Assassin’s Creed Games Where Your Decisions Matter The Most

Summary

  • Assassin’s Creed games feature varying degrees of player influence on story events and world changes.
  • The series evolved from minor shifts to major world-altering choices in recent entries like Valhalla.
  • Odyssey stands out as the most open and choice-driven game, requiring multiple playthroughs for full exploration.

Over time, the Assassin’s Creed series has undergone significant transformations. The shift towards role-playing games marked a drastic alteration in the franchise, showcasing the vast differences that can occur between each installment. This adaptability also impacts the extent to which players can influence events or modify their surroundings if they were to replay the game.

As the upcoming installment of Assassin’s Creed Shadows nears, fans eagerly anticipate if they can still influence the course of events in future games.

8. Assassin’s Creed 3

Minor Side Mission Full Sync Changes

In Assassin’s Creed 3, gameplay options may not be abundant compared to some other titles within the series. Despite being a remarkable addition to the franchise, it doesn’t present numerous endings or offer extensive choices that significantly impact the storyline, much like many of its counterparts in the series. However, the extent of side missions you undertake can influence the overall experience.

At this point in the Assassin’s Creed series, side missions had become an integral and substantial part of the games. Whether the player chose to complete these extra objectives or not, it played a crucial role in achieving full synchronization, which was a highly sought-after feature in this particular installment.

7. Assassin’s Creed 2

Interactive Cutscenes & Changing The World

In the early stages of Assassin’s Creed 2, players had opportunities to alter subtleties within their gameplay experience. These adjustments were seen in interactive cutscenes where the player’s choices or lack thereof would influence minor outcomes.

As a devoted fan, I’d like to share my perspective: The significant transformations one can orchestrate are predominantly tied to the very fabric of the game world. For instance, as a player, I can inject life and beauty into Monterrigoni by investing resources, and I can embark on additional missions to subtly influence other aspects of this captivating realm. Though these concepts will be further developed later, this marked the commencement of a series of games that would pioneer groundbreaking ideas about world-altering gameplay.

6. Assassin’s Creed Revelations

Creating Master Assassins

In “Assassin’s Creed Revelations,” the narratives of Ezio and Altair were interwoven, concluding the series’ chapter that solely revolved around these two characters. The game also provided players with diverse opportunities to seize control over various regions in the Mediterranean using assassin recruits, building upon concepts presented in earlier games and allowing for some degree of shaping the world by player actions.

In earlier games before “Revelations,” players were able to establish an entire Creed of Assassins by training and completing side missions. This significantly impacted gameplay, although it didn’t drastically alter the main storyline. However, it has become a widely accepted fan theory that Ezio trained numerous other assassins towards the end of his life, which many fans believe to be true.

5. Assassin’s Creed Syndicate

Dialogue Choices & Two Main Characters

The game “Assassin’s Creed Syndicate” is often overlooked within the franchise, but it offers a unique and refreshing experience. This title is set amidst London during the Industrial Revolution, providing players with an opportunity to delve into a distinctly modern world that varies significantly from the norm in the series. Moreover, unlike other games in the series, “Assassin’s Creed Syndicate” offers dialogue options, a feature not commonly seen within this franchise as the narratives are typically fixed.

In Syndicate, players now have a greater ability to modify cutscenes than ever seen in the series. Additionally, they can complete multiple missions assuming the roles of either Jacob or Evie Frye, leading to subtle variations and differences depending on which twin is being controlled at each moment.

4. Assassin’s Creed

The Original Investigation-Based Scenarios

In the original “Assassin’s Creed” game, the story was already fully plotted and couldn’t be altered by players. Yet, it’s beneficial to investigate areas when characters Vidic and Lucy aren’t present. By doing so, you might discover secrets of the Templars hidden in their computers. Although these explorations don’t affect the game’s completion, they are considered canon as Desmond’s nighttime spying is mentioned in the second game.

In the initial game, Altair undertakes investigations prior to each assassination he carries out. To advance with the kill, players need only complete three investigations. However, they have the option to conduct up to six different investigations, which increases the assassin bureau’s impression of them and provides a more informed attempt at the assassination. These modifications may seem minor, but they significantly altered the player’s experience compared to many later installments.

3. Assassin’s Creed Brotherhood

The Brotherhood System

Despite Assassin’s Creed Brotherhood not providing significant alterations to the narrative due to player choices, it introduced a key development that enabled players to have a greater impact on the game world compared to earlier versions, primarily through the implementation of the brotherhood system.

Capturing Borgia Towers enables the player to gather additional assassin trainees, expanding and fortifying these structures. Subsequently, the player can engage in multiple training sessions and missions involving assassin recruits, thereby enhancing their forces and eroding Borgia’s power as Ezio persists in his battle against them. While this aspect of the game is an optional side quest, it significantly alters the Rome environment that the player will interact with.

2. Assassin’s Creed Valhalla

Story Choices Of Actual Significance

In “Assassin’s Creed Valhalla,” you’re still partaking in a role-playing game (RPG) within the Assassin’s Creed series, albeit with choices that may seem less impactful compared to those in “Odyssey.” However, as Eivor, you get to decide on five pivotal points in the narrative which will ultimately shape whether your brother, Sigurd, remains loyal or deserts you at the game’s end.

Beyond selecting actions during gameplay, players also have the opportunity to make critical decisions, for instance, exposing the traitor among Soma’s people in the Grantebridgescire arc, which influences Eivor’s ability to recruit Birna and Soma’s overall approval. There are several choices that determine who becomes part of Eivor’s crew, as well as whether Eivor faces a permanent Zealot threat, thereby enhancing the sense that player decisions truly matter in this game.

1. Assassin’s Creed Odyssey

The Most Open Assassin’s Creed Game Of All

As a gamer, I’ve found that the latest instalment of Assassin’s Creed offers an unprecedented level of freedom, vast open-world exploration, and endless gameplay. Unlike any previous entry, it provides players with a multitude of choices right from the get-go. You can pick whether to embody Alexios or Kassandra, with the other character becoming the antagonist in the storyline.

In the game, players encounter numerous instances where their decisions significantly impact characters and the overall narrative. For instance, they may opt to kill their own father or Deimos, both of which have profound consequences for the Spartan soldiers and the storyline respectively. There are many such pivotal moments in the game, more than one might initially suspect during a first playthrough. Given that Odyssey is the longest game in the series, it benefits greatly from multiple plays to fully appreciate and experience all these interconnected choices and their effects on the story.

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2025-02-04 15:34