Civilization VI: Fastest Religious Victory Civs, Ranked

Achieving a “Religious Victory” in Civilization 6 often ranks among the quickest ways to win, though this depends on whether other players are also focusing on religion. Several Civilization 6 civilizations prioritize Faith over other resources, but some can complete it more swiftly than others.

In the game of Civilization 6, these top Faith civilizations excel at generating Faith rapidly, capturing Holy Sites swiftly, and potentially achieving a Religious victory faster than others. Although other civs may have a more dependable approach to Religious victories, these leaders can execute one quickly under specific circumstances if you focus on Faith strategies tailored for them.

Theodora – Byzantine

Easily Convert Cities While Conquering Them

Theodora Leader Ability: Metanoia Holy Sites also grant Culture equal to Adjacency Bonus. Farms gain +1 Faith from Hippodromes and Holy Sites.
Byzantine Civ Ability: Taxis +3 Combat and Religious Strength for all units for every Holy City you have converted, including Byzantium. Whenever you kill a unit, your Religion is spread to its controlling Civilization or City-State.
Unique Units Dromon (Classical Ranged unit), Hippodrome (replaces Entertainment Complex, grants Amenities and a free Heavy Cavalry unit on completion and for every building in this district.

As a devoted gamer immersed in the world of Byzantium, I, Theodora, lead with unwavering commitment to religious conquest. My role as the leader is deeply rooted in amplifying combat and spiritual influence for every sanctuary I successfully convert, be it my own or those of others. With each enemy unit I vanquish, the faith I uphold spreads, reaching out to their affiliated civilization.

The Hippodrome allows for swift victories across all eras by granting you free Heavy Cavalry units as you construct and develop additional buildings for them. Bonuses from Theodora help accelerate your advancement through the Governance tree, where it’s advisable to prioritize the Theology and Monarchy civics for a faster acquisition of Policy Slots.

As a devoted admirer, I can confidently say that Theodora stands out as an exceptional civilization when it comes to the strategic blend of Domination and Religious victories. It’s not about conquering every other civilization, but rather engaging in conflicts, triumphing over their military units, and effortlessly propagating your faith.

Adopt the core principle of the Crusades, which enhances your combat power against troops aligned with your faith. Before launching an attack on distant cities, try converting them first. Your religious impact will persist from the converted city, enemy units following your religion will sustain more damage, and they’ll spread your religion upon their death. Rapidly eradicating enemy units while consistently dispatching Missionaries and Apostles to the target Holy City will facilitate an incredibly swift conversion.

Menelik II – Ethiopia

Settle On Hills To Harvest Faith Without Sacrificing Culture or Science

Menelik II Leader Ability: Council of Ministers Cities founded on Hills gain Science and Culture output equal to 15% of their Faith output. +4 Combat Strength for all units on Hills.
Ethiopia Civ Ability: Aksumite Legacy All Resource improvements receive +1 Faith for every copy. International Trade Routes grant +0.5 Faith for every resource in the origin city. Archaeologists and Museums can be purchased with Faith.
Unique Units Oromo Cavalry (Medieval Light Cavalry unit), Rock-Hewn Church (extra +1 Faith for every adjacent Mountain or Hills tile, provides Tourism from Faith after getting to Flight, spreads +1 Appeal to surroundings).

Menelik II appears to be a more intricate religious figure in the style of Civ 6 than his true nature suggests. As the head of the Ethiopia civilization, he accrues additional Faith from surplus non-strategic resources and earns extra Faith through trading with cities rich in Luxury Resources.

But his Leader ability is what makes Menelik II capable of winning Religion victories quickly.

As Menelik II, you will discover all your cities located on hilltops. This unique feature boosts 15% of your Faith generation in those specific cities, converting it to both Science and Culture output. This advantage enables you to focus primarily on Faith construction without compromising your progress in Science or Culture. Consequently, you’ll find it relatively straightforward to acquire the first Pantheon and Religion as Menelik II since your resources can be channeled predominantly into Faith-oriented structures, rather than other paths to victory.

Construct churches carved from rock near mountains, ideally with hills or mountain terrain surrounding them, to maximize the Faith bonus as much as possible.

Essentially, gather as many Bonus and Luxury Resources as possible, engage in trade with civilizations rich in these resources, and strategically place your settlements on Hill tiles to maintain equilibrium. If you focus on Culture along with Faith as a secondary goal, you’ll swiftly advance through the Civic tree, unlocking policies that boost your Religious influence earlier than most other civilizations.

