10 Disappointingly Easy Final Boss Fights

Video game final bosses are crucial components of each adventure, signifying the peak point of the narrative and gaming experience.

It’s only natural that their battles stand out as the climactic moments, and they are frequently the most unforgettable and challenging matches for every championship title.

To be honest, not every leader has lived up to our expectations, as numerous bosses across time have fallen short in various disagreements that didn’t quite meet the mark.

Let me share with you ten final boss battles that might leave you feeling underwhelmed, ranging from action-packed hack-and-slash games to role-playing games.

I’m going to discuss with you ten final boss encounters that could be considered too simple, found in both action-oriented hack-and-slash games and role-playing games.

10. Nashaandra

Dark Souls 2

Although many might find it challenging to feel let down by a game’s final boss when its overall difficulty varies significantly, I can’t help but remain dissatisfied with Dark Souls 2’s Nashaandra.

Although this series is renowned for creating memorable last battles, unfortunately, it fails to deliver an appropriate climactic fight for the players.

Even though this franchise excels at crafting epic final encounters, it doesn’t provide players with a suitable ending battle.

It has a limited number of actions, large gaps between strikes, and an unusually slow pace, but what saves it is its exceptional audiovisual design.

If you’re not familiar with dealing with her curses, it might prove challenging. However, once past that point, it becomes just another routine, forgettable encounter, much like many found in the game Dark Souls 2.

9. The Hollow Knight

Hollow Knight

Adoring Hollow Knight deeply as I do, it’s tough but important to admit that battling The Hollow Knight isn’t as thrilling as the rest of the game.

It makes sense, considering Radiance is hidden as the ultimate enemy during the same battle, but it’s nevertheless disappointing.

Or:

Given that Radiance is concealed as the final secret boss within the same fight, I can see why things are so simple, but it’s still a letdown.

As a gamer, I’ve got to hand it to Team Cherry for delivering an intense challenge with Pure Vossel. But when compared to earlier boss battles like the Broken Vossel and The Knight Watchers, his true form was surprisingly straightforward and less challenging, making the fight feel easier than expected.

In terms of storytelling, you could say that The Hollow Knight is one of the more challenging bosses encountered within the game, due to its level of difficulty and intricate design.

8. Spider Mastermind

DOOM

As a fan of DOOM, I wouldn’t go so far as to claim that the reboot’s boss fights are particularly noteworthy, let alone the climactic confrontation against the Spider Mastermind.

It’s challenging to create compelling boss battles in first-person shooter (FPS) games, but id Software didn’t fully master these challenges until the release of DOOM Eternal.

In contrast, DOOM boasts just three relatively lackluster bosses. The climactic boss, unfortunately, is arguably the least satisfying, primarily due to its failure to fully exploit the game’s exceptional mechanics.

This enemy is seldom aggressive and its moves are easy to avoid, it tends to stand still for long periods. By the time you reach it, you’ll likely have an abundance of tools at your disposal to deplete its health rapidly, making it rather unremarkable.

7. Argosax

Devil May Cry 2

Discussing Devil May Cry 2 often brings back memories of the collective sense of letdown when this long-awaited follow-up was launched, since there seems to be little worth redeeming in it.

Yet, throughout the game, I found myself harboring hope that Capcom might make amends with a remarkable final boss. Unfortunately, what I encountered was an Argosax that was leagues beyond any foe from the initial Devil May Cry.

As a seasoned gamer, I gotta give credit where it’s due: it ain’t some haunted chopper vanishing from the screen, but let me tell ya, it’s a challenge I could conquer blindfolded.

In essence, the entirety of Devil May Cry 2 boils down to continuous gunfire, punctuated by the occasional combo sequence. Regrettably, even Argosax doesn’t deviate from this pattern.

6. The Beat

Furi

Among the top-tier boss rush games, Furi stands out as exceptional due to its remarkably challenging battles which rival some of the toughest encounters from the last ten years.

Among some of its leaders can be considered tough, yet this is not true for “The Beat“, the last defender standing between you and the game’s initial conclusion.

Similar to Hollow Knight, The Beat lacks in comparison to the other guards within the story for specific reasons. However, her weakness in providing a challenging experience is a significant letdown.

