Following your long voyage through multiple missions and underground labyrinths in the remake of Dragon Quest 3, the game concludes with an adventure through Zoma’s Fortress. This final stronghold presents players with a rigorous test of ability, demanding the party to employ all they have mastered up until that point. It undeniably stands as the most formidable challenge within the main narrative of the DQ3 Remake. In this tutorial, we’ll walk you through a comprehensive guide for navigating Zoma’s Fortress, including the position of all hidden treasures.
How to Reach Zoma’s Citadel in Dragon Quest 3 Remake
Following your victory over Archfiend Baramos in the remade version of Dragon Quest III, you’ll find yourself in the perpetually dark world of Alefgard. Your ultimate objective and final destination on this new map is Zoma’s Citadel, which can only be reached by players who successfully complete the Rainbow Drop item quest in Dragon Quest III Remake.
The Rainbow Drop consists of the following items:
- Sunstone – Found in Tantegel Castle
- Staff of Rain – Found in the Shrine of the Spirit
- Sacred Amulet – Given by Rubiss after freeing her at the top of the Tower of Rubiss (must have Faerie Flute)
Gathering the three essential pieces is necessary to construct the Rainbow Drop, which in turn facilitates building the bridge known as the “Rainbow Bridge” that guides you to Zoma’s Citadel.
Or simply:
Once you have collected all three items, you can create the Rainbow Bridge leading to Zoma’s Citadel.
Zoma’s Citadel 1F Walkthrough – Dragon Quest 3 Remake
1F Main Path:
The objective on the first level of Zoma’s Citadel is to uncover a secret tunnel by reaching the throne situated along the northern wall’s center. You can achieve this by following a circular route: start by moving up and around either side of the room, then make your way back down to the door leading to the central chamber. The diagram provided above illustrates the specific pathway. Various treasures are hidden in some side rooms; their contents will be detailed below.
As you step into the central room, you’ll find yourself confronted by different types of Living Statues. They don’t have specific weak spots, so they can deal significant damage if not handled properly. Remember to approach them as you would any boss, and you should manage just fine.
All Treasure on Zoma’s Citadel 1F:
- Treasure 1 (Buried): Mini Medal – behind throne.
- Treasure 2 (Buried): Seed of Magic – check electrified panel.
Zoma’s Citadel B1 Walkthrough – Dragon Quest 3 Remake
B1 Main Path and B1 Treasure:
As a gamer, I can tell you that if I follow the primary route beneath the throne, I’ll just ascend some stairs straight to location B2. However, should I choose any of the four staircases hidden in the small chambers on the first floor, I’d find myself isolated in room B1 instead. The only motivation for venturing down here is to snatch the lone treasure chest nestled along the northern wall.
- Treasure 1 (Chest): Hapless Helm
Zoma’s Citadel B2 Walkthrough – Dragon Quest 3 Remake
B2 Main Path:
After descending the B1 staircase, you’ll exit onto B2. On this level, it’s necessary to traverse the central directional tiles. In essence, your destination is the path opposite the entrance, followed by going down the stairs. However, due to their challenging nature, we’ve provided a separate guide to help you navigate these tiles effectively.
How to Use the Directional Tiles in Dragon Quest 3 Remake:
On level B2, you’ll encounter some intricate tile patterns, which at first glance may appear illogical. But don’t be fooled, there’s a hidden pattern behind their seemingly chaotic design.
If you’re finding it tough with the directional tiles in Zoma’s Citadel, it might be helpful to go back to the Tower of Rubiss for some practice instead. This approach is beneficial not only for those who are already inside the citadel but also for those yet to enter. On the third floor’s northwest corner of the Tower of Rubiss, you’ll discover tiles specifically designed for practicing directional movements.
The diamonds on the tiles will consistently face towards east and west. But, keep in mind that the upper (orange) and lower (blue) sections of these tiles often switch colors. To determine which data should be entered, make sure you notice the tile’s color.
If you’re heading either northward or southbound, imagine the two parts of the diamond as your left and right controls on a directional pad.
- Blue = North – when you need to go north, look at the location of the blue half of the diamond. If it is on the left, press left on the D-Pad and you’ll move north. If it is on the right, press right and you’ll move north.
- Orange = South – the same logic applies here. When orange is on the left, press left to move south. When it’s on the right, press right to move south.
When deciding to move either east or west, consider the diamond as a pair of arrows, one for each direction. For smoother navigation along this axis, focus solely on the orange arrow. In simpler terms, press the ‘UP’ button on your D-Pad if the orange arrow is pointing towards the direction you wish to go. Conversely, if the orange arrow points away from your desired direction, press the ‘DOWN’ button on the D-Pad. If you find this challenging, check out the video provided for assistance.
All Treasure on Zoma’s Citadel B2:
- Treasure 1 (Chest): Scourge Whip
- Treasure 2 (Chest): 4, 989 Gold Coins
Zoma’s Citadel B3 Walkthrough – Dragon Quest 3 Remake
B3 Main Path:
The primary path on the third subterranean level is quite straightforward since it circles the outer rim of the square-shaped room. If you deviate a bit towards the southwest corner, you’ll come across Sky, a Soaring Scourger, and one of the friendly creatures introduced in the remake of Dragon Quest III.
