Shiny Cards in Pokemon TCG Pocket Are Way Overpriced!

Summary

  • Some players criticize the high crafting prices for shiny cards in Pokemon TCG Pocket.
  • Pack Points system allows players to craft cards, but there is controversy over pricing of shiny cards.

Some players of the Pokémon Trading Card Game Pocket have expressed confusion about the cost for crafting shiny cards, as they find the pricing illogical. Shiny Pokémon debuted with the unexpected release of the Shining Revelry expansion in March 2025. The collection and its sparkling new cards were met with enthusiasm by the community, as many fans appreciated the introduction of a fresh rarity to the Pokémon Trading Card Game Pocket.

Previously in Pocket, there were eight different rarity levels for cards, with the crown being the most uncommon. Following the Shining Revelry expansion, the game now offers ten unique types of cards due to the introduction of one-star and two-star shiny Pokemon, also referred to as one-rainbow and two-rainbow rarities. The scarcity of these card types significantly impacts the game by directly influencing drop rates; in other words, the rarer a card, the less likely it is to show up in a player’s booster packs.

In order to balance out the very low chances of obtaining specific cards in the Pokemon TCG Pocket game, they introduced a reward system called Pack Points, which are earned by opening packs. Players can use these points to create cards they don’t possess already. Lately, a community of players have expressed concerns about an issue with the Pack Points system regarding shiny cards on the game’s subreddit. Reddit user MrPersona_Loner started a thread titled “shiny cards cost too many Pack Points,” which garnered attention as many others upvoted or commented expressing their discontentment with the pricing.

TCG Pocket’s Shiny Cards Might Be ‘Overpriced’

Supporters of the current pricing system in the game claim that it’s fair to spend 1000 Pack Points (approximately $200) on a card that isn’t a full-art variant because the prices are determined by drop rates and rarity levels, not artwork. However, critics argue that this feels unfair when you consider one-star full-art cards which only cost 400 Pack Points, despite having detailed alternate versions. These critics suggest that a more reasonable price for one-star shiny cards would be around 600 Pack Points and about 800 for two-star ones. Opponents of this viewpoint argue that since shiny cards have a lower drop rate than some full-art cards, the higher Pack Point cost is justified due to their rarity. In Pokemon TCG Pocket, crafting prices are based on these factors and not the artwork.

As a passionate Pokemon TCG Pocket gamer, I’ve found myself often at odds with Pack Points since the game’s inception. A recurring concern among players is that these points are tied to specific expansions, leading many to yearn for a universal system where we could spend our hard-earned points across any set. Critics argue that these so-called loyalty rewards feel somewhat insignificant, as they often only grant access to common cards that most of us already have in abundance. However, some players see it as a valuable tool for completing the Pokedex, particularly for those who invest money in additional booster packs but still find themselves short of the cards they need.

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2025-04-17 15:33