Summary
- Transport units en masse for attacks using various options: Pirate Ships, Helepolis, Vortex.
- Utilize powerful transport options: Sky Passage, Underworld Passage, Transport Ships, Leviathan.
- Transport units with deadly impact: Roc, a flying myth unit for surprise attacks in enemy bases.
Refreshed Version of “Age of Mythology” has been an outstanding hit in the strategy gaming world, breathing fresh excitement into fans of the initial “Age of Empires” and revitalizing a timeless real-time strategy (RTS) game with numerous engaging new features, while preserving most of its original content.
As a gamer diving into the thrilling world of Age Of Mythology Retold, there are quite a few key factors to master. One pivotal aspect is orchestrating mass movements of units for an attack, whether by sea, air, or ground. The element of surprise can be effectively utilized in numerous ways against opponents, and there’s a wide array of transport vessels at your disposal to make it happen. However, don’t underestimate the vulnerability of these transport units; they can be easily destroyed, resulting in significant losses of troops and resources that you’ve invested.
10. Pirate Ships
Useful But Generally Unavailable
- Archer Ship That Can Transport
- Only Available During Certain Campaign Missions
While not commonly utilized across the game “Age Of Mythology Retold”, Pirate Ships prove beneficial for both offensive and logistical operations. These ships can be effectively employed in certain campaign missions or custom scenarios. Despite their ability to carry units, their transport capacity is limited, making them less frequently used for this function.
Except under unique circumstances such as the operation “Good Advice,” pirate vessels are primarily used for limited transport capacity, functioning much like archer ships in most situations. They can only hold a small number of units. Although they prove useful wherever they’re deployed, players should not overly depend on or consider them as primary transportation options.
9. Shifting Sands
Simple God Power For Low-level Transportation
- God Power That Can Teleport Units
- Available To Egyptians In The Classical Age
In the game “Age of Mythology Retold”, Egyptian civilization offers exceptional methods for moving units. This is particularly true in the original version before the Atlantean civilization was introduced. The Shifting Sands God Power may not be optimal for transportation, but it serves as a useful early option for swift movement, whether the player needs to mount or quickly retreat from an attack.
Users can utilize Shifting Sands in numerous ways, such as facilitating villagers’ escape during a raid or aiding in the defense or attack of specific locations on the map. It’s crucial for players to maintain visibility at both spots, but this issue can be effectively addressed by employing scouting or airborne units.
8. Helepolis
Small Numbers But Great For Surprise Attacks
- Siege Weapons That Units Can Hide Within
- Available To Greeks In The Mythic Age
The Greek Helepolis, though primarily a siege weapon, can accommodate up to five distinct units within its structure. Moreover, its inherent “manned engine” trait boosts its damage output by 5% for each internal occupant, making it even more formidable in combat. Notably, this unit excels at crushing and piercing through defenses, and it delivers extra damage against fortified walls.
This implies that the Helepolis is capable of demolishing towers or walls with enhanced offensive power, providing protection for its occupants, and subsequently releasing units to counteract approaching defenders. An often overlooked yet incredibly valuable skill, the transporting capability of a Helepolis can wreak havoc and sow confusion among enemies.
7. Vortex
A Much More Powerful God Power
- God Power That Teleports All Military Units
- Available To Atlanteans In The Mythic Age
In simpler terms, the Atlanteans possess extraordinary and dominating divine abilities. The Vortex is somewhat ambivalent, which can be accessed by progressing into the Mythic Age with the Minor God Helios. This power enables a player to instantly transport all their troops to a specific destination at once.
This powerful move, known as Vortex, could deal a swift and destructive blow to the enemy. However, it’s essential to employ it judiciously. Players should ideally be concurrently developing new units while utilizing it, or they might find themselves devoid of any defensive units at their base or anywhere else on the map. Although risky, Vortex is incredibly valuable and can wreak havoc on an unforewarned adversary.
6. Sky Passage
Needs Building But Is Permanent If Not Destroyed
- Buildings That Allow Units To Teleport
- Available To Atlanteans In The Archaic Age
As an Atlantean gamer immersed in the Age of Mythology Retold, I’ve found that nothing beats the convenience of Sky Passage – a unique perk exclusively for those who’ve chosen Oranos as their Major God. This extraordinary structure can be constructed at any point during the game, and with multiple instances available, it lets me effortlessly teleport my units across different parts of the map, giving me a strategic edge that keeps me one step ahead!
