Summary
- FragPunk gained attention for its unique blend of mechanics, with players gravitating towards Shard Clash.
- Players need to familiarize themselves with the Lancers, as not all are easy to use or equally powerful.
- Difficult-to-master Lancers like Hollowpoint, Spider, Kismet, Axon, and Serket require patience and practice.
FragPunk has swiftly amassed a dedicated fanbase thanks to its innovative fusion of established mechanics with fresh concepts. Essentially, it’s a team-based 5v5 shooter, although it offers various modes. However, it’s Shard Clash that has attracted many players due to its engaging approach to competitive play.
As a gamer, I find myself drawn to the various modes offered in this game – whether it’s the fast-paced objective-based battles, intense team deathmatches, or the more casual arcade modes. Regardless of my preference, I know that mastering the Lancers is crucial for success. These characters are essential tools in my gaming arsenal and can be obtained using either in-game currency earned through gameplay or microtransactions. However, not all Lancers are created equal – some are more powerful while others may require a bit of practice to truly excel with. Some characters might seem worthwhile but prove challenging to get the hang of without putting in some time and effort.
7. Hollowpoint
Railgun Sniper
Skills:
- (Q) Meteora – Single-shot Railgun, reveals enemies while charging
- (E) Smokescreen – Moving smokscreen that reveals enemies
- (T) Paparazzi – Attachable trap that reveals the enemy it sticks to
Hollowpoint, when utilized properly, serves as an effective Lancer for team support in pinpointing enemies and securing advantageous positions. However, mastering it might prove challenging for novice players. Achieving kills with the Meteora requires patience, precision, a clear view, and a steady hand due to its charge time.
Using Hollowpoint for sniping while perched might seem appealing, but it contradicts Hollowpoint’s role in scouting support. Players should learn when to advance with the team and when to stay back. Mastering Hollowpoint as a Lancer may not be overly challenging once you get accustomed to her playstyle, but she does require some learning to master effectively.
6. Spider
Teleportation And Disruption
Skills:
- (Q) Teleporter – Two placeable teleporters, can be recalled remotely
- (E) Spirited Away – Teleportation trap, moves enemies to casting location
- (T) Spider Web – Placeable trap, blinds and slows enemies
Adjusting to Spider’s ability to teleport based on mobility can take some practice. Mastery of this character requires familiarity with the game map and experience. Placing two teleporters and recalling one from a distance is a useful technique. Another aspect to get accustomed to when playing as Spider is understanding how his abilities, Spirited Away and Spider Web, interact with each other.
In “Spirited Away,” striking an enemy causes them to be moved to your current position after a brief pause. The “Spider Web” ability lays a trap on the ground that immobilizes enemies. By utilizing these two abilities together, you can draw enemies towards the web. As players become accustomed to this strategy, mastering this character primarily involves skillfully using the teleporters for efficient movement.
5. Kismet
Scanning And Flanking
Skills:
- (Q) Hello, Goodbye – Scans enemies in front and reveals their locations
- (E) Misery Angel – Explosive that can damage enemies through cover
- (T) Walk On The Wild Side – Become invisible and invulnerable, cannot see enemies while active
Many gamers might find themselves drawn to Kismet, given her abilities seem excessively potent at first glance. Her capacity to harm opponents while they’re hidden behind cover after being exposed is quite beneficial, but it only proves effective when players collaborate with their team to exploit this advantage. Her invisibility and invincibility are counteracted by her inability to trace the positions of other players during that period.
In simpler terms, while Kismet’s abilities are indeed strong, they require practice to master for effective gameplay. Players should employ Walk on the Wild Side strategically, or opponents might exploit its potential confusion. Nonetheless, once familiarized with her, Kismet proves to be a valuable team member.
4. Axon
Explosive Guitarist
Skills:
- (Q) Electric Guitar – High-power shotgun-guitar, recharges grenades on kill
- (E) Sticky Fingers – Sticky grenade that bounces, can be thrown repeatedly by holding the button
- (T) Super Freak – Immunity to blind, short duration
Players who are seeking stylish methods for inflicting damage on opponents might find Axon an appealing choice. His Electric Guitar talent equips him with a shotgun-guitar and enables him to glide while firing at enemies. Furthermore, his rechargeable grenades add an extra punch to this destructive skill set.
In the game, it’s important to note that enemies can’t be quickly defeated with an Electric Guitar alone. Mastering Axon’s mobility is equally crucial. Axon is a great option for inflicting damage, but players should ensure they have team support to avoid getting eliminated as Axon doesn’t possess any self-rescue abilities.
3. Serket
Tornado Teleporter
Skills:
- (Q) Station To Station – Become concealed, then teleport to target location, highlights enemies
- (E) Gold Dust Woman – Moving tornado that slows and damages enemies
- (T) Dilemma – Throwable trap that pulls enemies towards it
Playing Serket efficiently might prove challenging due to her transportability skill not being as beneficial as expected by players. The camouflage she possesses doesn’t effectively hide her from opponents, making it relatively simple for adversaries to anticipate her transportation location or at least the general area. Nevertheless, her other abilities offer some disruptive power and can divert enemies’ attention if utilized strategically.
Gold Dust Woman generates a massive whirlwind of dust that advances, momentarily hindering adversaries who encounter it. This whirlwind can also serve to blur the vision of enemies when players tactically deploy it. When paired with Serket’s other move, Dilemma, this trap draws nearby foes towards it, potentially leading them into the path of the dust tornado. The effectiveness of Serket’s moves depends on precise execution and timing, making her a challenging character to master.
2. Corona
Fiery Disruptor
Skills:
- (Q) Fast Lane – Dash forwards a short distance
- (E) Ashes To Ashes – Creates a fiery zone that damages enemies inside, gives damage reduction and movement speed while active
- (T) Hothead – Blinds nearby enemies, activates with a short delay
Playing Corona might initially appear simple due to his straightforward nature, but to utilize him effectively requires getting in close with opponents, a strategy that exposes him to significant danger frequently. The synergy among all three of his abilities can prove powerful: rushing forward, disorienting foes, casting Ashes to Ashes, and using this spell to reduce damage and seal the victory.
Mastering the right moment for each move and skillfully navigating among opponents while minimizing self-damage can prove challenging in actual gameplay. Players who act ahead of their team and charge into enemies without proper preparation will find that their damage reduction won’t be enough to prevent them from getting severely hurt. Indeed, Corona is a powerful character, but requires coordination and timing to fully master.
1. Zephyr
Invisible Assassin
Skills:
- (Q) Midnight Rambler – Become cloaked, shooting breaks cloak, melee attacks don’t
- (E) Fade Away – Creates an area where Midnight Rambler can be used indefinitely, can be disrupted if attacked
- (T) Get Back – Deployable beacon that can be used to teleport out of danger
Zephyr is a stealthy troublemaker who can blend in and move unnoticed among enemies. Using Midnight Rambler and Fade Away, she launches surprise melee attacks from the shadows, causing chaos for enemy teams. If opponents focus on Zephyr, she can swiftly escape danger by teleporting to her designated beacon using her Get Back ability.
Implementing this strategy during a game round isn’t straightforward, especially if the opposing team works together and is aware of Zephyr’s approach. In such cases, she may be quickly outmaneuvered. However, those who can stay patient and utilize Zephyr to sway battles in their team’s advantage will find success with this character. Mastering Zephyr as a Lancer, though, might prove to be the most challenging.
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2025-03-14 15:45