South Of Midnight: All Readables Locations

Quick Links

  • Chapter 1
  • Chapter 2
  • Chapter 3
  • Chapter 4
  • Chapter 5
  • Chapter 6
  • Chapter 7
  • Chapter 8
  • Chapter 9
  • Chapter 10
  • Chapter 11
  • Chapter 12
  • Chapter 13

Playing through the exhilarating, third-person action-adventure game “South of Midnight” is an absolute delight due to its grandiose characters and fantastical settings that are reminiscent of southern gothic legends.

Hailing from the same developers as “We Happy Few” and “Contrast”, South of Midnight marks the debut project by Compulsion Games studio, now working under Xbox Game Studios.

The game South of Midnight showcases an explosive approach and intricate imagination that underscores the creative prowess of its developers. It is rich in information and folklore about the game’s characters and their world, which is conveyed through collectible tales known as readables.

Following this guide, you’ll use it as a navigational tool to gather and catalog all the items you need for your collection, specifically in the region known as South of Midnight.

Chapter 1

In the game Prospero, since it has a linear structure and chapters that unfold sequentially, most of the symbols, messages, and documents discovered by Hazel during her journey tend to appear on the primary travel route.

In all, you’ll discover 103 fascinating items that provide additional details about the characters and the universe where Hazel resides, serving as valuable lore resources.

There are a total of 103 pieces to collect, each offering deeper understanding into the stories and setting of the world inhabited by Hazel.

In the main menu of the game, you can opt to restart any chapter by picking ‘Load Game’ and then choosing ‘Chapter Replay’ from your stored files. The game consists of 14 different chapters, each one becoming accessible as you advance in the narrative, unlocking them sequentially.

Sequence Name Location
1/3 Bunny’s Note to Lily In Hazel’s Dream next to the bookshelf before going outside.
2/3 Bunny’s Desk Entry On the desk in Bunny’s office room
3/3 Bunny’s Lounge Chair Entry On the chair in Bunny’s office room

Chapter 2

It’s not only written materials like papers or notes that can be considered readable; some forms of readables resemble celestial constellations and appear as blue glyphs on walls.

Sequence Name Location
1/4 The Weaver’s Call Inside the first cabin on the wall
2/4 Spirits, Speak to Me! On the barrel inside the barn after learning the spell strand pull
3/4 Please speak to me.. On a stump behind the breakable opening following the ghosts
4/4 Stigma and Sorrow On the cave wall after sliding down the hill

Chapter 3

Sequence Name Location
1/7 The Happiest Day On the cliff wall after learning double jump
2/7 The St. Sylvain Bulletin Posted on the wall beside the door of Rhubarb’s hut
3/7 Follow The Lights On the dock of the hut behind Rhybarb’s
4/7 Ain’t Wanted Here On the table inside the two-story hut
5/7 A Gift for Corrine On the chair on the dock after clearing the stigma with your bottle for the first time
6/7 Beggin’ your pardon, Mayor On the table in the kitchen after learning the wall run ability
7/7 Come One, Come All! On a wooden post on the floor above the kitchen

Chapter 4

Sequence Name Location
1/3 Grocery List On the barrel on the dock beside the cabin after using the grapple ability
2/3 Lay Off Buddy On the bed inside the cabin after the first stigma clearing
3/3 Burrower’s – Lord’s Day In the hollow tree in the corner of the church graveyard

Chapter 5

Sequence Name Location
1/11 Burrower’s – Pieces of the Self In the hollow tree beside where you find Crouton
2/11 Statue Flyer On the fence post in front of Auntie Belle’s sign
3/11 Burrower’s – Iron On the wooden crate in the yard in front of the church
4/11 Hollow Dreamer On the couch on the front porch of the boarded-up house
5/11 Kid’s Need A Hand On the dining table in the house after clearing the second Stigma
6/11 Jo’s Penance On the bedroom desk upstairs in the house.
7/11 Yard Sale Notice On the porch chair after over the fence after using the ghost box to reach the top of the windmill
8/11 Honor thy Father and Mother On the coffee table in the living room of the unsettling house
9/11 A Bashful Farmhand in the Setting Sun On the large desk in the upstairs of the unsettling house
10/11 The Pigs are a Loss On the table in the slaughterhouse after opening the door using Crouton
11/11 Sutter’s Will and Testament Inside Two-Toed Tom on walkway after platforming over the raft

Chapter 6

Sequence Name Location
1/10 Keep Out Sign Materials On top of a wooden crate after jumping across the ghost ship
2/10 Abernathy’s Lament On the crate beside the health filament inside the barn on the upper level
3/10 Burn After Reading On the crate beside the large rocks on the path to clearing the stigma at the gate
4/10 Correction Requested On top of a bee-box outside the cottage
5/10 Notes on the Rougarou On the coffee table in the living room of the cottage
6/10 Bunny’s Journal – On Weavers On the left nightstand upstairs in Bunny’s room
7/10 Notes on Dream and Fog On the right nightstand upstairs in Bunny’s room
8/10 Missing Children List In the secret room with three windows next to the sewing machine on the desk
9/10 Burrower’s Hate A Liar On the path after the cutscene with Bunny in the hollow tree
10/10 Huggin’ Molly Sightings On a crate after clearing the stigma across the bridge

