Summary
- Doom: The Dark Ages will not have multiplayer in order to focus on a larger campaign packed with unique features.
- The decision to prioritize single-player content allows for the addition of new gameplay elements like riding a dragon.
- The game’s advanced specs indicate that developers have pushed the limits to deliver an immersive experience.
As a passionate gamer, I can’t contain my excitement about “Doom: The Dark Ages” now that Xbox Developer Direct has shed more light on it. One thing that stood out is why this prequel to the classic “Doom” and “Doom Eternal” won’t feature a multiplayer mode. Instead, it’s all about a single-player experience, taking the series in unprecedented directions.
While some traditionalists might be disheartened by this change, rest assured that the creators of “Doom: The Dark Ages” have a solid reason for making this decision.
In its pioneering days, Doom was often credited as the initial shooter game to feature online multiplayer, or at least the one that made it popular among the masses. Given this historical significance, it might be shocking to note that id Software is now concentrating solely on the campaign in their latest installment. Despite being a significant shift, this focus could potentially elevate the game to new heights that the series has yet to achieve with earlier versions.
During Xbox’s Developer Direct event as reported by Eurogamer, Marty Stratton, the executive producer, announced that the upcoming game Doom: The Dark Ages will only feature a campaign. This decision was made due to the massive scale of the story mode. Remarkably, this campaign is said to be the largest and most detailed in the entire Doom series so far. This expansive development was achieved by the team dedicating all their resources solely on the campaign rather than splitting time for multiplayer aspects. For the first time in the game, players may find themselves fighting alongside allies, but these companions will be non-playable characters (NPCs). However, the Doom Slayer will still be seen taking down hordes of demons single-handedly.
Doom: The Dark Ages’ Lack of Multiplayer Means the Campaign Can Be Bigger Than Ever
Hugo Martin explained that by focusing on single-player experiences, they were able to take the campaign to unprecedented heights in Doom: The Dark Ages. This new game offers players a dragon to ride and a giant mech to pilot, elements id Software had long desired but couldn’t incorporate fully due to resources allocated to multiplayer. By omitting multiplayer, the development team gained additional time and resources to enhance these exciting features, making it worthwhile as Doom: The Dark Ages prepares to introduce unique elements never before seen in the series.
Based on the specifications, it seems that the developers have truly pushed the game to its maximum potential. Notably, they mentioned that at a minimum, the game “Doom: The Dark Ages” necessitates a GPU capable of ray-tracing on PC, along with an 8-core processor and 16 GB of RAM. This new Doom title appears to be the most demanding in the series so far, even without taking multiplayer aspects into account.
Read More
- LUNC PREDICTION. LUNC cryptocurrency
- BTC PREDICTION. BTC cryptocurrency
- Fantom Price Rebounds As Sonic Chain Hit $100M TVL Milestone
- IMX PREDICTION. IMX cryptocurrency
- Naruto: Kishimoto Reveals His Favorite Akatsuki Member
- RSR PREDICTION. RSR cryptocurrency
- Should Video Games Explore Morality?
- SWFTC PREDICTION. SWFTC cryptocurrency
- Hyper Light Breaker early access release date announced
- Bitcoin Exhausted: Funding Rates Look Pessimistic for Analysts
2025-01-26 03:11