No PUBG 2, But Prologue: Go Wayback! Will Be Tough But Fair

Known for crafting the groundbreaking title PlayerUnknown’s Battlegrounds, Brendan Greene is making waves in the media with his forthcoming venture: Prologue: Time Travel!, an adventure in survival that he anticipates many will find distasteful.

Back in the day, I stumbled upon the original Doom and instantly fell head over heels for its raw, unapologetic brutality. Greene shared this very sentiment with PC Gamer.

I want to make a space that is hard and difficult, because I do think a lot of gamers like that.

In this game, known as Prologue: Go Wayback!, the challenges you face are more consistent than those encountered when playing against another player. This survival game sets you in a wilderness that’s both predictable and merciless, according to Greene. He adds, “It just seems more balanced.

A significant source of irritation when playing challenging games often stems from being caught off guard in a situation that seems unavoidable. In other words, experiencing an unexpected attack that you couldn’t have reasonably anticipated or prepared for has been a common trigger for controllers to be hurled against walls and drywall throughout gaming history.

In a survival-themed game, mastering preparation strategies and meteorological predictions is crucial for success, yet it may not attract every player. That’s what Greene anticipates about his game.

He points out that recently, there’s been an excessive amount of guidance in game design, and those accustomed to this level of accessibility might struggle to find it in Prologue: Go Wayback!

Brendan Greene Doesn’t Want To Make A PUBG Sequel

Those who find the Prologue unappealing and prefer a new installment of PUBG often wonder why not create PUBG 2 instead. However, Greene acknowledges these suggestions but seems reluctant to pursue them, as indicated during his interview with RockPaperShotgun.

Over the years, some have suggested that I should create another game similar to PlayerUnknown, but that isn’t my focus. They seem to believe that another PlayerUnknown-like game would essentially be a first-person shooter (FPS) game. However, I politely decline and say, “No, thank you.

Scott Davidson, creative director of the project, also reinforced this notion.

In the Discord chat last evening, there was a suggestion that sounded like, ‘Let’s simply create PUBG 2’. Many members from our community responded with, ‘Why not just play PUBG instead?’ They are aiming to develop something unique here.

Although repeatedly enhancing a popular formula has its merits, it eventually reaches a limit, particularly in genres like Battle Royale. Following the triumph of PUBG, numerous games attempted to emulate its success.

Among all of them, Fortnite emerged as the undisputed champion, surpassing PUBG and continuing to hold a prominent position in video game culture up until now.

You’ll often encounter individuals asking, “Why couldn’t you stick with what we enjoyed before?” To which you might respond, “The very reason we appreciated it was due to its uniqueness compared to other options. That’s exactly what we aim to recreate.

Read More

2025-02-21 00:38