Chapter 7

Sequence Name Location
1/15 The Lost Boy On a crate after wall running before crossing the river beyond the stigma vines
2/15 Lost Liquor On a crate visible after clearing the stigma across the river
3/15 Lieutenant Laurent On top of the colored dressers beyond the giant rock face
4/15 The Babblin’ Boy On a crate in a small cave after platforming across the stream
5/15 Baby Face Laurent On a large rock beyond the river you cross with the ghost pieces
6/15 Burrower’s – Lil Drunkards In the hollow tree found along the main path
7/15 End Of Prohibition On a stone next to some large tree roots after clearing the stigma using Crouton
8/15 Boy Out Of Time On the large crate in the overgrown shelter
9/15 Heart of Lace On a crate beside a picture frame in the upstairs of Laurent’s bar
10/15 Treatment On a table in the overgrown house
11/15 A Mother’s Last Words On the wooden bed frame in the overgrown house
12/15 Everything Helps On a crate in the abandoned building along the path beside the billboard
13/15 A Father’s Job Inside the sheltered area after clearing the stigma
14/15 A Penny Saved On a table in the room beyond 2 breakable barriers after speaking with Catfish
15/15 Maintaining Productivity On a table in the ruined office space

Chapter 8

Sequence Name Location
1/4 Delta-346 – Missing Child On the tree stump after the first wind tunnel
2/4 Delta-346 – Weird Happenings On the ground after the second wind tunnel
3/4 Delta-346 – Red Yarn On the tree stump on the small hill with the lone tree
4/4 Delta-346 – Search Called Off On a rock after grappling up the mountain pass

Chapter 9

Sequence Name Location
1/12 Burrower’s – Feline Intuition In the hollow tree on the hill with the white and yellow flowers
2/12 Cross My Heart… On the couch in the house after sliding through the rocks
3/12 Dear Santa On the kitchen table in the house after sliding through the rocks
4/12 Please Keep In Mind On the cabinet in the house at the far end of the area after clearing the stigma
5/12 You’ll Be Sorry On the table with a red cloth in the house at the far end of the area after clearing the stigma
6/12 Molly Gives A Fight On the picnic table up the hill
7/12 Mandatory Overtime On the desk in the office after using Crouton to power the door and heading up the stairs
8/12 She Did It On the table beside the paper windmills after clearing the stigma in front of Molly’s house
9/12 Why Not Me? On the coffee table inside Molly’s house
10/12 Dear Miss Molly On the kitchen table inside Molly’s house
11/12 Decision Of Transfer On the table beside the fireplace upstairs in Molly’s house
12/12 Is It True? On the bed in the house found after sliding through the cave

Chapter 10

Sequence Name Location
1/5 Hope’s Crossing Homecoming On the wall inside the shelter after clearing the first stigma
2/5 Sleep And Smoke On the wall inside the shelter after getting your spindles back and grappling along the main path
3/5 A Close Call On the wall inside the shelter with the ghost stairs after Hazel talks about the bonfire
4/5 A Grand Wedding On the wall inside the shelter which can be accessed by a grapple point
5/5 The Flower Child On the wall in the cozy cave beside the fireplace

Chapter 11

Sequence Name Location
1/8 An Anguished City On the rock face at the base of the giant tree on the main path
2/8 Stowaway’s Tin Box On the rectangular table in the houseboat after using Crouton to clear the stigma
3/8 Bill Of Fare On a circular table on the third floor of the houseboat
4/8 Old Pain, New Life On a giant twisted tree root on the main path
5/8 A Bittersweet Reunion On a rock face after clearing the third stigma
6/8 False Knowledge On a boarded wall at the back of the boathouse after looping around along the main path
7/8 Captain’s Log On a mossy table after taking the elevator up
8/8 A Final Message On a tree trunk passing through the second archway after the cutscene with Honey and Ayotunde

Chapter 12

Sequence Name Location
1/19 Should I Leave? On the stump beside the giant signpost
2/19 Should I Stay? On the stump beside the giant signpost in the same spot after following the correct direction into the fog
3/19 The Record Keeps Skipping On the old record player in the wagon
4/19 Milk and Sugar, Love? On the table with a lamp and tea set in the wagon
5/19 Ring, Ring On the tricycle in the wagon
6/19 Roux’s Limerance On the table with the giant tortise up the stairs in the wagon
7/19 The Hungry Maw On the wood-varnished fridge up the stairs in the wagon
8/19 Still Stars Don’t Remember On a small table after clearing the first stigma beside the moveable crate
9/19 Joe Goodfellow, 74 On the fancy door after platforming across the gap before heading into the wind tunnel on the main path
10/19 The Many Little Things On a foldable chair after taking the wind tunnel
11/19 Hollowed Love On a small table next to the building balcony
12/19 Spit It Out On a small table with two seats directly next to the balcony after heading into the wind tunnel on the main path
13/19 Ella May, 7 On the fancy door along the street beneath the balcony
14/19 I miss, I miss, I miss On the small table after jumping down using a ghost platform and grappling through the alleyway
15/19 Would be Beautiful On the wooden chair after using the roux sign to reach the higher area
16/19 Tempest Hamlin, 42 On the fancy door at the top of the stairs on the main path
17/19 Passage On the table beside the gear box in the clock tower
18/19 I’m trying On the stool beside a large gear partway up the clock tower
19/19 You Gotta Release It On the crate with a lamp on it after exiting the clock tower

15/19 “Beautiful is quite secluded among these options.” You can activate the teleportation charm to cause the beacon marker to drop straight behind you as you move along the primary route, thus creating a handhold for you.

Chapter 13

Sequence Name Location
1/3 Run, Rabbit, Run On the work bench in the little room beside the mural after the first chase sequence
2/3 Eternally She Waits On the desk in the middle of the room after the second chase sequence

In the last chapter of the game, you won’t find any annotations, symbols, or items to include in your collection catalog.

And with that, you have found all readables in South of Midnight!

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2025-04-12 15:41