Assassin’s Creed Shadows PS5 Pro Gets Game-Defining Update!

Summary

  • Title Update 1.0.2 for Assassin’s Creed Shadows adds even more PS5 Pro enhancements.
  • Ray-traced reflections in Quality and Balanced Modes further improve realism across all modes.
  • PSSR support across all modes enhances image quality and reduces GPU load on PS5 Pro.

The latest update of “Assassin’s Creed Shadows” for the PS5 Pro has added two new lighting techniques and an AI-controlled upscaler. These advancements can potentially increase GPU performance by as much as 300% while enhancing visuals in all Performance, Quality, and Fidelity settings of “Assassin’s Creed Shadows”.

The game AC Shadows has been lauded for its smooth aesthetics and consistent performance on both PC and consoles. It appears the developers utilized the additional development time following the delay to fine-tune the game specifically for Sony’s high-performance PS5 Pro. The latest update, v1.0.2, transforms the Shadows PS5 Pro edition into what is considered the “premier console version,” one that matches the gaming performance of top-tier PCs.

1.0.2 Update for “Assassin’s Creed Shadows” on PS5 Pro offers three significant enhancements:

1. Performance Mode now features ray-traced global illumination, which means more realistic and dynamic lighting in the game.
2. Ray-traced reflections are introduced in both Quality and Balanced Modes, allowing for more detailed and accurate reflection effects across different settings.
3. The update takes advantage of the PS5 Pro’s PSSR technology to utilize AI for upscaling visuals, reducing GPU load while maintaining or even improving image quality. In other words, it brings advanced real-time lighting, more accurate reflections, and uses AI to enhance graphics without sacrificing quality.

AC Shadows’ Latest Update Improves Its Performance on the PS5 Pro

  • Ray-traced global illumination in Performance Mode (versus the pre-baked global illumination on the standard PS5.)
  • Ray-traced reflections in Quality and Balanced Mode (complimentary with the ray-traced global illumination present on standard PS5.)
  • PSSR Support on all modes. (It needs to be manually enabled from the video tab of the options menu.)

Ray-traced global illumination (RTGI) is a modern technique that makes light behave realistically in game environments, producing more authentic and lifelike lighting effects. Unlike older techniques such as pre-computed global illumination, which rely on estimations of how light behaves, RTGI allows for dynamic reactions to the environment, resulting in visuals that are less static and more convincing. Additionally, ray-traced reflections enhance realism by enabling reflective surfaces to show objects even if they’re outside the player’s view. To illustrate, earlier versions of the Assassin’s Creed series employed methods like Screen Space Local Reflections (SSLR), which could only mirror visible screen objects, often struggling to create realistic reflections on surfaces such as water or metal.

As stated by the creators of AC Shadows in a blog post on PlayStation, they attribute the improvements seen in the latest update to the advanced firmware of the PS5 Pro. They believe that the console’s faster GPU, support for BVH8 (a new ray-tracing technology), and the PlayStation Spectral Super Resolution (PSSR) upscaling system have significantly contributed to the success of Title Update 1.0.2.

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2025-04-12 15:03