolve from a fledgling cosmos to a thriving galactic metropolis. Each expansion brings fresh excitement and challenges, but none quite like the Revenant. The Deathless, their tech, and the enigmatic Drifters have always been a tantalizing mystery, and now we get a taste of their power.
Today, CCP Games unveiled a fresh expansion for the extensive sci-fi space MMO, EVE Online: Revenant. This latest content enables gamers to traverse into New Eden and join forces with the Deathless in their battle against its most formidable adversary.
Build hidden bases in lawless space (nullsec) to create coded personality templates (infomorphs), which you can trade with the Deathless for powerful ships equipped with advanced weaponry, such as the Revenant. With the Revenant, players can increase their corporation’s earnings using improved projects and try out unique visual designs (SKINR patterns) to showcase personal creativity and group identity.
Some of the key features for Eve Online: Revenant include:
- Powerful Deathless Ships: Access to Deathless technology brings a new paradigm to warfare with the Tholos Destroyer and Cenotaph Battlecruiser. Designed for close-range brawls, the Tholos and Cenotaph provide a serious tactical edge in the ongoing conflict. Use covert ops cloaking to approach enemies and unleash devastating SCARAB breaching pods and shriker clone weaponry, tearing through shields, armor, and hulls from the inside.
- Mercenary Dens: Mercenary dens are deployable structures that latch onto orbital skyhooks around temperate planets in nullsec. They generate encrypted infomorphs from the planet’s workforce to trade to the Deathless for exclusive ships, weapons, and ammo. Engage in Tactical Operation combat sites to manage the anarchy and development levels of the den to generate more infomorphs, or disrupt enemy workforce generation.
- Enhanced Corporation Projects: Expanded project parameters add flexibility, allowing leaders to set comprehensive, complex, and diverse goals with one project, such as mining in multiple locations or targeting various ship types. The new Ship Insurance project type offers a streamlined way to automate ship replacement programs, providing a seamless and guaranteed compensation system for members based on the loss value. Project deadlines help corporation leaders prioritize and communicate goals and can signal the urgency of specific projects, assisting members in prioritizing their efforts.
- Create Corporation and Alliance SKINs: With improved expression and customization for SKINR, capsuleers can elevate their creativity and take their creations to new heights. Experiment with 40 new patterns and new nanocoatings, plus a new pattern slot, blending them together to craft stunning SKINs. Players can design exclusive SKINs for corporations or alliances, allowing them to showcase their colors in unison and strengthen their visual presence across New Eden. A new section in the Paragon Hub makes finding SKINs tailored specifically for a group easy, enabling players to create a unique ‘uniform’ and share it exclusively with fellow members.
Bergur Finnbogason, EVE Online’s Creative Director, posed some intriguing questions: “Can we rely on the Deathless? What are his true intentions? Although an unreliable ally is still an ally, time is running out. The Drifters will return,” he warned. However, it’s indisputable that the Deathless now controls advanced technology, which could empower capsuleers to attack the source of evil. Brace for the impending tempest!
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2024-11-12 17:15