As a gamer who’s been around since the days of 8-bit consoles and floppy disks, I’ve seen my fair share of video game mini-games that have stood the test of time and even overshadowed their parent games. One such example is Final Fantasy VIII’s Triple Triad, a card game that has captivated players for decades yet remains untapped as a standalone title.
In most video games, there’s a primary activity or mechanic that you engage with for a significant portion of your playing time, which is often referred to as the core gameplay cycle.
Often, though, many games will break things up a bit with the occasional mini game.
As a gamer, I’ve found these mini-games to serve as delightful breaks between sessions, offering a refreshing change of pace. However, some of them are surprisingly immersive and hard to put down, making me forget that they’re just side activities – they can be just as gripping as the main game itself!
Despite the fact that repeatedly playing these games doesn’t seem to impact the overall game significantly, you find it impossible to resist continuing to play them.
It’s these particular mini games that would be fantastic as full-fledged products.
We don’t need full triple-A productions here, just something fleshed-out that we can pay money for.
10 Cabaret Club Czar
Yakuza 0
The Yakuza series is absolutely rife with excellent mini games, from karaoke to disco to Pocket Circuit.
Among the most successful mini-games is arguably the Cabaret Club Czar, a mini-game hailing from Yakuza 0.
At the outset, it might appear to be a straightforward management simulator, but in reality, it demands focused attention and strategic planning to sustain victories consistently.
To effectively adapt your approach for unique requirements, familiarize yourself with the relevant signs, and stay prepared to respond by adjusting your strategy as curiosity lessens.
Not only does it have an additional tale on the side, but this shows that the idea alone is robust enough to sustain a game independently.
9 Blitzball
Final Fantasy X
In a similar vein to actual sports, the game of Blitzball from Final Fantasy X can evoke feelings ranging from complete disinterest to intense passion among its players.
If you fall under this group, it’s akin to playing an ordinary fantasy sports game, yet with unique elements from the Final Fantasy series integrated throughout.
Engaging in Blitzball feels more akin to managing and strategizing as a coach rather than physically participating in the game itself, yet it still retains an intriguing, specialized appeal.
Perhaps, an enhanced version of the original Blitzball game, incorporating additional complexities and depths, could potentially capture the interest of those who were previously unengaged.
8 Fishing
The Legend Of Zelda: Ocarina Of Time
Innumerable games, spanning various genres, feature enjoyable fishing mini-games that people adore.
Among the cherished memories of fishing mini-games, it’s undoubtedly the fishing spot in Lake Hylia from The Legend of Zelda: Ocarina of Time that stands out most distinctly.
Even though the Nintendo 64 wasn’t particularly advanced technologically, the fishing mini-game turned out to be surprisingly captivating and intense, offering a variety of tools, tactics, and objectives similar to the well-known Hylian Loach.
A side story from the Zelda series focusing on fishing gameplay would certainly provide an enjoyable experience and serve as a relaxing getaway for Link.
7 Chao Garden
Sonic Adventure 2
For those who’ve experienced Sonic Adventure 2, it’s clear that the charm and allure of the Chao Garden mini-game can be downright gripping in an unsettling yet captivating way.
Some people, half-teasingly, refer to the Chao Garden as the primary gameplay, suggesting that the standard levels are merely ways to accumulate resources for raising Chao.
Since the start of the 2000s, both Sega and Sonic Team have consistently asked for the inclusion of an independent Chao Garden.
Most of the concept could be carried over, alongside Chao Racing and Karate. Just give us some little side activities to earn animals and Chaos Drives, and we’re golden.
6 City Trial
Kirby Air Ride
Ever since the release of Kirby Air Ride on the Gamecube, fans have been begging for a sequel.
More specifically, we’ve wanted a return of City Trial, one of the game’s three modes.
As a hardcore gamer, diving into City Trial felt like an exhilarating urban adventure. From the chaos of intense battles, looting treasures, and unearthing hidden secrets scattered throughout this sprawling cityscape, it quickly became my go-to party game on the Gamecube.
Considering Nintendo’s interest in multiplayer battle royale games in recent years, an expanded City Trial with a larger map, more concurrent players, and more frequent, stranger events would fit the bill perfectly.
5 Kids’ Club
Pokémon Stadium
In the Pokémon Stadium series for Nintendo 64, they featured Kid’s Corners, areas designed for quick, fun mini-games to enjoy.
Spending time on it provided a pleasant break from conflicts, and it turned out to be an enjoyable pastime, especially when our friends were around.
As for which of these mini games would work best as a full package, well… how about all of them?
With just a touch of Mario Party-inspired decoration, it would be quite simple to create an assortment of Pokemon-styled party games.
Frankly speaking, given that numerous franchise games have delved into party-style gaming before, it’s somewhat unexpected that Nintendo has not attempted this genre until now.
4 Insurance Fraud
Saints Row
In each installment of the Saints Row series, including the initial one, an optional activity found within the open world setting is known as Staged Accidents or Faked Claims.
In this mini-game, you propel yourself into incoming traffic and hurdles, displaying a dramatic flight through the air as you gather insurance funds.
This particular mini game wouldn’t even need to be Saints Row-themed to be fully realized.
A fun, arcade-like game that involves jumping into progressively perilous and absurd scenarios is quite engaging enough by itself.
3 Gummi Ship Missions
Kingdom Hearts 2
In the original Kingdom Hearts, I found navigating with the Gummi Ship felt more like an annoying task than an exciting adventure. It didn’t really capture my interest or get my heart racing.
In Kingdom Hearts 2, the Gummi missions transformed into enjoyable on-rail shooter parts instead.
As a player, I found immense joy in crafting my own vessel and arming it for battle, which enabled me to chase top scores and unveil superior components along the way.
The current version of the Gummi Ship missions could also thrive independently as a fun, arcade-like video game.
You could even use Uncle Scrooge and his burgeoning Gummi travel network as a framing device.
2 Monkey Target
Super Monkey Ball
Super Monkey Ball had a respectable array of mini games on offer for when the gang came to visit.
Among the typical races and arena battles, it was quite unexpected that Monkey Target captured the longest-lasting interest.
You send your toy monkey sliding down a lengthy incline, propelling it upwards where it soars across the ocean, eventually touching down on miniature marked targets.
Introduce scoreboards, perhaps switch up a couple of game levels occasionally, and you’ll have an ideal game that appeals to both relaxed players who enjoy a challenge.
1 Triple Triad
Final Fantasy VIII
In terms of mini-games evolving into separate entities, card games tend to have a notable history of success.
These card games, such as Gwent from The Witcher series or Hearthstone from Warcraft, have attracted players who haven’t previously engaged with the original sources.
As a devoted gamer, I can’t help but wonder why Square Enix hasn’t given the classic card game from Final Fantasy VIII, Triple Triad, the attention it deserves and brought it back to life in a modern format.
As a dedicated fan, I’ve enjoyed playing Triple Triad in Final Fantasy XIV and the mobile app, but what I’ve always yearned for is a fully-fledged, independent Triple Triad game – one that doesn’t just exist as an add-on to another game.
It’s got its own systems and audience ready to go, all Square needs to do is pull the trigger.
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2024-11-14 20:09