Unlocking Siege X: The Game-Changing Upgrades You Didn’t Know You Needed!

Summary

  • Operator designs may need upgrades for better visuals and map immersion.
  • Faster rappelling options could improve movement speed in the game.
  • Enhanced anti-cheat measures are necessary for a fairer gameplay experience.

After a decade of being a go-to tactical shooter for many gamers like me, Rainbow Six Siege is getting a much-needed facelift. For years, fans have been expressing their desire for such an update, feeling it was past due. While Rainbow Six Siege has evolved into a thrilling and fulfilling first-person shooter experience thanks to Ubisoft’s dedicated support and the robust team-based gameplay at its core, there are still areas where it falls short compared to more recently released games.

As a devoted fan, I’m thrilled about Ubisoft’s upcoming overhaul of the game they’ve dubbed “Siege X.” While the heart of the 5v5 strategic combat appears untouched, the graphics, mechanics, and additional features are slated for a significant facelift.

However, there are certain elements within the game that Ubisoft should focus on first to propel Siege to even greater heights – these are the aspects this list will delve into today.

1. Operator Designs

Many Of Siege’s Operators Are Still Back In 2015 From A Visual Perspective

Despite the Operator designs in Siege being generally well-done and featuring some cool character models, the overall visual quality can sometimes appear dull and slightly out of focus. Given that the game came out in 2015, it’s reasonable that the graphics aren’t as sharp as they are now, following the introduction of the ninth generation of consoles. However, with today’s games boasting significantly improved visual fidelity, it seems like an opportune moment to enhance the visuals a bit more.

In comparison to the original characters, several new Operators in the game are much more intricate and visually appealing. To make the game competitive with contemporary shooters, it would be beneficial to revamp the visuals of all characters. Additionally, Ubisoft might enhance the appearance of the maps as well, which could make the overall gaming experience feel more immersive and authentic.

2. Faster Rappel

Right Now, Scaling A Building Can Feel A Bit Janky, But Speeding It Up Could Help

Upon reaching the location, intruders face two entry methods: they could choose one of the ground level doors or opt for a rope descent to infiltrate at a higher level. Though ascending by rope provides swift access to the site and allows for surprising Defenders from various positions, maneuvering within the building while on the rope proves to be rather clumsy and slow.

Speeding up your movement or even jumping off walls would greatly enhance the fun and quickness of this currently slow option. It would not only improve the overall experience, but also prevent unfortunate demises that could have been avoided with swifter evasive maneuvers.

3. Better Anti-Cheat

Siege X Can Help Create A Fairer Playing Field, Especially For Ranked

Indeed, the Battleye anti-cheat system has proved useful since its introduction, but it’s no secret that Ubisoft has found it challenging to completely eradicate cheaters from the game. This issue becomes particularly pronounced in higher ranks, and while it’s not a certainty that a cheater will appear in every match, their frequency is significant enough to remain a notable concern.

It’s obvious that each contest requires a balanced playing environment, particularly in games like this where one stray shot could disqualify a player for an entire stage. Ubisoft might want to focus on improving this aspect of the game to offer players a more engaging and equitable gaming experience.

4. Enhanced Pre-Game Screens

Ubisoft Has An Opportunity To Remodel The Fairly Clunky UI

As I dive into a casual or ranked match, I’m greeted by a lineup of Operators before the characters appear on-screen, each frozen in their default poses. It’s not exactly an eyesore, but it does feel a tad old-school compared to other shooters. Spicing things up with some animated Operators or even just a touch of visual flair that stays true to the game’s brooding and gritty atmosphere could make the pre-game experience more engaging.

The map selection screen could benefit from a more interactive approach as well. By rotating the map and examining sites from various angles, players can quickly identify the advantages and disadvantages of each location. At the moment, this screen might be overlooked by beginners, so enhancing its interactivity could help retain player engagement.

5. Lighting

Take A Page Out Of Splinter Cell’s Book And Use The Darkness As A Stealth Mechanic

Initially in “Siege”, players could leap onto particular maps during night mode, creating a significantly altered gameplay feel. However, these features were later removed from the game due to balance concerns. Given the persistent demand from fans to reinstate them, it might be worth considering their return, equipped with an improved lighting system for a fresh experience.

The update might advance things even more by enabling players to break lightbulbs within the platform as a means of hiding their identity. Certain Operators equipped with specific headgear gadgets, like Warden, could exploit this feature in creative ways, thereby boosting their performance within the game.

6. More Environmental Gameplay

Enhancing Environmental Options Opens Up More Operator Creativity

The game Rainbow Six Siege is particularly acclaimed for its ability to destroy environments, but why not push this feature even more? It seems that Ubisoft has been facing challenges in creating Operators who can interact with walls and windows during a game, thus introducing additional options could spark a wealth of imaginative character concepts.

The brief trailer hinted at the possibility of using fire extinguishers to generate smoke, which opens up the idea of exploiting other surroundings, such as pipes and desks, for additional entertainment. Contemplating potential Ubisoft innovations based on these additions makes it an enticing enhancement. The likelihood of this feature being incorporated only heightens the anticipation.

7. Improved Audio

Audio Is An Incredibly Important Aspect Of Siege’s Gameplay, So It Needs To Be Top-Notch

Despite the continuous enhancements made to the audio design in Siege over several updates, it’s yet to reach the level of precision and responsiveness that modern games like Dead Space and Black Ops 6 have showcased. Given the crucial role that audio plays in Siege’s core gameplay, it seems highly probable that it will receive significant improvements with Siege X.

By improving the gameplay experience, this update would significantly boost the effectiveness of noise-centric Operators like Ramm and Ying. These characters, who specialize in creating loud noises to confuse Defenders, would become more viable as a result. Additionally, increasing the volume of gunfire to make shooting more pleasing could be another aspect of this update, but we’ll have to wait and see how far Ubisoft decides to take these changes.

Read More

2025-02-21 03:06