Players Demand Change to First Berserker: Khazan’s Resetting Shortcuts

Summary

  • Shortcuts reset after finishing a level and leaving an area in The First Berserker: Khazan, frustrating many players.
  • Fans praise the game’s challenging bosses, cel-shaded art style, and fast-paced combat.
  • Despite some complaints, many players are excited about the upcoming DLC in May.

Many players have praised The First Berserker: Khazan, but some feel annoyed because when they complete a level, the shortcuts reset. This action RPG, similar to games like Dark Souls and Sekiro, was released on March 27.

In the gaming world, Neople’s recent release has garnered much acclaim. Many gamers are captivated by its cel-shaded art style and rapid combat pace. The bosses in The First Berserker: Khazan have stirred quite a commotion within the gaming community. Some players appreciate their extreme difficulty, while others wish they had less health. Interestingly, numerous gamers have expressed the need to reduce the difficulty level to Easy, although some have admitted that even this setting is too challenging to conquer. Nevertheless, most players are having a good time with the game, and it currently boasts an 80 score on OpenCritic.

In a recent Reddit post, Longjumping-Sky4956 expressed a single issue with the game design. Specifically, they are frustrated by how the game manages shortcut paths. After finishing a stage and leaving it, all accessible shortcuts get reset. Consequently, if a player wishes to revisit a level for any purpose, they must restart from the beginning, unable to traverse doors or pathways that were previously unlocked. Interestingly, certain settings are modified when playing The First Berserker: Khazan in Easy or Normal mode; however, this particular issue isn’t among them, so players will find their shortcuts have been reset upon re-entering a level.

The First Berserker: Khazan’s Shortcuts Reset After Leaving an Area

Players using The First Berserker: Khazan have expressed frustration with a feature that makes it difficult for them to revisit areas to gather collectibles or upgrades. Many gamers enjoy going back to games they’ve completed to ensure they haven’t missed anything, either to earn achievements or simply to explore the full scope of the game. However, some players noted that developer Neople is responsive to community feedback and may make adjustments to address such concerns, potentially improving this aspect in future updates.

Although there have been some minor setbacks, a significant number of enthusiasts are eagerly anticipating the forthcoming DLC for “The First Berserker: Khazan,” which is slated for release in May. So far, Neople hasn’t disclosed much information, but a substantial part of the fanbase hopes to see new bosses or additional content integrated into the game. With a significant update on the horizon, many players believe that the action RPG has a promising future ahead.

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2025-04-08 11:53