Call of Duty: Black Ops 6 and Warzone Update Makes Big Movement Change

Call of Duty: Black Ops 6 and Warzone Update Makes Big Movement Change

Key Takeaways

  • Call of Duty: Black Ops 6 and Warzone update reduces the minimum sprint time required to dive or slide.
  • Reload times for Black Ops 6’s assault rifles and light machine guns reduced by 10% in Warzone.
  • Chances of receiving Specialist Perk Pack from Weapon Trade Stations reduced.

As a seasoned gamer with countless hours clocked in Call of Duty: Black Ops 6 and Warzone under my belt, I can’t help but feel like these recent updates are a breath of fresh air. The reduced sprint time for diving and sliding makes movement feel more responsive, which is always a win in my book. And let’s not forget the 10% reduction in reload times for assault rifles and light machine guns – I can practically taste the victory now!


The updates for “Call of Duty: Black Ops 6” and its free-to-play Battle Royale version, “Call of Duty: Warzone”, have been rolled out, introducing improvements in movement mechanics, along with some additional changes. Post the November 19 update, which was actually the second adjustment for both games that day, players can now execute diving and sliding actions more swiftly than previously.

On November 19th, Treyarch had quite a packed schedule, rolling out several updates for their latest Call of Duty game, Black Ops 6. The initial update aimed to rectify various glitches, including one that was extending the shotgun’s damage range beyond what was planned. Interestingly, it also reintroduced Legacy XP tokens following a weekend filled with debate and controversy. However, these Double XP tokens, which were not available at Black Ops 6’s launch due to their absence in 2023’s Modern Warfare 3, unexpectedly returned, only to vanish again a few days later. Despite Treyarch attributing the return of the XP tokens to a bug, the gaming community voiced their displeasure over their removal, leading to their reinstatement yesterday afternoon.

Shortly following the shooter’s daily update, developers Treyarch rolled out a second update for both _Call of Duty: Black Ops 6_ and _Warzone_. This update aims to reduce the time needed to sprint before diving or sliding into a prone position, as well as addressing an issue that hindered players from sprinting immediately after performing multiple actions in quick succession. Treyarch notes that these improvements will enhance movement responsiveness, minimizing instances where players unintentionally crouch instead of diving or sliding.

In addition to minor bug corrections and modifications to weapon trading outposts, the November 19th update also lessens the reload time for assault rifles and light machine guns in Warzone by 10%. The developers explain that this adjustment is intended to enhance game flow and minimize intervals between firefights. Future updates are planned to tackle other weapon categories.

Fans have been raving about Black Ops 6, but the community’s response towards its integration into Warzone has been less than enthusiastic due to several problems. For instance, just a few hours after the much-loved Resurgence map Rebirth Island made a comeback in Warzone, it was taken away again. Moreover, Season 1 came with a host of audio glitches that remain unresolved. However, regular updates for the Battle Royale game have been promising improvements with each patch.

Call of Duty: Black Ops 6 and Warzone Patch Notes For November 19 Update

GENERAL

  • Weapon Trade Stations
    • Reduced the chances of receiving Specialist Perk Pack.
    • Removed Care Package Killstreaks as a trade-in reward.
  • Movement
    • Reduced the minimum sprint time required to perform the following actions: dive-to-prone or slide.
    • Fixed an issue that could result in being unable to sprint when performing several actions within a short amount of time.

The modifications affect both Black Ops 6 and Warzone, leading to smoother movements and reducing instances where players try to go from standing to lying prone or sliding, only to crouch instead. We’ll keep monitoring and enhancing areas of omnimovement for better flow.

WEAPONS

  • Reload times for Black Ops 6 Assaults Rifles and Light Machine Guns are reduced by 10%.

In our upcoming adjustments, we’re focusing on streamlining the gameplay and minimizing pauses during gunfights. Future revisions will tackle optimizations for other character classes.

BUG FIXES

  • Fixed an issue that allowed players to redeploy with the Specialist Perk Pack still active.
  • Fixed an issue that caused Winner’s Circle emotes to play without audio.

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2024-11-20 16:23