Kingdom Come: Deliverance 2 Player Shows How Easy Smithing Really Is

Summary

  • Kingdom Come: Deliverance 2 captures the mundanity of peasant life, appealing to players who enjoy the slow process of alchemy and smithing.
  • Some players find the crafting process in KCD2 tedious, but it’s actually easy to forge weapons if you know the tricks.
  • Smithing a weapon in KCD2 can be quickened by skipping some steps entirely.

In Kingdom Come: Deliverance 2, you can immerse yourself in the authentic, unhurried existence of a medieval peasant. From carrying bags to blending herbs to working at the forge, it authentically portrays the monotony of peasant life. This is perfect for those who appreciate such experiences; some players find joy in delving into alchemy and blacksmithing as they provide a welcome respite from the game’s open world and narrative.

No Thanks, Keep Reading

For some people, taking their time with each hammer strike or letting a pot simmer properly isn’t appealing. Many fans of Kingdom Come: Deliverance 2 enjoy the setting, mechanics, and narrative, but find the intricate crafting process tedious. However, despite smithing appearing complex, one player has shown that it can be straightforward if you’re familiar with the game’s tips and tricks.

Strike While The Iron’s Hot

Although the blacksmithing process within the game might appear intricate and time-consuming, it seems designed to create an illusion of complexity. In reality, many steps or details can be bypassed or streamlined to craft the ideal sword efficiently. For instance, rvl35 showcased in a Reddit video that it’s possible to forge a weapon without focusing on every step being meticulously precise.

In the video, it’s noticeable that when creating a longsword, the player exclusively heats up the middle section of the metal. Instead of following instructions to hammer the metal inch by inch, they move it up and down at random. Interestingly, throughout the entire process, they neglected to flip the sword to hammer the other side even once. Remarkably, despite this apparent oversight, they still produced a high-quality longsword in the end.

rvl35 stated, “I figured out quickly that flipping the sword didn’t make a difference because one instance, when I struck the base and then flipped it before hitting again, the game punished me for striking the same spot too frequently. This showed me that it doesn’t acknowledge the flip. For some time, I’ve had an inkling that the hammering rules weren’t particularly stringent, and I thought there might be a way to exploit this as severely as I am in this video, but I hadn’t verified it until now.

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2025-02-27 14:39