In the game Avowed, you can achieve multiclassing effectively by blending the skill trees of the Fighter and Ranger. The Ranger in this game boasts a versatile set of skills, encompassing both close-combat and ranged weapons such as bows or firearms. By merging the melee abilities of the Ranger with certain melee skills from the Fighter, you can create an impressive hybrid character that leverages the strengths of both classes.
In this strategy, the optimal harmony among classes is achieved by concentrating on key elements of combat: powerful critical hits, swift attack pace, and agility. This approach emphasizes the use of dual-wielded one-handed weapons, so there’s no need to fret about blocking or parrying skills. Instead, your primary focus should be on maximizing damage and evading or escaping perilous combat scenarios because you’ll have a higher vulnerability due to your high damage output. Unlike a Wizard/Ranger multiclass, this build leans more towards close-quarter combat rather than long-range skirmishes.
Best Abilities For A Fighter Ranger Multiclass Build
Fighters And Rangers Both Have Skills That Improve Critical Hits
In the game Avowed, when initiating a Fighter/Ranger character build, I’d recommend choosing the Evasive skill first. This skill will make dodging smoother and give a sense of your combat style as you progress. However, it’s important to note that melee combat can be tough in the beginning, so you might also want to select Constant Recovery to aid in keeping yourself alive, especially while you’re learning the timing for your dodge maneuvers. Lastly, Charge could prove beneficial as it boosts mobility and delivers damage concurrently.
Fighter Skill | Base Level Requirement | Effect |
---|---|---|
Charge | None | The user dashes forward and deals explosive damage, interrupting and breaking enemy blocks. This helps you be more mobile and prevent enemies from landing big attacks on you. |
Devastating Criticals | Level 5 | Increases damage done by melee weapon critical hits. |
Retribution | Level 15 | After receiving damage, your next attack within the specified time limit deals a certain percentage of the damage you took back at the enemy. You start having five seconds to deal 70% of the damage taken, with each metric increasing with each level of this skill. |
(Optional) Iron Fists | Level 5 | Increases the attack quality of unarmed strikes. This can be used to avoid finding gear in the early game, allowing you to save money and craft materials when you find unique weapons you want to buy/upgrade. |
It’s a bit of a downside that a Fighter/Ranger build doesn’t become particularly effective until Level 5, at which point you can select skills like Finesse and Devastating Criticals to enhance your damage potential. Additionally, Iron Fists could be beneficial for improving weapon quality early on, but opting for fists means sacrificing access to certain weapon enchantments.
Ranger Skill | Base Level Requirement | Effect |
---|---|---|
Evasive | None | Reduces the stamina cost of dodging. This helps you stay mobile while saving stamina for attacks. |
Finesse | Level 5 | Increases damage done with one-handed melee weapons. |
Scavenger | Level 5 | You will sometimes get additional crafting materials when picking up herbs, making gear upgrade material cheaper at the second level. This is an evergreen skill for all builds, making upgrading gear easier. |
Power Slide | Level 10 | Slides pass through enemies and knock them down. This allows for more mobility in fights and serves as crowd control. |
Critical Strike | Level 15 | It increases the chances of getting a critical hit. |
Flurry of Blows | Level 20 | Increases move speed, attack speed, and stamina regeneration. |
(Optional) Piercing Thrusts | Level 5 | Increases power attack damage with daggers, swords, and spears. Helpful extra damage when using a power strike to close the distance between you and an enemy, but not necessary since you will be focused more on quick attacks. |
At level 15, it’s advisable to acquire Critical Strike from the Ranger skill tree to boost your critical hit chance. This pairing is particularly effective with the Level 20 Ranger skill, Flurry of Blows, which enhances your attack speed and consequently increases your chances of scoring a critical hit. On the Fighter side, Retribution could be a beneficial choice as it enables you to convert any damage received into an offensive tool against your adversaries.
Best Attributes For Fighter Ranger Multiclass
Dexterity Might Help With Damage While Perception Increases Crit Chance
In this Ranger/Fighter setup that emphasizes melee damage and attack speed, it’s beneficial to focus on Might and Dexterity as attribute choices. Dexterity not only boosts action speed but can aid in healing at a faster rate, which is useful given the build’s vulnerability. While Perception usually goes hand-in-hand with ranged weapons, it’s wise to invest points into it since it enhances your chances of scoring critical hits.
If you’re aiming to focus more on landing critical hits, consider reallocating some points from Might to Resolve. Boosting Resolve will grant you additional Stamina, allowing for a higher number of attacks in quick succession. Moreover, the quicker recharge rate on Second Wind might prove beneficial earlier in the game when you may need it more frequently due to dying more often before reaching your Level 5 skills that become useful.
Best Weapons, Armor, & Items For Fighter Ranger Multiclass
Fighter Rangers Should Use Quick Weapons With High Critical Hit Chances
Given the emphasis on boosting attack speed and critical hits in this build, daggers could be an excellent weapon option. Notably, distinctive daggers such as Sheathed in Summer and Survivor’s Guilt grant additional damage per strike, amplifying the effectiveness of your swift attack pace. On the downside, daggers have a limited reach, necessitating a close proximity for attacks that might expose you to danger and cause unnecessary stamina expenditure while moving between adversaries.
Combining a dagger and a one-hand sword might be a smart choice. The distinctive sword called Carnet’s Cutlass, obtainable during the Debt of Blood quest, could fit nicely with this setup as it boosts your attack speed by 15% after defeating an enemy. If you require more distance, though, pairing a one-handed melee weapon with a pistol is another viable option. However, a pistol isn’t ideal for this build because it won’t benefit from the Devastating Criticals bonus.
In terms of armor selection, opt for something lighter to minimize the impact on your endurance, though this may make you more vulnerable initially. As you master the art of evasion and damage mitigation, the risk of being defeated won’t seem so daunting. As long as you strategize your battles properly, you should be able to dodge major blows effectively.
How To Play A Fighter Ranger Multiclass Build
Fighter Rangers Should Rely On Exploiting Openings And Landing Multiple Hits
With this character setup, mobility becomes crucial since your character is somewhat vulnerable. You’ll aim to coordinate your assaults such that you launch a series of swift attacks during the gaps in your enemies’ strikes. This will involve a lot of agility and choosing quick attacks over powerful ones. However, powerful attacks can serve as an effective opening move to bridge the gap between you and an adversary. Furthermore, one of the Godlike Abilities for Avowed, Severed Branch, can enhance your movement speed, which could be beneficial.
It’s likely that you’ll find Kai useful as your tank, given he is the primary combat companion for Avowed. If an enemy targets Kai, this presents a good chance for you to counterattack and deal several blows. Additionally, Yatzli’s skill “Arduous Delay of Motion” complements this strategy effectively, as it slows down enemies, making it easier for you to navigate around them.
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2025-02-18 22:29