Summary
- Suicide Squad’s failure led to Wonder Woman game cancelation.
- Former boss David Haddad’s decisions greatly affected Wonder Woman’s development.
- Warner Bros. faced major financial losses, leading to Haddad’s resignation and Wonder Woman’s cancelation.
The partial reason for the cancellation of the ‘Wonder Woman’ game is linked to the poor performance of another DC title, ‘Suicide Squad: Kill the Justice League’, as suggested by an industry expert. Reports indicate that Monolith, the developer behind ‘Wonder Woman’, was closed down by WB Games, along with two other studios.
It was at The Game Awards in 2021 when the project for the Wonder Woman video game was initially unveiled, accompanied by an intriguing teaser trailer that ignited anticipation among gamers worldwide. However, with minimal updates on the title over several years, Warner Bros. ultimately decided to scrap the Wonder Woman game completely. Additionally, Warner Bros. Games closed down Monolith Productions, the studio behind renowned games such as Shadow of Mordor, No One Lives Forever, and FEAR. This announcement left DC fans disheartened who had been eagerly awaiting a high-quality game focusing on the legendary Amazonian character. Recently, a trustworthy source has provided some insight into the reasons for this decision.
In a recent Kinda Funny Games podcast (through GamesRadar), veteran journalist Jason Schreier discussed the reasons behind the cancellation of the game ‘Wonder Woman’. As per Schreier, decisions made by former boss of WB Games, David Haddad impacted significantly the development process of ‘Wonder Woman’. Specifically, Haddad closed down Monolith’s new project, causing several directors to leave. This left the studio with the task of rebuilding its team while simultaneously working on ‘Wonder Woman’. Additionally, ‘Wonder Woman’ was initially designed to utilize the intelligent Nemesis system seen in ‘Shadow of Mordor’, but the studio altered it to fit a more linear action style like that of ‘God of War’. Schreier stated, “By then, it had come too late. Especially given the troubles the Warner Brothers Games organization faced last year.
In the previous year, “Suicide Squad” turned out to be a massive financial failure, costing the company $200 million. Additionally, “MultiVersus” and “Quidditch Champions,” both unsuccessful ventures, resulted in another $100 million loss. This string of losses ultimately led to Haddad stepping down as head, which eventually culminated in the cancellation of “Wonder Woman.” JB Perrette then took charge of the game division and aims to generate profits by emphasizing their most prominent brands, such as a potential sequel for “Hogwarts Legacy” or the forthcoming “Game of Thrones: Kingsroad.
Wonder Woman Cancelation Was In Part Caused by Suicide Squad’s Failure
It’s not the first instance that the underperformance of “Suicide Squad: Kills the Justice League” has dealt a significant setback to video game studios, with its developer Rocksteady reportedly reducing staff in January. The game, known as “Suicide Squad,” has now rolled out its final major update following the termination of support for this live-service title.
Besides Wonder Woman, WB Games also discontinued another well-liked game earlier this year. Interestingly, MultiVersus, which garnered a more favorable response than Suicide Squad, is scheduled to close on May 30, 2025. Similarly, Warner Bros. has decided to shut down Player First Games as well.
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2025-03-01 05:45