Hogwarts Legacy’s Cut Content Explained

Hogwarts Legacy's Cut Content Explained

Key Takeaways

  • Hogwarts Legacy had a crime and morality system cut, including the possibility of being sent to Azkaban.
  • Unused code in the game suggests a wanted level system was intended, with different levels and consequences.
  • Several crime types were planned, with investigators searching for the player after committing a crime.

As a seasoned gamer who has traversed countless digital realms, I can’t help but feel a pang of nostalgia when I think about the potential that Hogwarts Legacy once held. The tantalizing hints of an immersive crime and morality system, complete with a wanted level system and the possibility of being sent to Azkaban, are like a beacon in the misty sea of unfulfilled promises.


The game titled Hogwarts Legacy has been around for a while now, and it’s clear why – it offers an extraordinary, exclusive journey through the magical realm of the Harry Potter universe. So far, the game has maintained its charm, with sales skyrocketing since its release. This success can be attributed to the game’s meticulous design and diverse features, as well as its accessibility on various platforms. However, it seems that not all initially intended features for Hogwarts Legacy were included, hinting at a potentially different gaming experience altogether.

In contrast to many other games that often omit elements like characters, missions, or items before launch, the case with Hogwarts Legacy is more unique. Instead of just trimming down content, an entire gameplay system was completely removed from the final version, which would have significantly altered the game’s nature. This discarded feature was a morality system that could potentially land players in Azkaban Prison if they crossed certain lines. Fans have been eagerly anticipating a morality system in future versions of Hogwarts Legacy, given what was left out from the first game, and it might indeed become a reality.

Hogwarts Legacy Had a Crime and Morality System Cut From the Game

Hogwarts Legacy Lost a Substantial Amount of Content for a Morality System

As a dedicated fan, I can’t help but speculate about what could have been with Hogwarts Legacy. The discovery that a significant chunk of content related to crime, wanted level, and morality was trimmed from the game implies that it was originally conceived as something far more expansive than just the fallout from a botched quest or miscast spell. Instead, it seems plausible that Hogwarts Legacy once boasted a fully-fledged crime, wanted level, and morality system, one that would have profoundly reshaped the game on multiple fronts. This potential addition could have elevated the game to a deeply personal experience, surpassing even Avalanche’s deliberate design intentions.

Unused Code in Hogwarts Legacy References a Wanted Level System

In the game Hogwarts Legacy, it appears that there was initially a plan for a wanted level system, as a significant amount of unused code hints at this possibility. This discarded code seems to indicate various actions players might take to evade the penalties of law-breaking, and even suggests different levels of wanted status such as low, medium, high, trivial, and game over. The unused code further reveals that casting the Killing Curse in Hogwarts Legacy could potentially lead to a “high” wanted level or immediate imprisonment at Azkaban.

It seems like the character would meet an end if they were sent to Azkaban, much like a game coming to an end when you lose.

Hogwarts Legacy Originally Included Several Opportunities for Players to Commit Crimes

In addition, there seems to have been a rather lengthy catalog of criminal-related strings that didn’t make it into Hogwarts Legacy. Based on some of these file names, it appears that various non-player characters (NPCs) might have observed the player engaging in illegal activities, either by hearing them or being within their visual range. Other file names hint that the nature and gravity of a crime were one and the same, with six distinct types of crimes initially intended for the game, including extortion, intrusion, pickpocketing, taboos, theft, and violence. Upon the commission of a crime, investigators would reportedly start searching the vicinity for the player.

It’s unfortunate that features like crime, wanted level, and morality system were not included in the final version of Hogwarts Legacy at launch, but some mods have brought them back. This means players can enjoy these additional elements if they choose to play Hogwarts Legacy in an unconventional manner. Fingers crossed that future updates or subsequent releases of Hogwarts Legacy will include these systems, provided Avalanche and Warner Bros. allow themselves ample time to implement them properly.

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2024-11-24 01:54