B3 Isolated Chamber:
In this game, there’s a separate area in section B3 that you might stumble upon if you fall into one of the holes while navigating the tiles on level B2. This isolated area has a helpful Liquid Metal Slime residing in its northwest corner. To leave, look for the stairs located only on the eastern side of the room.
All Treasure on Zoma’s Citadel B3:
Main Chamber:
- Treasure 1 (Chest): Dragon Dojo Duds
- Treasure 2 (Chest): Double-Edged Sword
Isolated Chamber:
- Treasure 1 (Chest): Bastard Sword
Zoma’s Citadel B4 Walkthrough – Dragon Quest 3 Remake
B4 Main Path:
On the lowest level beneath four others, you’ll find Zoma. Start at the central right spot in the southern region, move forward, veer around, and subsequently retrace your steps to the southeastern nook to locate the exit.
As a passionate player stepping into B4 for the first time, don’t rush past the unique cutscene that awaits you at the entrance. Be sure to give it your full attention as it unfolds.
All Treasure on Zoma’s CItadel B4:
There are six chests in one chamber. This list goes from right to left.
- Treasure 1 (Chest): Shimmering Dress
- Treasure 2 (Chest): Prayer Ring
- Treasure 3 (Chest): Sage’s Stone
- Treasure 4 (Chest): Yggdrasil Leaf
- Treasure 5 (Chest): Dieamend
- Treasure 6 (Chest): Mini Medal
How to Defeat Zoma in Dragon Quest 3 Remake
In the concluding part of Zoma’s Fortress lies a series of challenging boss battles, known as a gauntlet. To progress further, you need to vanquish three powerful adversaries: King Hydra, Soul of Baramos, and Bones of Baramos. Only then will you face Zoma. Fortunately, you’ll get chances to utilize items from your bag between each confrontation, ensuring that you won’t have to tackle them with only the items you carry personally.
How to Defeat the King Hydra:
As a passionate gamer, let me share my experience with you about the formidable foe known as King Hydra. This guy’s toughness is on par with a lower-tier main boss, and I can confirm that we didn’t stumble upon any vulnerabilities dealing red damage during our battle. However, the Kazap spell proved to be a game-changer, dishing out a whopping 400 points of damage per turn, making it an incredibly effective tool in our arsenal. This encounter calls for a proactive approach, as King Hydra recovers a tad over 100 HP after every round of combat, so being aggressive is definitely the way to go!
By sticking with a fundamental approach, we managed to conquer King Hydra on the first attempt, preserving the entire party unscathed. We had one of our Sages function partially as a healer. At this stage, any strategy you’ve employed against other challenging bosses should be effective here as well.
How to Defeat the Soul of Baramos:
Since you’ve conquered the Soul of Baramos within the Tower of Rubiss before, you likely have a solid grasp of the tactics required. Notably, the Soul is particularly vulnerable to Zap damage, so it would be wise to assign your Hero to Kazap for this battle.
How to Defeat the Bones of Baramos:
It appears that the Bones of Baramos share similar vulnerabilities as its former fleshly counterpart. We managed to defeat it swiftly by employing the Kazap spell and the Monster Wrangler’s Wild Side/Monster Pile-On combination. The bones inflict more damage compared to the Soul of Baramos, making it crucial to monitor your health closely. In essence, this battle seems to be a slightly more challenging version of the Soul of Baramos fight.
How to Defeat Zoma in Dragon Quest 3 Remake:
In the final battle of the primary narrative, known as Zoma, it’s as challenging as anticipated. A common error among players in this encounter is adopting an overly aggressive approach. Instead, this confrontation is intended to be a strategic one, requiring careful planning to keep your entire four-member team alive.
At the onset of battle, it’s advisable to save your Magic Points (MP) initially as Zoma initiates with a protective magic barrier that lessens the impact of all magical assaults. Later, you’ll receive a notification indicating that the Sphere of Light is prepared for use. When prompted, reply affirmatively if you have the choice. This action will dismantle Zoma’s barrier, leaving them exposed to magical attacks.
With the shield removed, Zoma becomes vulnerable to Zap’s assault. Our Kazp inflicted over 650 damage per strike. The combination of Kazp and Monster Wrangler proved effective in this scenario, freeing up two team members for healing and resuscitation duties. We had to resurrect several party members more than once. If you’re confident with buffs and debuffs, this is the perfect battlefield to employ them. Spells and gear that reflect damage can be especially beneficial in this situation.
In the end, the most effective approach is to proceed cautiously, prioritizing your health points, and avoiding excessive aggression. If you stick to this plan, you’ll come out victorious in the long run.
Every Monster in Zoma’s Citadel – Dragon Quest 3 Remake
Monster Name | Weakness |
---|---|
Dragon Zombie | None |
Franticore | None |
Great Troll | Zap |
Green Dragon | None |
Hocus-Poker | None |
Hydra | None |
Infernal Serpent | None |
One-Man Army | Zap |
Soaring Scourger | Zap |
Troobloovoodoo | Zap |
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2025-01-10 12:25