Jayavarman VII – Khmer

Place Holy Sites Next To Rivers For Enormous Faith Gains

Jayavarman VII Leader Ability: Monasteries of the King Holy Sites grant Food equal to its Adjacency Bonus, gain +2 Adjacency from Rivers, +2 Housing if built next to a River, and trigger a Culture Bomb.
Khmer Civ Ability: Grand Barays Aqueducts provide +1 Amenity, and +1 Faith for each Citizen in the city. Farms get +2 Food if placed next to an Aqueduct, and +1 Faith next to a Holy Site.
Unique Units Domrey (Medieval Siege unit), Prasat (+6 Faith, Relic slot, extra Housing, Culture, and Food with certain beliefs). +0.5 Culture for every Citizen.

As the head of the Khmer civilization, Jayavarman VII stands out for swiftly achieving Cultural victories, yet this can only be accomplished by focusing on acquiring a multitude of Relics. However, it’s worth noting that he truly shines in securing quick Religion victories.

Players of Civilization VI might not fully appreciate the strength of their Leader’s ability – positioning a Holy Site next to a River (which the Khmer often begin near) can generate a substantial amount of Faith, provide Housing, and instantly absorb neighboring tiles with a Culture Bomb. As the Khmer, you also gain an additional Amenity from Aqueducts, and a full point of Faith for every citizen in your city. The Prasat unique building increases Culture depending on the number of citizens, and when built, it grants a significant +6 Faith per turn.

By implementing this data effectively, Jayavarman VII manages to swiftly achieve Religion victories through rapid urban expansion, brisk Faith accumulation, and high Housing and Comfort thresholds that enable cities to expand beyond their typical sizes.

Arrange all your sacred places near rivers, focus on constructing water supply systems such as aqueducts, and aim to acquire wonders like the Great Bath and the Hanging Gardens to enhance your growth rate and offset any disadvantages from being located by rivers.

For the remainder of the game, continue enhancing your Holy Site and produce an Apostle, or multiple Missionaries, each turn to quickly and amicably convert other Holy Cities as they become yours.

Peter – Russia

Bonus Faith On Tundra + Dance Of The Aurora = Game Over

Peter Leader Ability: The Grand Embassy Trade Routes with other Civilizations grant +1 Science and +1 Culture for every 3 Technologies or Civics they are ahead of Russia
Russia Civ Ability: Mother Russia Gain 5 extra tiles on founding a city, Tundra tiles grant +1 Faith and +1 Production. Units are immune to Blizzard, but civilizations at war with Russia suffer double penalties inside Russian territory.
Unique Units Cossack (Industrial Era), Lavra (Replaces Holy District, expand by 2 tiles in the nearest city whenever you spend a Great Person there)

In the strategic game Civilization VI, Russia stands out as an exceptionally strong and versatile civilization, capable of triumphing through various victory conditions. However, it’s not quite right to label Peter as a generalist with no particular expertise, as he is, in fact, the most proficient civilization when it comes to securing a Religious Victory, far outperforming others in this area.

As a fervent admirer of this grand nation led by Peter the Great, I appreciate his strategic move to boost Science and Culture when forging Trade Routes with civilizations that surpass us in technological or civic advancements. This tactical maneuver serves to strengthen our yields, but the true might of our civilization lies within its inherent capabilities.

When playing as Russia, you’ll find that founding a city awards additional territories and provides an alternative to the Holy Site known as the Lavra. Notably, when you assign a Great Person to a city with a Lavra, your territory will expand by two tiles. Moreover, one of Russia’s key advantages lies in its ability to boost Faith and Production on Tundra terrains.

Starting off, as Peter, you’ll find a natural inclination towards territories resembling Tundra on your map, which gives you an immediate edge due to the Faith and Production benefits these areas provide right away.

Speed up the Dance of the Aurora deity group for higher returns on Tundra terrains, followed by producing Settlers who’ve been given the Magnus promotion to avoid population decline, thus enabling a broad expansion across the globe’s Tundra regions.

By the time you construct your fourth city and found a Lavra within it, your Faith score will significantly surpass that of other civilizations. Maintain the growth of these Sacred Sites, acquire St Basil’s Cathedral for additional advantages on Tundra territories, and construct numerous Engineers to maximize the exploitation of the new resources your Great People will uncover as they expand your cities.

Peter exhibits remarkable speed in achieving religious victories within the game “Civilization VI”. By optimizing tundra territories and skillfully utilizing your Lavras, your faith production could potentially lead to an early triumph.

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2025-01-10 08:04