
Looking back at the King’s Field series offers valuable insights into game development. Like the early Souls games, King’s Field attracted a dedicated, but small, audience. While some games had moderate success, the series was often dismissed by many players due to its slow pace, confusing design, and extreme difficulty. Interestingly, these criticisms echo those leveled at more recent FromSoftware games. Many found King’s Field too challenging and difficult to understand. However, its dark atmosphere, serious story, and complex, open-ended gameplay were crucial in shaping what FromSoftware later achieved with Demon’s Souls and its sequels, making King’s Field an important piece of gaming history, even if it doesn’t feel very modern today. Unfortunately, FromSoftware doesn’t seem interested in revisiting King’s Field or its related games, which creates an opportunity for indie developers on Steam to fill the void.