Summary
- Horror games focus on disempowering players for fear, with unique movement systems for immersive experiences.
- The Last of Us Part 2 improves movement from the first game, offers fluid action, and distinct character-driven gameplay.
- Dying Light 2 incorporates heightened parkour movement, while Left 4 Dead 2 stands out for simple yet effective movements.
Horror video games often create an atmosphere of dread by making players feel powerless and vulnerable. These feelings of vulnerability and helplessness are crucial in building fear within the game. As a result, many horror games purposely design movement systems that are challenging. Players may find their characters moving slowly, getting easily disoriented, or experiencing rapid head bobbing or camera shaking, all of which contribute to the overall sense of unease and fear.
Due to these conventions, numerous horror games that feature smooth movement dynamics carry an action-adventure flavor. Furthermore, subsequent versions or updates frequently refine the movement mechanics of their predecessors. This compilation showcases horror games with exceptionally smooth and enjoyable movement, as well as those with less instinctive movement systems that contribute uniquely to the gaming experience.
While not every game primarily focuses on horror, a significant reason for this is the player freedom afforded by the movement mechanics. Yet, each game maintains a strong emphasis on the horror genre.
6. The Last Of Us Part 2
Switching It Up
Following the success of its prequel, The Last of Us Part 2 aimed to enhance some of the movement challenges seen in the prior game, where Joel’s control felt akin to an aging vessel navigating rough seas. As you traverse a post-apocalyptic world teeming with adversaries, the flexibility to switch between stealth and confrontational scenarios remains crucial. The player takes on two unique protagonists, and their individual movements not only differ but also enrich each character’s persona.
In “The Last of Us Part 2”, the third-person action feels instinctive, allowing for spontaneous strategies and flexible tactics. Unlike its predecessor, it now includes a ‘jump’ function. Despite the characters’ inherent vulnerability, their prowess and resolve are evident in the intense combat sequences.
5. Dying Light 2 Stay Human
Get Back Before Dark
In my opinion, diving into the world of Dying Light 2 Stay Human feels like stepping into a post-apocalyptic cityscape as the hero. As I navigate through this decaying urban jungle, I employ parkour moves that are both exhilarating and sometimes comically over-the-top. The game’s combat offers a unique blend of styles, allowing me to tackle most situations either stealthily or head-on, adding an extra layer of excitement to my adventure.
In contrast to some aspects of Dying Light 2 that didn’t quite live up to the original, the parkour system stands out as significantly enhanced. Players can navigate the city in multiple ways, often choosing to jump across rooftops to avoid encounters with enemies below. Initially, movement was plagued by numerous glitches and stiffness due to bugs when it was first released, but it has undergone a remarkable transformation since then, becoming far smoother and more fluid.
4. Left 4 Dead 2
The Zombies Are Coming
Over the years, few horror-themed multiplayer games have endured like Left 4 Dead 2. This is a team-oriented game where players collaborate, finding themselves in zombie-filled environments with specific objectives to accomplish. The variety of enemies, each with unique traits, keeps gameplay engaging. Additionally, the “Director” feature, which controls the game’s environment, introduces an element of surprise and excitement.
Unlike certain games in this collection, “Left 4 Dead 2” features straightforward movement – there’s no somersaulting, soaring, or intricate parkour across the game environment. Essentially, it’s a run-and-gun type of game. The reason its movement mechanics have endured well might be because of this simplicity. What gives the game depth and variety is the richness of its environments.
3. Bloodborne
Dodge Through It
The game Bloodborne might boast one of the most gratifying movement systems found in video games. Those who initially struggled in Central Yharnam and opted out early may find it hard to believe, as it can be quite a challenging learning curve for those unfamiliar with this type of gameplay style.
Once the player reaches Rom the Vacuous Spider near the game’s halfway mark, they should have enough skill to dodge her area-of-effect attacks and move in for damage. Regrettably, the camera occasionally lags during the Hunter’s jumps and charges in crucial boss encounters, but this inconvenience is insignificant compared to the harmonious interplay of all the mechanics in Bloodborne.
2. Control
Just The Janitor’s Assistant
In the beginning, Jesse Faden embarks on her fresh role as the leader of the Federal Bureau of Control. However, it doesn’t take long for her to sense that everything is far from normal. The ensuing story unfolds into an eerie, third-person action horror adventure where Jesse has to deal with a variety of bizarre supernatural occurrences.
In this game, it truly seems fast when Jesse sprints, and hurling items at adversaries using telekinesis is an enjoyable experience. One of the most thrilling experiences in movement occurs when Jesse unlocks the ability to levitate. Flying through the Oldest House while listening to the Old Gods of Asgard is a delightful moment. Although it might seem odd when she suddenly stops, this is crucial in a game where objects start moving independently. The environment adapts around Jesse, and its flexibility is one reason why navigating through the space feels so rewarding.
1. Returnal
Traveling Through A Time Loop
Returnal can be described as a science fiction horror game with roguelike elements that appreciates players who are committed to lengthy, challenging playthroughs to reveal the storyline. The game’s third-person combat is swift, and the dash feature stands out. Evading is crucial, along with utilizing the grappling hook, which emphasizes quick and smooth movement as a fundamental aspect of the gameplay experience.
The tricky gameplay style offers a great sense of fulfillment, yet mastering it requires a significant learning effort, made more challenging by each play session’s extended length. However, once players get accustomed to it, navigating the environment is delightful. Players who benefit from tactile feedback will also enjoy how it enhances both movement and combat mechanics.
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2025-01-17 07:35