Sky Fortresses require construction time, but they can be deployed in any base a player controls, thus enabling them to defend all their territories with minimal defensive units. This feature provides a significant advantage as it allows players to secretly move entire armies to locations where the opponents won’t suspect their presence.
5. Arrow Ships
Viable But Low On Numbers
- Archer Ship That Can Transport
- Available To Any Civilization In The Classical Age
As a gamer immersed in this strategy game, I find myself commanding various types of naval vessels unique to each civilization. For instance, I’ve got my Triremes, Kebenits, Longboats, and Biremes at my disposal. While they all share similar traits, these ships serve as primary attackers for their respective civilizations. However, when I don’t need to move a full army, they can also double up as transport options, offering flexibility in my strategic maneuvers.
In the game Age of Mythology Retold, players often acquire Arrow Ships at an early stage to safeguard their docks or fishing vessels. These ships are more resilient when navigating through enemy territories and have a higher survival rate compared to Transport Ships. As a result, Arrow Ships are an effective choice for transporting units across water bodies in the game.
4. Underworld Passage
Permanent God Power
- God Power That Links Two Points
- Available To Greeks In The Heroic Age
The ancient Greek civilization boasts powerful divine entities, and the Underworld Passage is an excellent choice for gamers seeking to transport their troops to specific destinations. By studying with the lesser deity Apollo, players gain the ability to construct Underworld Passage buildings in two strategic positions, which remain permanent unless destroyed. This enables swift movement of units between these points.
For gamers who have two distinct strongholds or aim to establish themselves on another island in specific game maps, this power is incredibly valuable. Entire armies can swiftly traverse an underground tunnel within seconds, making it extremely challenging for opponents to eliminate one once established. This God Power, which offers the best transportation option, can significantly impact the game when used effectively, even potentially deciding the outcome of a match.
3. Transport Ships
The Most Units In One Swoop
- Ship That Can Transport Many Units
- Available To Any Civilization In The Classical Age
In the realm of Age of Mythology Retold, I’ve found that the Standard Transport Ship is a common denominator across all civilizations. This versatile vessel can accommodate up to 25 regular troops, essentially making it a mobile fortress for an entire army, a significant upgrade from its counterpart in the original Age of Mythology.
Moreover, these transportation vessels possess an innate resistance to divine powers, while also boasting robust piercing armor. This armor shields them from enemy archers aiming to halt their troop deployments. While players may suffer heavy troop losses if a transport ship is destroyed, their swift movement and unique benefits usually prevent such incidents.
2. Leviathan
A Destructive Beast & Safe Mode Of Transport
- Myth Unit That Can Transport Units
- Available To Egyptians In The Heroic Age
In the game “Age of Mythology Retold”, the Egyptian civilization boasts some exceptional transportation methods. One such extraordinary unit is the Leviathan, a mythical beast that becomes accessible upon reaching the Heroic Age. This colossal swimming creature can carry multiple units, making it highly versatile due to its own immense strength and power.
The Leviathan, in essence, is robust and usually overpowers a single opponent ship. However, a recent update for Age of Mythology Retold has further empowered the Leviathan, as it now boasts a 2x multiplier against mythical units. This enhancement allows the Leviathan to not only endure but also conquer some of the game’s strongest naval entities.
1. Roc
The Flying Myth Unit Transport
- Myth Unit That Can Transport Units
- Available To Egyptians In The Heroic Age
As an avid fan, I can’t help but sing praises for the Roc in Age of Mythology Retold! This magnificent flying creature is a secret weapon unlocked by the Egyptians during the Heroic Age when Sobek is part of the equation. The Roc isn’t just another unit; it’s a swift, mythical flyer that doesn’t dish out damage but instead, transports your troops right into the heart of enemy territory, stirring up chaos like you wouldn’t believe! What sets the Roc apart is its ease of training – players can quickly assemble entire surprise armies and strike fear into their enemies without breaking a sweat.
In the strategic game Age of Mythology Retold, those who rely heavily on fortifications like walls, towers, and defensive structures may find themselves vulnerable if they underestimate the stealthy tactics of enemy Roc units. These crafty birds can infiltrate from the flanks, allowing adversaries to strike from a lethal vantage point. Countering these elusive Rocs can be quite challenging, making them one of the more frustrating units to deal with when planning strategies for outwitting your opponents.
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2025-01-12 02:37