Key Takeaways
- Cities: Skylines 2‘s new update introduces key simulation changes, including improvements to job-seeking calculations and garbage accumulation values.
- The update also introduces the “University Interest” effect for the Radio Telescope Research Center.
- The patch also addresses frame rate drops caused by custom climates, implements UI improvements, and includes several gameplay fixes based on player feedback.
As a seasoned city-builder with countless hours poured into Cities: Skylines 1 and its numerous mods, I can’t help but feel a sense of excitement upon hearing about the latest update for Cities: Skylines 2. The developers at Colossal Order have been listening to their community, addressing issues, and implementing changes that make the gameplay experience more immersive.
The developers at Colossal Order have rolled out an update for the anticipated title, Cities: Skylines 2. This latest version brings significant enhancements to the simulation aspect, including adjustments in how citizens search for jobs and modifications in garbage disposal rates. Furthermore, the new patch for Cities: Skylines 2 tackles problems related to custom climates, offers gameplay fixes, user interface improvements, changes in modding capabilities, among other updates.
As a dedicated city-builder, I’m excited about the upcoming iteration of my favorite urban planning game – Cities: Skylines 2. It offers an immersive experience where we can shape our dream cities from the ground up. The developers at Paradox Interactive are always listening to us, the players, and regularly roll out updates and patches to keep things running smoothly.
The latest update for Cities: Skylines 2 brings about numerous significant adjustments to enhance the realism of the city simulation experience. Notably, the job search process for citizens in Cities: Skylines 2 has been optimized, the accumulation of waste in specific structures is now minimized, and the capacity for students to attend colleges and universities has been expanded. Additionally, a unique building-specific effect called “University Interest” has been introduced for the Radio Telescope Research Center.
In this update for Cities: Skylines 2, an essential enhancement has been made to address frame rate drops that occurred when modifying custom climates on user-created maps. Earlier versions of the game experienced performance issues during climate adjustments, but with this fix, such complications should be eliminated. This means creators can now make changes to the climate settings without facing any performance concerns. Additionally, if a custom climate file is missing, the game will automatically revert to a default climate setting to prevent crashes and lag.
The patch also brings a number of updates to the user interface based on player feedback. There are improvements to color contrasts in infoviews, tweaks to how citizens are tracked in the lifepath panel, and adjustments to tool modes. The patch also fixes problems with screen overflow and disappearing tool modes, especially for players who use text scaling or different languages. These changes aim at making the experience a bit more consistent across various settings. Additionally, for those using mods, the update adds new safeguards for custom climate features on shared maps. This ensures that modders can create and share content more easily without running into compatibility issues.
Hey fellow gamers! As we delve deeper into crafting the next big city-builder, I’m asking you all to lend me your keen eyes and report any technical hiccups or glitches on the forum. By sharing your insights, we can work together to make Cities: Skylines 2 a smoother, more captivating experience for everyone! Let’s build something truly unforgettable, together.
Cities: Skylines 2 New Update Patch Notes
Gameplay Fixes & Improvements
- Optimized citizens job-seeking calculations.
- Adjusted garbage accumulation values lower for some buildings: Post Sorting Facility, Coal Power Plant, Emergency Battery Station, Gas Power Plant, Geothermal Power Plant, Nuclear Power Plant, Solar Power Plant, Emergency Shelter, Large Emergency Shelter, Health Research Institute, International Airport, Space Center, Advanced Water Pumping Station, and Wastewater Treatment Plant.
- Increased student amounts for College and University buildings.
- Added “University Interest” effect to the Radio Telescope Research City Service Building.
- Fixed crash to desktop when bulldozing a zoneable street with missing prefab.
- Fixed crash to desktop when splitting road segments with missing prefab.
- Fixed an issue where citizens can go shopping in office zone buildings.
- Fixed “No pedestrian access” error despite Overground Parking Building being connected to the sidewalk.
UI Fixes & Improvements
- Improved Post Facility buildings infoview color to be more distinguished from mail accumulation color.
- Swapped action for focus and unfollow citizen in lifepath panel, to make it harder to accidentally unfollow a citizen.
- Added the ability to load a selected map with a double click.
- Added “Topography” section to Tool Modes and moved contour lines to it.
- Fixed an issue where the load game screen could get stuck in 3 save slots mode if the player has downloaded exactly 4 custom saves/maps from Paradox mods.
- Fixed overflowing when Tool Modes label was too large, causing several modes to disappear.
- Fixed demand bar showing inaccurate width compared to demand percentage.
- Fixed cinematic camera save/load panel could render out of bounds when UI scaling was enabled.
- Fixed signature building infoview not showing marker icons and colorizing wrong building types.
- Fixes to healthcare infoview road color.
- Fixes to controller hints and controller actions.
- Fixed toggling the infoview menu with L3+Y or mouse clicking the infoview button should also close any infoview that was active.
- Minor optimizations to tooltip performance.
- Several audio fixes.
- Many fixes for input actions.
Modding Changes
- Added safety measures so maps revert to default climate when a custom climate is missing. Fixes FPS drop and visual issues on affected shared maps.
- Fixed custom climate not being shared with custom maps.
- Fixed starting tile selection in the Editor not responding to anything.
Known Issues & Tips
- Hotels may complain about “Not enough customers” despite having all rooms occupied due to slow consumption of the “Lodging” resource. We are aware of the issue and working on a fix.
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2024-11-26 19:06