New Alan Wake 2 Update Available Now

New Alan Wake 2 Update Available Now

Key Takeaways

  • Alan Wake 2’s recent update improves gameplay by allowing players to cancel reloads with flashlights.
  • Update 1.2.5 brings quality of life changes, including collectibles in Saga’s Mind Palace and slower enemy movements.
  • The update also fixes issues with the Pat Maine radio show, new game plus mode, and PS5 Pro shadow problems.

As a dedicated fan who’s spent countless hours immersed in the eerie world of Alan Wake and its enigmatic sequel, I can’t help but feel a sense of relief and excitement with each new update for Alan Wake 2. The recent Update 1.2.5 has been a game-changer, not just because it improves the gameplay dynamics, but also because it addresses some minor yet frustrating issues that were hindering my experience.


In an update for Alan Wake 2, the developers at Remedy Entertainment are addressing minor issues with the Lake House DLC and modifying one of the game’s tougher enemy types. Released in October, The Lake House DLC for Alan Wake 2 enhances the ties between Alan Wake and Control, inviting players to delve into a mysterious FBC facility as agent Kiran Estevez.

Last Friday saw the release of an update for Alan Wake 2. This minor update introduced a new feature allowing players to cancel reloads by intensifying their flashlights, a modification that dedicated gamers are likely to welcome. Additionally, it rectified a glitch related to weapons with incomplete reloads, preventing them from firing altogether. The patch also addressed issues with the adaptive triggers on PS5 DualSense controllers, while the Lake House expansion was prominently featured in the update’s notes, with several fixes focusing on the DLC’s cinematics.

About a week past, Remedy Entertainment released an update for the game Alan Wake 2. This latest update, labeled as version 1.2.5, introduces several improvements. In particular, for those playing The Lake House as part of the main storyline, collectibles from the DLC will now appear in the Mind Palace of the protagonist, Saga Anderson. Furthermore, the enemies in Alan Wake 2, which are known for darting around and hurling weapons at players, have been slightly decreased in speed. This change aims to make it simpler for players to control and defeat these foes.

Fans who relish the Pat Maine radio broadcast within Alan Wake 2 will undoubtedly take pleasure in Update 1.2.5, as it restores episodes of the show that were initially unobtainable. Moreover, the new game plus mode for Alan Wake 2, titled The Final Draft, has received some enhancements with this latest update; troublesome manuscript pages and missing Alice photos within the mode have been addressed. Lastly, for PlayStation 5 Pro users, the update addresses an issue related to in-game shadows when toggling between quality and performance modes.

Following the release of the last DLC for Alan Wake 2, it appears that there isn’t much left for Remedy Entertainment to accomplish with this game except for enhancing its performance on the newly launched PS5 Pro upgrade. Regarding the company’s future projects, they have recently unveiled a first-person shooter titled FBC Firebreak, which is set in the universe of Control – marking a daring new path for the expanding “RemedyVerse”. In addition to this, Remedy Entertainment is also working on Control 2 and remakes of the initial two Max Payne games.

Alan Wake 2 Update 1.2.5 Patch Notes

PlayStation 5 (1.200.005)

Xbox Series (1.2.0.5)

PC (1.2.5)

Improvements and additions

  • [The Lake House] Added collectibles from The Lake House to Saga’s Mind Place, when the expansion is played as part of the main campaign.
  • [Night Springs] The Night Springs theme is now available in the Writer’s Room after finishing any Night Springs chapter as part of the main campaign.
  • It is now less frustrating to deal with the “Thrower” enemies. They move around a bit less frequently, and they take longer to teleport after receiving damage.
  • [Motion Controls] Improved Gyro controls and interaction with stick input. Increased maximum available sensitivity in the options menu from 4x to 20x (for those of you that are, or could be, surgeons) 

Fixes

  • [PS5 Pro] Fixed missing Performance LSAO data. (Shadows went missing when swapping from Quality to Performance mode, smh)
  • [Night Springs] Fixed an issue where a Night Springs episode would not be available in the main campaign after loading a nearby save.
  • [Deluxe Edition] Alan’s hair now gets messier, and when using the Classic Outfit, it gets properly soaked. He also remembered to put on his wedding ring.
  • [Final Draft] Fixed some Alice photos that were sometimes not available.
  • [Final Draft] Fixed a manuscript page in Return 6 that sometimes could not get picked up.
  • Fixed some map markers persisting after interaction.
  • Fixed Sheriff Stash that could not be opened in Initiation 5.
  • Fixed (fingers crossed) the unobtainable Pat Maine radio shows. Good radio lives forever.
  • Fixed a Return 1 manuscript page that was unavailable in the Mind Place.
  • Fixed a key item in Return 3 that could be picked up too early and could lead into a soft lock.
  • Fixed some objectives (“Investigate the previously flooded area”) not clearing up properly.
  • Scratch will no longer get stuck behind the microphone stand in Return 08.
  • Fixed some localization issues across several languages.
  • Minor fixes and stability improvements

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2024-11-26 20:38