Bethesda Game Studios is often criticized these days, but it’s hard to argue against the fact that they’ve created some of the most impactful role-playing games (RPGs) ever made. Their 2011 fantasy action game, “The Elder Scrolls V: Skyrim,” has been a cornerstone of the RPG genre for many years and has served as inspiration for numerous other games, both large and small. Simultaneously, Bethesda’s 2015 post-apocalyptic shooter, “Fallout 4,” has managed to maintain a dedicated player base for nearly a decade now, even though it faced criticism from some longtime “Fallout” enthusiasts. Both games have sold millions of copies worldwide and cemented their place in RPG lore.
Despite Bethesda’s games like Skyrim, Fallout 4, Fallout 76, and the latest Starfield being commercially successful, they haven’t exactly shone in the technical awards category. Fans often criticize these games for their perceived lack of high-quality visuals compared to other contemporary AAA titles. The frequent loading screens, persistent bugs, and technical issues found in these games have led some to label them as outdated. Critics often blame the Creation Engine, which powers all these games, for these problems, suggesting that Bethesda could improve their future projects by switching from this engine to Unreal Engine 5. However, such a drastic change might have both advantages and disadvantages for Bethesda Game Studios.
The Pros and Cons of Switching from Creation Engine to Unreal Engine 5
UE5 Could Make Bethesda Games More Realistic and Easier to Develop
Unreal Engine 5, developed by Epic Games, is renowned for its exceptional graphics, and justifiably so. It boasts innovative features such as Lumen and Nanite, which can create visually stunning games when used effectively. This implies that if Bethesda Game Studios were to develop future games using Unreal Engine 5, their visual quality could significantly improve compared to what we see now. In essence, a potential Fallout or Elder Scrolls game with the high-definition graphics, immersive lighting, and lifelike NPCs similar to Black Myth: Wukong would be an exciting prospect for fans of these franchises.
As a gamer, I can see that transitioning Bethesda’s game development to Unreal Engine 5 could significantly enhance the visuals of upcoming titles. Moreover, it might speed up the release process, which is crucial for us fans. You see, working with proprietary engines like the Creation Engine can be a challenge due to their steep learning curve and need for extensive experience and training. However, Unreal Engine 5 is different. Its widespread popularity means many developers and freelancers are already familiar with it, making game development more agile. As Nate Purkeypile, a former Bethesda artist, put it, this transition would make it “easier to hire people and ramp up” the development process, getting us our favorite games faster!
Creation Engine is Far More Moddable and Fine-Tuned for Bethesda Games Compared to UE5
Using Unreal Engine 5 could potentially streamline Bethesda’s development process, but it wouldn’t necessarily resolve all the issues inherent in the Creation Engine. Unreal Engine 5 has been met with some criticism from gamers and developers for various reasons, and the primary concern is the standardization of game engines. With an increasing number of AAA studios moving towards UE5 and leaving their proprietary engines behind to simplify development, there are concerns that this shift could impact the technical quality of games over time. Proprietary engines are often tailored to work optimally with specific genres of games, providing unique features that a universal engine might not offer.
One key advantage that sets the Creation Engine apart from UE5 is its robust support for user-created modifications (mods). Among game engines, Bethesda’s in-house software stands out as one of the most adaptable when it comes to modding possibilities, far exceeding those offered by Unreal Engine 5. Given the significant role that mod creators play within the Bethesda gaming community, it’s crucial for Bethesda Game Studios to maintain their games’ ease of modification. However, if they were to switch to UE5, they might lose this capability.
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2025-01-12 21:53