Discover the Game-Changing Fixes in No Man’s Sky Update 5.53!

Summary

  • No Man’s Sky update 5.53 fixes bugs reported by players following the Worlds Part 2 update.
  • The patch resolves issues with gestures, ship colors, and mission blockers.
  • It also improves load times for mod users and addresses crashes across various parts of the game.

Hello Games, the developer behind No Man’s Sky, has launched update version 5.53 to fix various problems that surfaced after the Worlds Part 2 update. The update is now live for No Man’s Sky gamers on Steam, with plans to roll it out across other platforms shortly.

Initially released in 2016, the game No Man’s Sky offered players an expansive space exploration experience with randomly generated galaxies, each boasting distinct landscapes, climates, creatures, and resources. Unfortunately, it didn’t meet initial expectations and faced heavy criticism. However, the developers at Hello Games continued to refine and improve the game until No Man’s Sky finally became the original vision. In January, they released the major Worlds Part 2 update, introducing a wealth of new content. Now, they’re addressing some issues that surfaced post-update with a minor patch.

In patch 5.53, Hello Games is addressing many of the issues reported in No Man’s Sky Worlds Part 2, primarily through player-submitted bug reports. For instance, a problem where gestures wouldn’t stop when a player wanted to move was rectified. Additionally, an issue with the Stellar Extractor showing an incorrect slot has been resolved. Moreover, they’ve tackled a less common glitch that altered some players’ ship colors; this fix returns affected ships to their original hues.

Players encountered difficulties in specific missions, including troubles that arose after teaming up with another player in No Man’s Sky, as well as obstacles within the Artemis and In Stellar Multitudes missions. These issues have now been addressed and resolved. Additionally, visual problems were fixed, such as water simulation glitches on PlayStation 5, improper reflection of rainbows and rings, and numerous other visual abnormalities related to water rendering and lighting. All these troubleshooting efforts have been completed.

Similarly, the update 5.53 is particularly beneficial for players utilizing mods in No Man’s Sky, since it enhances speed by reducing load times and optimizing video memory usage. Additionally, Hello Games has addressed a considerable amount of game crashes occurring in various areas such as creature navigation, memory management, animations, and more to ensure a smoother gaming experience.

The update for No Man’s Sky Part 2 demonstrates Hello Games’ ongoing dedication to perfecting and offering an engaging space exploration journey. It introduces new water planets, gas giants, and celestial bodies, as well as optimizing its terrain generation system and numerous other improvements. As a result, No Man’s Sky remains vibrant and is looking like an excellent pick for survival game enthusiasts in 2025.

No Man’s Sky Update 5.53 Patch Notes

Bug Fixes

  • Fixed an issue which prevented some gestures from ending when attempting to move.
  • Fixed an issue that caused the Stellar Extractor to display an invalid slot.
  • Fixed a number of issues that could occur when warping on board someone else’s freighter.
  • Fixed an issue that could cause life support to drain while in the Nautilon.
  • Fixed an issue that prevented the Mineral Rig from being installed correctly in the Colossus.
  • S-Class upgrades to the Grafted Eyes now choose 3 bonuses.
  • Fixed a number of cases where the highest bonus for X-Class Neutron Cannon upgrades was lower than the S-Class bonus.
  • Fixed an issue that caused all hermit crabs to be listed as extinct on the Discovery Page.
  • Abandoned Mode saves now indicate their status on the load screen.
  • Fixed a number of mission issues that could occur after joining another player in who was already aboard the Space Anomaly.
  • Fixed an issue that prevented some decals from being coloured correctly.
  • Fixed an issue that could cause some ships or Multi-Tools to appear twice in the list of active items in their respective archive UIs.
  • Fixed a rare issue that could cause some ships to change colour when being retrieved from cold storage. This fix will restore ships to their correct colour.
  • Fixed an issue that caused Multi-Tools to have an incorrect class listed on the weapon rack UI.
  • Fixed a rare mission blocker that could occur at the start of the Artemis missions.
  • Fixed a number of issues that could prevent the Space Anomaly or Atlas Path missions from starting correctly.
  • Fixed a rare mission blocker where players would not know the correct recipes during In Stellar Multitudes.
  • Fixed a number of issues with water simulation, including all water vanishing from the oceans on PlayStation 5.
  • Planetary rings and rainbows now reflect correctly in the water.
  • Fixed an issue that could cause flickering glitches with water rendering.
  • Fixed a number of additional visual glitches with water rendering.
  • Fixed a number of visual issues with lighting.
  • Introduced a significant improvement to load times while using a large number of mods.
  • Introduced a minor optimisation for video memory usage.
  • Fixed a rare crash related to creature navigation.
  • Fixed a crash related to the animation system.
  • Fixed a number of crashes related to memory management.
  • Fixed a crash related to memory allocation.
  • Fixed a crash related to animations.

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2025-02-07 16:14