‘I Would Love For This To Be An Esport’: Splitgate 2 CEO On The Game’s Competitive Model

I was fortunate enough to get an early play of Splitgate 2‘s alpha, courtesy of 1047 Games, prior to its official launch. Before the gameplay started, I had a chat with the CEO of the studio about the project’s development and, crucially, its future prospects as a groundbreaking first-person shooter.

As a devoted fan, I couldn’t help but wonder if there were any esports plans brewing for Splitgate 2. In an engaging conversation with Ian Proulx, one of the studio’s founders, I uncovered some thrilling insights about the competitive future that awaits Splitgate 2.

The Future is Competitive

Splitgate 2 is an incredible shooter game that has a lot of promise. When I first tried it out a month before its current alpha testing, I was immediately captivated. The exciting gameplay combined with fun weapon mechanics really grabbed my attention – in a positive manner. I was genuinely excited about the experience.

During a short chat with Ian Proulx, we discussed the competitive environment surrounding Splitgate 2 and how it could potentially fit seamlessly into the world of esports.

I would say it’s not a priority for launch, but I definitely see this game being an esport one day.

For my preference, I enjoy games that are both enjoyable (the fun category) and impartial (fair). Additionally, it’s appealing when such games offer ample opportunities for skill demonstration, making them suitable for competitive play in the esports realm.

In Splitgate 2, exceptional ‘portal technology’ lets gamers teleport across the battleground in ways that have never been seen before. This distinctive feature disrupts the usual tempo of gameplay, which typically revolves around the conventional style of running and shooting.

Proulx continued:

For us, the top priority is, ‘Let’s just go and make a fun shooter.’

Regardless of whether it evolves into an eSport or simply remains a casual activity, it’s fantastic either way.

I’m quite hopeful that it could become an esport someday. However, it’s not something I’d push for immediately, nor do I see it as a top priority.

Breaking into the competitive gaming scene (esports market) is usually quite challenging for new games. For a long time, The Big Three – Counter-Strike, League of Legends, and Dota 2 – have held the dominant position. Other games have managed to gain ground in the industry, but it’s still an uphill battle.

Lately, VALORANT, a game developed by Riot Games, has been the most successful new release in the gaming industry. However, since Riot Games already had an established presence, it was easier for VALORANT to gain traction. For a brand-new intellectual property (IP) to make its mark in the market, a combination of favorable events needs to align perfectly.

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2025-02-27 20:19