In the game titled “Schedule 1“, you start from scratch constructing a drug empire, gaining control over Hyland Point with an extensive network of dealers, suppliers, and clients. As your reputation grows within the city, you’ll maintain your rule. As you advance in “Schedule 1“, new resources and locations become accessible, enabling you to broaden your operation even more.
Initially in the game Schedule 1, characters function as low-level drug dealers who engage with a limited circle of clients. However, as they progress and unlock new properties, they come across costly ingredients that enable them to concoct stronger, more addictive strains. Some features remain locked until deep into the game, leading some players to question how much experience points (XP) are required to acquire their next major upgrade.
All Schedule 1 Rank Unlocks
In Schedule 1, there are various tiers to advance, and each tier consists of five stages to conquer. As players accumulate experience points (XP) by cultivating drugs and selling them to clients, they’ll gain access to new areas of Hyland Point, more lucrative drug options, and enhanced equipment to optimize their property management. Below is a list detailing all the tier unlocks in Schedule 1.
Rank | Unlocks |
---|---|
Street Rat I | Northtown |
Street Rat II | N/A |
Street Rat III | Jar, PGR, Speed Grow |
Street Rat IV | Long-Life Soil, Sour Diesel |
Street Rat V | Pot Sprinkler, Electric Plant Trimmers |
Hoodlum I | Westville, Low-Quality Pseudo, Flu Medicine, Gasoline, Donut |
Hoodlum II | Soil Pourer, Green Crack, Energy Drink |
Hoodlum III | Mouth Wash |
Hoodlum IV | Extra Long-Life Soil, Granddaddy Purple |
Hoodlum V | Packaging Station Mk 2, Mixing Station, Banana |
Peddler I | Energy Drink |
Peddler II | Mixing Station Mk 2, Motor Oil |
Peddler III | Air Pot, Mega Bean |
Peddler IV | N/A |
Peddler V | Halogen Grow Light |
Hustler I | Downtown, Iodine |
Hustler II | Addy |
Hustler III | Pseudo, Horse Semen, Revolver |
Hustler IV | N/A |
Hustler V | N/A |
Bagman I | N/A |
Bagman II | N/A |
Bagman III | N/A |
Bagman IV | N/A |
Bagman V | Brick Press, High-Quality Pseudo |
Enforcer I | Docks, Cauldron, M1911 |
Enforcer II | N/A |
Enforcer III | N/A |
Enforcer IV | N/A |
Enforcer V | N/A |
Shot Caller I | N/A |
Shot Caller II | N/A |
Shot Caller III | N/A |
Shot Caller IV | N/A |
Shot Caller V | N/A |
Block Boss I | Suburbia |
Block Boss II | N/A |
Block Boss III | N/A |
Block Boss IV | N/A |
Block Boss V | N/A |
Underlord I | N/A |
Underlord II | N/A |
Underlord III | N/A |
Underlord IV | N/A |
Underlord V | N/A |
Baron I | Uptown |
Baron II | N/A |
Baron III | N/A |
Baron IV | N/A |
Baron V | N/A |
Kingpin | N/A |
Advancing in Schedule 1 can be effortlessly achieved by dealing drugs to clients across Hyland Point, which means that players can climb the ranks organically as they play the game regularly. Enhancing your inventory with costlier goods and concocting more potent strains using the mixing station are excellent strategies to excel in Schedule 1. Players should always strive to expand their empire and broaden their customer base by exploring innovative methods.
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2025-04-11 00:54