Summary
- One player discovered that invisible snipers on Guarma in Red Dead Redemption 2 can be blocked with large animals.
- The invisible snipers in the game have a physical source that players can manipulate to kill NPCs.
A player of “Red Dead Redemption 2” uncovered an intriguing aspect regarding the hidden snipers on Guarma. The hidden snipers in “Red Dead Redemption 2” were a contentious method used by Rockstar to keep players within boundaries, and many may have overlooked this detail about them.
Over time, gamers have been consistently discovering fresh aspects in “Red Dead Redemption 2” due to its remarkable attention to detail. Rockstar Games has packed the title with numerous hidden elements, many of which most players may never come across. The result is a breathtakingly convincing portrayal of a dynamic, alive world, making “Red Dead Redemption 2” an enduring draw for gamers even months after its release. In fact, one player of “Red Dead Redemption 2” found an engaging detail only after investing over 2,000 hours, demonstrating that experienced players still have undiscovered gems to uncover.
Reddit user Redditor -_-lolz made an intriguing find during their playtime on Red Dead Redemption 2’s Guarma. By venturing beyond the game’s boundaries, they discovered a peculiarity: if players carry large animals, the invisible sniper can’t hit them due to the animal blocking shots. Surprisingly, this technique can also be used to take out island guards, provided the camera is positioned right in front of them. This suggests that the sniper’s bullets originate from the player’s camera, or, as another user in the thread explained, “the invisible sniper is us.
Red Dead Redemption 2’s Invisible Guarma Snipers Can Be Used to Kill NPCs
As a die-hard fan, I was blown away by an intriguing revelation shared among fellow gamers. While it’s common knowledge that the game’s world in Red Dead Redemption 2 hosts those elusive snipers hidden from sight, what left many of us astonished was the discovery of a physical origin for the bullets, which could be manipulated to take down non-player characters (NPCs). It appears this method is reminiscent of how the game handles the unseen gunmen in New Austin within Red Dead Redemption 2. This intriguing insight suggests that perhaps we, as Arthur, could employ this strategy to survive in New Austin as well.
It’s great that gamers are still discovering hidden aspects of Red Dead Redemption 2, as a follow-up might be far off in the future. Currently, Rockstar is wrapping up the production of Grand Theft Auto 6, with plans to launch it later this year. Any new Red Dead Redemption game may not surface for several years following that release unless Rockstar has been secretly working on something beyond what’s publicly known, which appears highly unlikely given their past development practices.
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2025-02-17 01:05