Batman: Arkham Shadows Had a Good Reason for Ending The Way It Did

Batman: Arkham Shadows Had a Good Reason for Ending The Way It Did

As a longtime Batman fan, I must confess that “Batman: Arkham Shadow” left a profound impact on me unlike any other game in the series. The game’s decision to eschew a traditional boss fight in favor of character development is a testament to the quality of storytelling and understanding of its characters.


Major story spoilers ahead for
Batman: Arkham Shadow
.

In the universe of Batman’s Arkham series, each game features challenging boss battles against some of the Dark Knight’s most iconic foes. The henchmen of the Titan in Batman: Arkham Asylum and Bane himself set the tone for the brutal enemies throughout the franchise. In Batman: Arkham City, Mr. Freeze makes use of all the strategic and intelligent moves available to players. The epic Ra’s al Ghul encounter in Batman: Arkham Origins is reminiscent of that in City, with a dramatic parry skill check against Deathstroke. Lastly, in Batman: Arkham Knight, players can finally confront the Riddler after solving 243 riddles in Pinkney Orphanage.

In contrast to how the Arkham games progressed after Asylum, Batman: Arkham Shadow offers a more structured and focused experience that proves beneficial. This game delivers a slower, more emotionally resonant narrative within the Arkhamverse. Unlike other entries in the series, Shadow has only three boss fights – two requiring new tools players have already acquired, while the third relies solely on hand-to-hand combat. Instead of concluding with a traditional boss fight, Shadow delivers a subtle and impactful resolution to its storyline.

Batman: Arkham Shadow Lacks a Main Antagonist in a Traditional Sense

In a different scenario, if District Attorney Harvey Dent/the Rat King/Two-Face were less complex characters, it might be simpler to predict how a confrontation between them and Batman would play out. However, given that Two-Face in the Arkhamverse shows no hesitation in letting fate decide others’ fates through a coin toss and carrying dual pistols, while Batman is equally ready to use force to subdue him, the fight becomes anything but predictable.

In contrast to previous games in the series, Batman: Arkham Shadow delves deeper into the complex relationship between Batman and Harvey Dent (Two-Face). The game reveals that they were childhood friends and practically family. Although a fight scene with Harvey was initially considered, it wasn’t as straightforward as traditional boss fights in the franchise. As Ryan Payton of Camouflaj explained to Game Rant, there were discussions, prototypes, and playable versions of what could have been perceived as a Harvey Dent battle. However, these iterations never involved Batman physically attacking his foster brother, someone he deeply cares for and loves.

Instead of featuring a boss battle with Harvey Dent at the climax of the game, we made a conscious decision for two key reasons: firstly, from a practical standpoint, we aimed to include as much content as possible given the constraints of time and resources allocated to this project; secondly, considering the narrative arc of Batman throughout Batman: Arkham Shadow, it felt more fitting for players to face off against the main antagonist without Batman resorting to violence at the end.

Batman: Arkham Shadow’s Ending is in Service of Bruce Wayne’s Character Development

The absence of a traditional boss battle in Batman: Arkham Shadow intensifies its emotional impact, especially when Harvey struggles with his ominous diagnosis, transforming into Two-Face. This scene resonates more deeply than any physical attack Batman could inflict on him. Notably, Bruce Wayne’s decision not to confront Harvey or Joe Chill with anger or vengeance showcases the character’s growth and underscores the lessons he’s learned during the game. As Payton puts it, this moment stands out as a significant achievement for the protagonist.

He demonstrates empathy, suggesting that he’s open to comprehending individuals with whom he may not share the same views or feelings.

That doesn’t just apply to Harvey Dent, it also applies to the man who killed his parents, Joe Chill, standing right in front of him, and I thought that was really important the way that we communicated that, so that took precedence over having some sort of traditional, end-of-video-game boss fight to me.”

Read More

2024-11-19 17:24