Or, more concisely: The Beat’s inability to match up with other jailers in terms of challenge level makes her a notable disappointment within the story.

Both sentences convey the same meaning while maintaining ease of reading and natural flow.

After conquering The Edge, the most challenging boss in Furi’s base, the leisurely pace and reduced difficulty of The Beat feels all the more painful.

5. Viktor Marchenko

Deus Ex: Mankind Divided

Among the sequels I’ve experienced, none have let me down quite like Deus Ex: Mankind Divided. But having Viktor Marchenko as the final adversary is merely the rotten cherry on an already spoiled and stale dessert.

With so many strategies for playing the game, you can defeat him unknowingly, thus making the battle seem like a mere story or anecdote.

Despite Deus Ex’s reputation for its engaging simulation style, the resolutions come off as predictable and straightforward. Regardless of whether you choose to engage in a battle to end his life or merely incapacitate him, it lacks intrigue altogether.

Frankly, if neither of my game completions had any issues, I find it hard to comprehend that this is the last boss. It seems remarkably underwhelming, almost anticlimactic compared to other final battles in gaming history.

4. Frank Fontaine

BioShock

In the context of video games, Frank Fontaine from BioShock is the sole flaw in what is otherwise a brilliantly crafted epic.

The leadership is showing competence in strategy and execution, but this aspect seems mismatched and incongruous with the overall feel of the game.

Initially, BioShock attempts to transform into a straightforward First-Person Shooter, with combat designed to be intense and exhilarating. However, the execution falls short, resulting in an overall awkward experience.

If I encounter a rematch with Rapture’s legendary antagonist, Frank Fontaine, and I end up losing, it will be then that I’ll understand my reflexes have weakened, because it seems almost effortless to defeat him by simply mashing buttons.

3. Adam Smasher

Cyberpunk 2077

Regardless if we examine Adam Smasher before or after the significant updates Cyberpunk 2077 underwent, he continues to fall short of living up to his legendary status.

Over the many years, I’ve played against him across numerous iterations of the game, using countless character builds, but still find myself dealing with the same unimportant and monotonous battles.

In simpler terms, Adam Smasher isn’t much of an issue whether you’re playing at the highest level or just starting out. That’s because he doesn’t have the required abilities to pose a greater threat than any common street thug.

Among all, he’s the adversary whose defeat saddens me the most, as our narrative builds up anticipation of facing him, only to realize that the hardest truth is not winning the battle.

2. Alduin

The Elder Scrolls V: Skyrim

Discussing unfulfilled pledges, The Elder Scrolls V: Skyrim is nearly flawless in the realm of role-playing games, but when it comes to confronting the supposed menace that allegedly endangers our existence, it falls short.

As a devoted fan, I must say that although every confrontation with Alduin was significant in its own right, none left me feeling quite as let down as the final one. The anticipation and grandeur leading up to it were simply breathtaking – the atmosphere and narrative were nothing short of marvelous. However, the climax fell flat for me.

Even though Alduin behaves much like any ordinary dragon in most aspects, by the time you encounter him, you would have already defeated numerous dragons.

As a dedicated gamer, I must say that despite his distinct appearance, the underlying principles remain unchanged. With an army of formidable allies at my disposal, this boss seems almost trivial compared to the challenges I’ve faced elsewhere in the game.

1. Lucien Fairfax

Fable 2

As a die-hard fan, I can attest that countless bosses share some common frustrating traits with Fable 2’s Lucien Fairfax. Whether it’s their cunning strategies, relentless aggression, or the knack for making you question your gaming skills, they all seem to have a dash of Lucien in them.

I consistently back developers who aim to surprise us, yet I find myself unable to justify their approach during the last battle in the game due to its lack of intensity.

Simplifying the storyline to a single element leaves it unclear and lacking in substance, significantly diminishing its impact. I still vividly recall the sense of anticlimax upon realizing that the climactic event was simply the destruction of the shield.

Referring to him as the ultimate adversary seems unusual because there’s nothing about our interaction that resembles a challenge. Yet, that’s what he is labeled as, so he secures his place as the most underwhelmingly simple final boss battle in history.

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2025-03-01 17:40